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Unlocking history of Myratax for Reus RSS feed

65.6 hours playing time on record

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Game Achievement Points Unlocked
Farming Community Farming Community 1.52 04/02/2015 22:43:52
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Mining Community Mining Community 1.51 04/02/2015 22:43:50
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Fantastic View Fantastic View 1.79 04/02/2015 21:10:24
Have humans complete a Nature Park Project.
Fresh Mountain Air Fresh Mountain Air 1.58 04/02/2015 20:50:58
Have humans complete a Mountain Lodge Project.
Divided Planet Divided Planet 1.61 03/24/2015 01:59:37
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Physics Physics 0.92 03/23/2015 12:33:09
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Famous Victor Famous Victor 1.73 03/22/2015 23:47:59
Have humans complete a Historic Point Project.
Education Education 0.95 03/22/2015 22:47:19
Have humans complete a University Project.
Theology Theology 1.02 03/22/2015 18:47:50
Have humans complete a Temple Project.
Abundant World Abundant World 1.54 06/13/2013 02:03:06
Finish an Era with at least 1000 Food being used by Villages.
Capital Capital 1.38 06/13/2013 02:03:04
Finish an Era with a Village which has 650 Village Prosperity.
Desert City Desert City 1.37 06/13/2013 02:03:03
Finish an Era with a Desert Village which has 500 Village Prosperity.
Desert Town Desert Town 1.17 06/13/2013 02:03:01
Finish an Era with a Desert Village which has 300 Village Prosperity.
First World First World 1.94 06/13/2013 02:03:00
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Fiscal-Military State Fiscal-Military State 1.16 06/13/2013 02:02:58
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Grand Era Grand Era 1.89 06/13/2013 02:02:57
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Great Era Great Era 1.73 06/13/2013 02:02:56
Finish an Era with 3500 Prosperity.
Great Vitality Great Vitality 1.49 06/13/2013 02:02:54
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Legendary Warriors Legendary Warriors 1.42 06/13/2013 02:02:53
Finish an Era with a Village which has at least 6 War Markers.
Modern Agriculture Modern Agriculture 1.92 06/13/2013 02:02:51
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Modern Banking Modern Banking 1.93 06/13/2013 02:02:50
Finish an Era with 1000 Wealth in Use from Villages.
Mountain Town Mountain Town 1.60 06/13/2013 02:02:48
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Overgrowth Overgrowth 1.87 06/13/2013 02:02:47
Finish an Era with 2000 Food in Use from Villages.
Overpopulation Overpopulation 1.55 06/13/2013 02:02:45
Finish an Era with a Village which has 1000 Prosperity.
Paradise Island Paradise Island 1.77 06/13/2013 02:02:42
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Peaceful Peaceful 1.91 06/13/2013 02:02:41
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Prince of Orange Prince of Orange 1.83 06/13/2013 02:02:39
Finish an Era with a Village with 1000 Food in Use.
Rich World Rich World 1.59 06/13/2013 02:02:38
Finish an Era with at least 1000 Wealth being used by Villages.
Royalty Royalty 2.00 06/13/2013 02:02:36
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Superior Development Superior Development 1.75 06/13/2013 02:02:35
Finish the Third Era with at least 1 Upgraded Great Project.
Survivor Survivor 1.51 06/13/2013 02:02:34
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Treasury Treasury 1.90 06/13/2013 02:02:32
Finish an Era with a Village with 1000 Wealth in Use.
Pinnacle of Culture Pinnacle of Culture 2.09 06/13/2013 02:02:31
Have humans complete an Opera Project.
Lords of the Sea Lords of the Sea 2.05 06/13/2013 02:02:31
Have humans complete an Island Town Project.
Violent Victory Violent Victory 1.61 06/13/2013 02:02:31
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Alloys Alloys 1.53 06/13/2013 00:36:28
Have humans complete a Blast Furnace Project.
Venture Capital Venture Capital 1.41 06/05/2013 16:03:00
Have humans complete a Bank Project.
Geology Geology 1.05 06/01/2013 22:23:31
Have humans complete a Geologist Project.
Calendar Calendar 0.89 06/01/2013 22:16:20
Have humans complete a Plantation Project.
Entertainment Entertainment 1.46 05/29/2013 12:00:05
Have humans complete a Circus Project.
Astronomy Astronomy 1.44 05/29/2013 11:55:27
Have humans complete an Observatory Project.
Booming Era Booming Era 1.23 05/23/2013 21:26:45
Finish an Era with 1200 Prosperity.
Developing Era Developing Era 1.11 05/23/2013 21:26:43
