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Unlocking history of Zippy01 for AI War: Fleet Command RSS feed

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Game Achievement Points Unlocked
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Game Achievement Points
1. Control 2 1. Control 2 1.18
Your team must control two non-home planets in a single game.
1. Warmup: 1 Hour Campaign 1. Warmup: 1 Hour Campaign 1.01
Reach a game time of one hour in a single game.
In The Midst Of A Cold, Dark Winter In The Midst Of A Cold, Dark Winter 1.21
Lose at least 30,000 ships in a single game.
1. Rainy Day Savings: 50,000 Energy 1. Rainy Day Savings: 50,000 Energy 0.95
Accumulate a net energy balance of 50,000.
1. Future Proofing: 150,000 Energy 1. Future Proofing: 150,000 Energy 1.10
Accumulate a net energy balance of 150,000.
Heat Wave Brown Out Heat Wave Brown Out 1.17
Accumulate a net energy balance of 300,000.
1. Scrap: I need the scrap! 1. Scrap: I need the scrap! 1.25
Scrap at least 100 of your ships in a single game.
1. Control 5 1. Control 5 1.30
Your team must control five non-home planets in a single game.
5. Maxed Out Resources 5. Maxed Out Resources 1.00
Accumulate 999,999 each stored metal and crystal in a single game.
1. First Loss 1. First Loss 1.35
Lose to the AI on any difficulty level.
1. First Difficulty 10 Loss 1. First Difficulty 10 Loss 2.06
Lose to the AI on difficulty level 10 or up.
1. First Victory 1. First Victory 1.82
Win against the AI on any difficulty level.
1. First Co-Op Game Completed 1. First Co-Op Game Completed 1.82
Finish a game playing co-op with at least one other player.
1. 500,000 Points 1. 500,000 Points 1.33
Reach a score of five hundred thousand points in a single game.
1. 1,000,000 Points 1. 1,000,000 Points 1.52
Reach a score of one million points in a single game.
1. 5,000,000 Points 1. 5,000,000 Points 2.00
Reach a score of five million points in a single game.
1. 10,000,000 Points 1. 10,000,000 Points 2.16
Reach a score of ten million points in a single game.
1. Getting Into This: 5 Hour Campaign 1. Getting Into This: 5 Hour Campaign 1.43
Reach a game time of five hours in a single game.
1. Nearing The End? 10 Hour Campaign 1. Nearing The End? 10 Hour Campaign 1.62
Reach a game time of ten hours in a single game.
1. Long One: 15 Hour Campaign 1. Long One: 15 Hour Campaign 2.00
Reach a game time of fifteen hours in a single game.
1. Persistent: 24 Hour Campaign 1. Persistent: 24 Hour Campaign 2.25
Reach a game time of twenty four hours in a single game.
1. Epic Struggle: 36 Hour Campaign 1. Epic Struggle: 36 Hour Campaign 2.40
Reach a game time of thirty six hours in a single game.
1. Kills: Warrior 1. Kills: Warrior 1.85
Kill at least 30,000 ships in a single game.
1. Kills: Merciless 1. Kills: Merciless 2.11
Kill at least 75,000 ships in a single game.
1. Kills: Xenocidal 1. Kills: Xenocidal 2.32
Kill at least 200,000 ships in a single game.
1. Losses: For The Greater Good 1. Losses: For The Greater Good 2.23
Lose at least 75,000 ships in a single game.
1. Losses: What Have We Done 1. Losses: What Have We Done 2.47
Lose at least 200,000 ships in a single game.
1. Who Read These Plans? 2,000,000 Energy 1. Who Read These Plans? 2,000,000 Energy 1.80
Accumulate a net energy balance of 2,000,000.
1. Reclamation: Ooh, Shiny! 1. Reclamation: Ooh, Shiny! 1.77
Reclaim at least 1,000 enemy ships in a single game.
1. Reclamation: Thief 1. Reclamation: Thief 2.04
Reclaim at least 5,000 enemy ships in a single game.
1. Reclamation: Master Thief 1. Reclamation: Master Thief 2.26
Reclaim at least 15,000 enemy ships in a single game.
1. Reclamation: I Heart Parasites 1. Reclamation: I Heart Parasites 2.42
Reclaim at least 30,000 enemy ships in a single game.
