Game |
Achievement |
Points |
|
|
Wizardry: Open Sesame |
0.47 |
Open a door with a magical key. |
|
|
Wizardry: Teleportation |
0.56 |
Teleport from one place to another. |
|
|
Wizardry: Transmutation |
1.06 |
Transform yourself into a bat, frog or troll. |
|
|
Adventurer: Walk on Water |
0.90 |
Slide over ice. |
|
|
Adventurer: Leadership |
0.83 |
Make a golem push a box. |
|
|
Adventurer: Secret Finder |
0.63 |
Find a hidden path. |
|
|
Adventurer: Switched On |
0.90 |
Push down a floor switch. |
|
|
Adventurer: Demolitions |
0.56 |
Detonate a bomb. |
|
|
Hero: Bridge Builder |
1.06 |
Push 250 wooden boxes, ice blocks or metal crates into the abyss. |
|
|
Hero: Locksmith |
1.00 |
Open 100 doors. |
|
|
Hero: Daredevil |
1.06 |
Walk over 500 cracked floor tiles. |
|
|
Legend: An Epic Meltdown |
0.90 |
Defeat the Monster Baron in the Fortress Underground. |
|
|
Legend: An Icy Grave |
1.06 |
Defeat the Monster Baron in the Frozen Citadel. |
|
|
Demise: Dangerous Liason |
0.65 |
Get caught by a golem. |
|
|
Demise: Spooky Sleep |
0.95 |
Get caught by a ghost. |
|
|
Demise: Burnt to a Crisp |
0.56 |
Burn to death on lava. |
|
|
Demise: Immortalised |
1.06 |
Get turned to stone by an Eye Spy. |
|
|
Demise: Downfall |
0.90 |
Fall into the bottomless abyss. |
|
|
Wizardry: Possession |
1.21 |
Possess a golem or a ghost. |
|
|
Wizardry: Alchemy |
1.21 |
Drink a potion. |
|
|
Hero: Pilgrim |
1.21 |
Visit 5 different castles. |
|
|
Hero: Supreme Genius |
1.30 |
Solve every room! |
|
|
Legend: An Enchanting Evening |
1.21 |
Defeat the Monster Baron in the Enchanted Tower. |
|
|
Legend: Oriental Oblivion |
1.30 |
Defeat the Monster Baron in The Mystical Pagoda. |
|
|
Legend: A Grave Matter |
1.21 |
Defeat the Monster Baron in The Tomb of Fear. |