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Unlocking history of Maki for GET EVEN RSS feed

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Locked achievements

Game Achievement Points
Strong man saves helpless woman Strong man saves helpless woman 1.32
Collect all evidence on Grace's kidnapping.
Diagnosis Diagnosis 1.68
Collect all evidence in Building B.
Intensive treatment Intensive treatment 1.73
Collect all evidence in Building C.
I confess! I confess! 1.63
Collect all evidence on the ADS heist.
Cleaning up the mess Cleaning up the mess 1.53
Collect all evidence from the warehouse murder case.
In extremis In extremis 1.48
Collect all evidence from J's dying minutes.
Inside job Inside job 1.58
Collect all evidence in the kidnappers' hideout.
Wolf in sheep's clothing Wolf in sheep's clothing 1.52
Collect all evidence on Rose Atkins.
Beyond the veil Beyond the veil 1.18
Escape the Asylum.
Cogito ergo sum Cogito ergo sum 1.50
Unlock a hidden memory.
Gnosis Gnosis 1.76
Unlock all hidden memories.
Quick fix Quick fix 1.31
Solve the electricity problem properly and let John Lyndon get his kick.
Survivor syndrome Survivor syndrome 1.23
Let Mr. Boyce survive the ADS heist.
Call the plumber Call the plumber 1.03
Sabotage the plumbing to distract ADS security.
Die another day Die another day 1.53
Scan Albert Hall while he is alive.
Involuntary manslaughter Involuntary manslaughter 1.19
Scan Albert Hall's dead body.
Where's my music? Where's my music? 1.39
Distract Walt Kaufmann.
Overdose Overdose 1.33
Survive a bad trip in the Asylum garden.
In the lions den In the lions den 1.66
Collect all evidence on the secret hideout of the criminal mastermind.
Fuel to the fire Fuel to the fire 1.12
Let a pair of cultists roam free.
Locked and loaded Locked and loaded 1.10
Collect three ammo clips during one stay in the Asylum.
Clean job Clean job 1.51
Break into the building where Jasper is held without raising an alarm.
Benefit of the doubt Benefit of the doubt 1.50
Help Jared escape his captors.
Chronic survivor Chronic survivor 1.57
Help Boyce escape the Asylum.
It's 5 o'clock It's 5 o'clock 1.45
Get John some water.
Action hero Action hero 1.36
Eliminate all criminals in the main room of their hideout in 30 seconds.
There is no cake There is no cake 1.55
Let Kiddo survive to see the party.
Eyes of a cat Eyes of a cat 1.58
Recognise the living dancer before he attacks.
Convert Convert 1.48
Let John Keating survive till the Party and confront him on his new beliefs.
Ghost Warrior Ghost Warrior 1.49
Reach the meeting spot in the marshes without raising an alarm.
Painful memories Painful memories 1.20
Recall the aftermath of the kidnapping.
Unreliable narrator Unreliable narrator 1.22
Discover the truth about Jasper's murder.
Broken Broken 1.23
Recall your loss.
Tough Love Tough Love 1.70
I will always be with you...
Summary of doom Summary of doom 1.23
Discover the true mastermind behind the kidnapping.
Transcendence Transcendence 1.23
Leave the world of memories.
Untraceable Untraceable 1.33
Infiltrate a memory without triggering defence mechanisms.
Assuming direct control Assuming direct control 1.19
Assimilate an enemy.
Non omnis moriar Non omnis moriar 1.66
Make peace with Grace.
Disowned Disowned 1.29
Say ''Good-bye''.

Achievement Stats 1.22
Executed 4 queries
631.38 KiB memory usage
20 crawler available

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