1. Scrap: Didn't Like The Look Of 'Em! 1. Scrap: Didn't Like The Look Of 'Em! 1.91
Scrap at least 1,000 of your ships in a single game.
1. Scrap: Pile Them On The Heap 1. Scrap: Pile Them On The Heap 2.35
Scrap at least 10,000 of your ships in a single game.
1. Scrap: Why Do You Even Build Them? 1. Scrap: Why Do You Even Build Them? 2.41
Scrap at least 20,000 of your ships in a single game.
1. Control 15 1. Control 15 1.67
Your team must control fifteen non-home planets in a single game.
1. Control 25 1. Control 25 1.92
Your team must control twenty-five non-home planets in a single game.
1. Control 35 1. Control 35 2.12
Your team must control thirty-five non-home planets in a single game.
1. Win on 10-Planet Map 1. Win on 10-Planet Map 2.27
Win a game on a ten planet map.
1. Win on 40-Planet Map 1. Win on 40-Planet Map 2.31
Win a game on a forty planet map.
1. Win on 80-Planet Map 1. Win on 80-Planet Map 2.17
Win a game on an eighty planet map.
1. Win on 100-Planet Map 1. Win on 100-Planet Map 2.50
Win a game on a one hundred planet map.
1. Win on 120-Planet Map 1. Win on 120-Planet Map 2.46
Win a game on a one hundred and twenty planet map.
2. Detrencher 2. Detrencher 2.11
Win against Entrenched Homeworlder on any difficulty.
2. Detrencher 2. Detrencher 2.28
Win against Entrenched Homeworlder on difficulty 7 or up.
2. Detrencher 2. Detrencher 2.34
Win against Entrenched Homeworlder on difficulty 9 or up.
2. Fort Buster 2. Fort Buster 2.12
Win against Fortress Baron on any difficulty.
2. Fort Buster 2. Fort Buster 2.27
Win against Fortress Baron on difficulty 7 or up.
2. Fort Buster 2. Fort Buster 2.35
Win against Fortress Baron on difficulty 9 or up.
2. Broken Sledge 2. Broken Sledge 2.13
Win against Sledge Hammer on any difficulty.
2. Broken Sledge 2. Broken Sledge 2.25
Win against Sledge Hammer on difficulty 7 or up.
2. Broken Sledge 2. Broken Sledge 2.35
Win against Sledge Hammer on difficulty 9 or up.
2. Turtle Soup 2. Turtle Soup 2.14
Win against Turtle on any difficulty.
2. Turtle Soup 2. Turtle Soup 2.29
Win against Turtle on difficulty 7 or up.
2. Turtle Soup 2. Turtle Soup 2.35
Win against Turtle on difficulty 9 or up.
2. Train Wreck 2. Train Wreck 2.36
Win against Train Master on any difficulty.
2. Train Wreck 2. Train Wreck 2.40
Win against Train Master on difficulty 7 or up.
2. Train Wreck 2. Train Wreck 2.43
Win against Train Master on difficulty 9 or up.
2. What A Dud 2. What A Dud 2.13
Win against Mine Enthusiast on any difficulty.
2. What A Dud 2. What A Dud 2.29
Win against Mine Enthusiast on difficulty 7 or up.
2. What A Dud 2. What A Dud 2.36
Win against Mine Enthusiast on difficulty 9 or up.
2. Tank Buster 2. Tank Buster 2.08
Win against The Tank on any difficulty.
2. Tank Buster 2. Tank Buster 2.24
Win against The Tank on difficulty 7 or up.
2. Tank Buster 2. Tank Buster 2.34
Win against The Tank on difficulty 9 or up.
3. Raid Fail 3. Raid Fail 2.31
Win against Vicious Raider on any difficulty.
3. Raid Fail 3. Raid Fail 2.33
Win against Vicious Raider on difficulty 7 or up.
3. Raid Fail 3. Raid Fail 2.37
Win against Vicious Raider on difficulty 9 or up.
3. Truly Mad 3. Truly Mad 2.32
Win against Mad Bomber on any difficulty.
3. Truly Mad 3. Truly Mad 2.33
Win against Mad Bomber on difficulty 7 or up.
3. Truly Mad 3. Truly Mad 2.36
Win against Mad Bomber on difficulty 9 or up.
3. Not Hungry 3. Not Hungry 2.33
Win against Feeding Parasite on any difficulty.