Finish an Era with 800 Prosperity.
Fantastic Era Fantastic Era 1.36 05/23/2013 21:26:41
Finish an Era with 1600 Prosperity.
Forest City Forest City 1.33 05/23/2013 21:26:40
Finish an Era with a Forest Village which has 500 Village Prosperity.
Forest Town Forest Town 1.14 05/23/2013 21:26:38
Finish an Era with a Forest Village which has 300 Village Prosperity.
Level 3 Level 3 1.26 05/23/2013 21:26:37
Achieved Level 3.
Golden Era Golden Era 1.46 05/23/2013 21:26:36
Finish an Era with 2000 Prosperity.
Great Development Great Development 1.24 05/23/2013 21:26:34
Finish an Era with a Completed Great Project.
Harbor Town Harbor Town 1.53 05/23/2013 21:26:33
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Hunter Community Hunter Community 1.53 05/23/2013 21:26:31
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Specialized Economy Specialized Economy 1.06 05/23/2013 21:26:30
Finish an Era with 3 completed upgraded Projects.
Swamp City Swamp City 1.37 05/23/2013 21:26:28
Finish an Era with a Swamp Village which has 500 Village Prosperity.
Swamp Town Swamp Town 1.18 05/23/2013 21:26:27
Finish an Era with a Swamp Village which has 300 Village Prosperity.
Vibrant Era Vibrant Era 1.16 05/23/2013 21:26:25
Finish an Era with 1000 Prosperity.
World Economy World Economy 1.58 05/23/2013 21:26:24
Finish an Era with at least 3 Completed Great Projects.
Construction Construction 1.07 05/23/2013 21:23:41
Have humans complete a Workshop Project.
Navigation Navigation 1.75 05/23/2013 21:22:28
Have humans complete a Lighthouse Project.
Colonization Colonization 1.40 05/23/2013 21:16:25
Have humans complete a Hamlet Project.
Modern Medicine Modern Medicine 1.48 05/23/2013 21:15:37
Have humans complete an Apothecary Project.
Trade Route Trade Route 1.00 05/23/2013 20:55:58
Have humans complete a Market Project.
Metal Casting Metal Casting 0.65 05/23/2013 20:50:28
Have humans complete a Metal Casting Project.
Questionable Ethics Questionable Ethics 1.15 05/23/2013 20:49:13
Have humans complete a Mad Scientist Project.
Feudalism Feudalism 0.92 05/23/2013 20:44:28
Have humans complete a Mill Project.
Farming Farming 0.27 05/23/2013 20:30:50
Have humans complete a Granary Project.
Agriculture Agriculture 0.89 05/21/2013 12:38:10
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Aristocracy Aristocracy 0.97 05/21/2013 12:38:08
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Classical Era Classical Era 0.76 05/21/2013 12:38:07
Finish an Era with 450 Prosperity.
Desert Tribe Desert Tribe 0.68 05/21/2013 12:38:05
Finish an Era with a Desert Village which has 100 Village Prosperity.
Fishing Village Fishing Village 1.02 05/21/2013 12:38:04
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Level 2 Level 2 0.90 05/21/2013 12:38:03
Achieved level 2.
Forest Tribe Forest Tribe 0.61 05/21/2013 12:38:01
Finish an Era with a Forest Village which has 100 Village Prosperity.
Post-Classical Era Post-Classical Era 0.95 05/21/2013 12:37:58
Finish an Era of 30 minutes with 600 Prosperity.
Vitality Vitality 1.00 05/21/2013 12:37:57
Finish an Era with a village which has at least 50 of each Resource.
Currency Currency 1.04 05/21/2013 12:28:09
Have humans complete a Customs House Project.
Shipwrighting Shipwrighting 1.21 05/21/2013 12:25:02
Have humans complete a Harbor Project.
Writing Writing 0.39 05/21/2013 12:16:47
Have humans complete a School Project.
Commerce Commerce 0.68 05/21/2013 12:15:04
Have humans complete a Trader Project.
Sailing Sailing 1.06 05/21/2013 12:12:14
Complete a Fishing Docks Project.
Chosen People Chosen People 0.94 05/19/2013 14:54:35
Finish an Era with only one Village which has 175 Prosperity.
Civilized Civilized 0.92 05/19/2013 14:54:34
Finish an Era with a Village which has 250 Prosperity.
Genesis Era Genesis Era 0.61 05/19/2013 14:54:32
Finish an Era with 250 Prosperity.
Specialization Specialization 0.68 05/19/2013 14:54:31
Finish an Era with a completed upgraded Project.
Swamp Tribe Swamp Tribe 0.60 05/19/2013 14:54:30
Finish an Era with a Swamp Village which has 100 Village Prosperity.
Alchemy Alchemy 1.00 05/19/2013 14:39:28
Have humans complete an Alchemist Project.
Traditional Medicine Traditional Medicine 0.68 05/19/2013 14:28:17
Have humans complete a Druid Project.
Paganism Paganism 0.30 05/19/2013 14:08:51
Have humans complete a Shrine Project.
A New Threat A New Threat 0.44 05/08/2013 19:12:57
Finish the third Era.
A New Beginning A New Beginning 0.30 05/08/2013 18:40:20
Finish the second Era.
The First Era The First Era 0.22 05/08/2013 18:22:48
Finish the first Era.