3. Not Hungry 3. Not Hungry 2.34
Win against Feeding Parasite on difficulty 7 or up.
3. Not Hungry 3. Not Hungry 2.37
Win against Feeding Parasite on difficulty 9 or up.
3. I Saw That 3. I Saw That 2.35
Win against Stealth Master on any difficulty.
3. I Saw That 3. I Saw That 2.36
Win against Stealth Master on difficulty 7 or up.
3. I Saw That 3. I Saw That 2.38
Win against Stealth Master on difficulty 9 or up.
3. Counter This 3. Counter This 2.34
Win against Counter Spy on any difficulty.
3. Counter This 3. Counter This 2.34
Win against Counter Spy on difficulty 7 or up.
3. Counter This 3. Counter This 2.38
Win against Counter Spy on difficulty 9 or up.
3. Electric Turtle Soup 3. Electric Turtle Soup 2.34
Win against Teleporter Turtle on any difficulty.
3. Electric Turtle Soup 3. Electric Turtle Soup 2.35
Win against Teleporter Turtle on difficulty 7 or up.
3. Electric Turtle Soup 3. Electric Turtle Soup 2.38
Win against Teleporter Turtle on difficulty 9 or up.
3. Caught In The Act 3. Caught In The Act 2.32
Win against Backdoor Hacker on any difficulty.
3. Caught In The Act 3. Caught In The Act 2.34
Win against Backdoor Hacker on difficulty 7 or up.
3. Caught In The Act 3. Caught In The Act 2.37
Win against Backdoor Hacker on difficulty 9 or up.
3. Broken Legs 3. Broken Legs 2.29
Win against Assassin on any difficulty.
3. Broken Legs 3. Broken Legs 2.33
Win against Assassin on difficulty 7 or up.
3. Broken Legs 3. Broken Legs 2.37
Win against Assassin on difficulty 9 or up.
3. Pick On Someone Else 3. Pick On Someone Else 2.31
Win against Bully on any difficulty.
3. Pick On Someone Else 3. Pick On Someone Else 2.33
Win against Bully on difficulty 7 or up.
3. Pick On Someone Else 3. Pick On Someone Else 2.37
Win against Bully on difficulty 9 or up.
4. The Glow Slowly Dies 4. The Glow Slowly Dies 2.34
Win against Attritioner on any difficulty.
4. The Glow Slowly Dies 4. The Glow Slowly Dies 2.37
Win against Attritioner on difficulty 7 or up.
4. The Glow Slowly Dies 4. The Glow Slowly Dies 2.38
Win against Attritioner on difficulty 9 or up.
4. I'm Badly Burned 4. I'm Badly Burned 2.37
Win against Scorched Earth on any difficulty.
4. I'm Badly Burned 4. I'm Badly Burned 2.38
Win against Scorched Earth on difficulty 7 or up.
4. I'm Badly Burned 4. I'm Badly Burned 2.39
Win against Scorched Earth on difficulty 9 or up.
4. Turn On The Lights 4. Turn On The Lights 2.37
Win against Shadow Master on any difficulty.
4. Turn On The Lights 4. Turn On The Lights 2.37
Win against Shadow Master on difficulty 7 or up.
4. Turn On The Lights 4. Turn On The Lights 2.39
Win against Shadow Master on difficulty 9 or up.
4. Man Down! 4. Man Down! 2.35
Win against Special Forces Captain on any difficulty
4. Man Down! 4. Man Down! 2.36
Win against Special Forces Captain on difficulty 7 or up.
4. Man Down! 4. Man Down! 2.38
Win against Special Forces Captain on difficulty 9 or up.
4. Techno House 4. Techno House 2.38
Win against Technologist Homeworlder on any difficulty.
4. Techno House 4. Techno House 2.39
Win against Technologist Homeworlder on difficulty 7 or up.
4. Techno House 4. Techno House 2.39
Win against Technologist Homeworlder on difficulty 9 or up.
4. Techno Dancer 4. Techno Dancer 2.37
Win against Technologist Raider on any difficulty.
4. Techno Dancer 4. Techno Dancer 2.39
Win against Technologist Raider on difficulty 7 or up.
4. Techno Dancer 4. Techno Dancer 2.39
Win against Technologist Raider on difficulty 9 or up.
4. Fancy Hammer 4. Fancy Hammer 2.37
Win against Technologist Sledge on any difficulty.
4. Fancy Hammer 4. Fancy Hammer 2.38
Win against Technologist Sledge on difficulty 7 or up.
4. Fancy Hammer 4. Fancy Hammer 2.39
Win against Technologist Sledge on difficulty 9 or up.
4. Ivory Tower 4. Ivory Tower 2.37
Win against Technologist Turtle on any difficulty.
4. Ivory Tower 4. Ivory Tower 2.38
Win against Technologist Turtle on difficulty 7 or up.
4. Ivory Tower 4. Ivory Tower 2.39
Win against Technologist Turtle on difficulty 9 or up.
4. Ultimate Leech 4. Ultimate Leech 2.38
Win against Technologist Parasite on any difficulty.
4. Ultimate Leech 4. Ultimate Leech 2.38
Win against Technologist Parasite on difficulty 7 or up.
4. Ultimate Leech 4. Ultimate Leech 2.39
Win against Technologist Parasite on difficulty 9 or up.
4. Peeled And Roasted 4. Peeled And Roasted 2.35
Win against The Core on any difficulty.
4. Peeled And Roasted 4. Peeled And Roasted 2.36
Win against The Core on difficulty 7 or up.
4. Peeled And Roasted 4. Peeled And Roasted 2.37
Win against The Core on difficulty 9 or up.
5. Extreme Knowledge Saver 5. Extreme Knowledge Saver 2.15
Accumulate 50,000 stored knowledge in a single game.
5. Paragon 5. Paragon 2.31
Win against the AI on difficulty level 10 or up.
5. Double Paragon 5. Double Paragon 2.32
Win against 2 AIs on difficulty level 10 or up.
5. Godlike 5. Godlike 2.35
Win against the AI on difficulty level 10 or up, with no positive human or negative AI handicaps.
5. Double Godlike 5. Double Godlike 2.35
Win against 2 AIs on difficulty level 10 or up, with no positive human or negative AI handicaps.
5. Control 50 5. Control 50 2.31
Your team must control fifty non-home planets in a single game.
5. Control 80 5. Control 80 2.51
Your team must control eighty non-home planets in a single game.
5. Control 110 5. Control 110 2.52
Your team must control one hundred and ten non-home planets in a single game.
3. Aren't We On The Same Side? 3. Aren't We On The Same Side? 2.21
Win with the Human Marauders minor faction enabled on any difficulty.
3. Look At My Friends! 3. Look At My Friends! 2.07
Win with the Human Resistance Fighters minor faction enabled on any difficulty.
3. Temper Tantrums 3. Temper Tantrums 2.17
Win with the Human Colony Rebellions minor faction enabled on any difficulty.
2. Go Back Where You Came From 2. Go Back Where You Came From 2.31
Win against Zenith Descendant on any difficulty.
2. Go Back Where You Came From 2. Go Back Where You Came From 2.35
Win against Zenith Descendant on difficulty 7 or up.
2. Go Back Where You Came From 2. Go Back Where You Came From 2.37
Win against Zenith Descendant on difficulty 9 or up.
2. What A Ninny 2. What A Ninny 2.26
Win against Shield Ninny on any difficulty.
2. What A Ninny 2. What A Ninny 2.33
Win against Shield Ninny on difficulty 7 or up.
2. What A Ninny 2. What A Ninny 2.37
Win against Shield Ninny on difficulty 9 or up.
2. Do I Seem Heavier To You? 2. Do I Seem Heavier To You? 2.23
Win against Gravity Driller on any difficulty.
2. Do I Seem Heavier To You? 2. Do I Seem Heavier To You? 2.31
Win against Gravity Driller on difficulty 7 or up.
2. Do I Seem Heavier To You? 2. Do I Seem Heavier To You? 2.37
Win against Gravity Driller on difficulty 9 or up.
2. Don't Open That Door 2. Don't Open That Door 2.29
Win against One-Way Doormaster on any difficulty.
2. Don't Open That Door 2. Don't Open That Door 2.34
Win against One-Way Doormaster on difficulty 7 or up.
2. Don't Open That Door 2. Don't Open That Door 2.38
Win against One-Way Doormaster on difficulty 9 or up.
3. Skewered Lizard 3. Skewered Lizard 2.35
Win against Camouflager on any difficulty.