Locked achievements

Game Achievement Points
Theocracy Theocracy 1.12
Have humans complete a Sacrifice Altar Project.
Fascism Fascism 1.45
Have humans complete a Barracks Project.
Advanced World Advanced World 1.69
Finish an Era with at least 1000 Tech being Used by Villages.
Noble Noble 1.97
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Industrial Revolution Industrial Revolution 1.95
Finish an Era with a total of 2000 Tech in Use.
Canyon City Canyon City 1.85
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Nuclear Energy Nuclear Energy 1.88
Finish an Era with a Village with 1000 Tech in Use.
Utopia Utopia 1.99
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Superior Vitality Superior Vitality 1.82
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Mass Production Mass Production 2.04
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Modern Physics Modern Physics 2.01
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Universal Healthcare Universal Healthcare 2.05
Have humans complete a Hospital Project.
Machinery Machinery 2.06
Have humans complete a Factory Project.
Scientific Method Scientific Method 1.95
Have humans complete a Laboratory Project.
Long Live the King! Long Live the King! 2.05
Have humans complete a Castle Project.
Market Revolution Market Revolution 2.03
Have humans complete a Multinational Project.
Genesis Titan Genesis Titan 2.22
Complete all orginal developments and projects.
Ancient Civilization Ancient Civilization 1.99
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Diverse Town Diverse Town 2.00
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Après-Ski Après-Ski 1.76
Have humans complete a Tavern Project.
For the Gods For the Gods 2.05
Have humans complete a Monument Project.
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze 2.03
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver 1-Hour Challenge: Silver 2.13
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Gold 1-Hour Challenge: Gold 2.17
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Bronze Forest Challenge: Bronze 2.08
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver Forest Challenge: Silver 2.15
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold Forest Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Bronze Desert Challenge: Bronze 2.11
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver Desert Challenge: Silver 2.17
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Gold Desert Challenge: Gold 2.19
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Bronze Swamp Challenge: Bronze 2.13
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver Swamp Challenge: Silver 2.18
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Gold Swamp Challenge: Gold 2.20
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Achievement Stats 1.22
Executed 4 queries
753.59 KiB memory usage
20 crawler available

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