3. Skewered Lizard 3. Skewered Lizard 2.36
Win against Camouflager on difficulty 7 or up.
3. Skewered Lizard 3. Skewered Lizard 2.38
Win against Camouflager on difficulty 9 or up.
3. I Like Trying New Things 3. I Like Trying New Things 2.34
Win against Experimentalist on any difficulty.
3. I Like Trying New Things 3. I Like Trying New Things 2.35
Win against Experimentalist on difficulty 7 or up.
3. I Like Trying New Things 3. I Like Trying New Things 2.39
Win against Experimentalist on difficulty 9 or up.
3. Captain, We're Taking Damage 3. Captain, We're Taking Damage 2.37
Win against Starfleet Commander on any difficulty.
3. Captain, We're Taking Damage 3. Captain, We're Taking Damage 2.37
Win against Starfleet Commander on difficulty 7 or up.
3. Captain, We're Taking Damage 3. Captain, We're Taking Damage 2.39
Win against Starfleet Commander on difficulty 9 or up.
3. Slow Down! 3. Slow Down! 2.35
Win against Speed Racer on any difficulty.
3. Slow Down! 3. Slow Down! 2.38
Win against Speed Racer on difficulty 7 or up.
3. Slow Down! 3. Slow Down! 2.39
Win against Speed Racer on difficulty 9 or up.
3. Kumbaya 3. Kumbaya 2.36
Win against Peacemaker on any difficulty.
3. Kumbaya 3. Kumbaya 2.37
Win against Peacemaker on difficulty 7 or up.
3. Kumbaya 3. Kumbaya 2.39
Win against Peacemaker on difficulty 9 or up.
3. You Guys Are Mean 3. You Guys Are Mean 2.34
Win against Tag Teamer on any difficulty.
3. You Guys Are Mean 3. You Guys Are Mean 2.36
Win against Tag Teamer on difficulty 7 or up.
3. You Guys Are Mean 3. You Guys Are Mean 2.39
Win against Tag Teamer on difficulty 9 or up.
3. Discounts Not Accepted 3. Discounts Not Accepted 2.10
Win with the Zenith Traders minor faction enabled on any difficulty.
3. Forget The Indigenous 3. Forget The Indigenous 2.31
Win with the Zenith Miners minor faction enabled on any difficulty.
3. Power Of The Sun In My Hand 3. Power Of The Sun In My Hand 2.14
Win with the Zenith Dyson Sphere minor faction enabled on any difficulty.
3. Insatiable 3. Insatiable 2.29
Win with the Zenith Devourer minor faction enabled on any difficulty.
4. Pipe Down! 4. Pipe Down! 2.35
Win against Alarmist on any difficulty.
4. Pipe Down! 4. Pipe Down! 2.37
Win against Alarmist on difficulty 7 or up.
4. Pipe Down! 4. Pipe Down! 2.39
Win against Alarmist on difficulty 9 or up.
4. Bulletproof Vest 4. Bulletproof Vest 2.38
Win against Raid Engine on any difficulty.
4. Bulletproof Vest 4. Bulletproof Vest 2.39
Win against Raid Engine on difficulty 7 or up.
4. Bulletproof Vest 4. Bulletproof Vest 2.39
Win against Raid Engine on difficulty 9 or up.
4. The Bigger They Are... 4. The Bigger They Are... 2.37
Win against Golemite on any difficulty.
4. The Bigger They Are... 4. The Bigger They Are... 2.38
Win against Golemite on difficulty 7 or up.
4. The Bigger They Are... 4. The Bigger They Are... 2.39
Win against Golemite on difficulty 9 or up.
4. I Hate Raspberry! 4. I Hate Raspberry! 2.37
Win against Radar Jammer on any difficulty.
4. I Hate Raspberry! 4. I Hate Raspberry! 2.38
Win against Radar Jammer on difficulty 7 or up.
4. I Hate Raspberry! 4. I Hate Raspberry! 2.39
Win against Radar Jammer on difficulty 9 or up.
5. It Was The Only Way To Be Sure 5. It Was The Only Way To Be Sure 2.52
Win against 2 AIs after Nuking. Every. Single. Planet. In. The. Galaxy.
4. Can Nothing Stop You? 4. Can Nothing Stop You? 2.27
Win a game with the Avenger Plot enabled on any difficulty.
2. Vaccinator 2. Vaccinator 2.27
Win against Neinzul Viral Enthusiast on any difficulty.
2. Vaccinator 2. Vaccinator 2.33
Win against Neinzul Viral Enthusiast on difficulty 7 or up.
2. Vaccinator 2. Vaccinator 2.39
Win against Neinzul Viral Enthusiast on difficulty 9 or up.
2. Helping Hand Broke A Nail 2. Helping Hand Broke A Nail 2.23
Win against Support Corps on any difficulty.
2. Helping Hand Broke A Nail 2. Helping Hand Broke A Nail 2.30
Win against Support Corps on difficulty 7 or up.
2. Helping Hand Broke A Nail 2. Helping Hand Broke A Nail 2.36
Win against Support Corps on difficulty 9 or up.
3. Pest Control 3. Pest Control 2.37
Win against Neinzul Cluster Bomber on any difficulty.
3. Pest Control 3. Pest Control 2.38
Win against Neinzul Cluster Bomber on difficulty 7 or up.
3. You Would Make A Good Substitute Teacher 3. You Would Make A Good Substitute Teacher 2.36
Win against Neinzul Youngster on any difficulty.
3. You Would Make A Good Substitute Teacher 3. You Would Make A Good Substitute Teacher 2.38
Win against Neinzul Youngster on difficulty 7 or up.
3. You Would Make A Good Substitute Teacher 3. You Would Make A Good Substitute Teacher 2.40
Win against Neinzul Youngster on difficulty 9 or up.
3. Manifest Destiny 3. Manifest Destiny 2.32
Win with the Neinzul Preservation Warden minor faction enabled on any difficulty.
3. End Of The Road 3. End Of The Road 2.26
Win with the Neinzul Roaming Enclaves minor faction enabled on any difficulty.
3. Would You Like To Play A Game? 3. Would You Like To Play A Game? 2.35
Win with the Neinzul Rocketry Corps minor faction enabled on any difficulty.
4. Neinzul Exterminator 4. Neinzul Exterminator 2.38
Win against Neinzul Nester on difficulty 7 or up.
4. Neinzul Exterminator 4. Neinzul Exterminator 2.39
Win against Neinzul Nester on difficulty 9 or up.
4. Hop, Skip, Boom 4. Hop, Skip, Boom 2.37
Win against Warp Jumper on any difficulty.
4. Hop, Skip, Boom 4. Hop, Skip, Boom 2.38
Win against Warp Jumper on difficulty 7 or up.
4. Hop, Skip, Boom 4. Hop, Skip, Boom 2.39
Win against Warp Jumper on difficulty 9 or up.
4. Gap-In-The-Wall'd 4. Gap-In-The-Wall'd 2.31
Win a game with the Hybrid Hives Plot enabled on any difficulty.
4. Should Have Stuck With The Emergent Stuff 4. Should Have Stuck With The Emergent Stuff 2.33
Win a game with the Advanced Hybrids Plot enabled on any difficulty.
2. The Best Ice Cream 2. The Best Ice Cream 2.18
Win against the "Vanilla" AI type on any difficulty.
2. The Best Ice Cream 2. The Best Ice Cream 2.29
Win against the "Vanilla" AI type on difficulty 7 or up.
2. The Best Ice Cream 2. The Best Ice Cream 2.37
Win against the "Vanilla" AI type on difficulty 9 or up.
3. Lights out 3. Lights out 2.36
Win against the "Spireling" AI type on any difficulty.
3. Lights out 3. Lights out 2.37
Win against the "Spireling" AI type on difficulty 7 or up.
3. Lights out 3. Lights out 2.39
Win against the "Spireling" AI type on difficulty 9 or up.
3. The Owners Were Home.  Armed. 3. The Owners Were Home. Armed. 2.36
Win against the "Thief" AI type on any difficulty.
3. The Owners Were Home.  Armed. 3. The Owners Were Home. Armed. 2.37
Win against the "Thief" AI type on difficulty 7 or up.
3. The Owners Were Home.  Armed. 3. The Owners Were Home. Armed. 2.39
Win against the "Thief" AI type on difficulty 9 or up.
3. I Get By With A Little Help From My Friends 3. I Get By With A Little Help From My Friends 2.46
Win a game with the Fallen Spire minor faction enabled after allying with the refugees but before building the Galactic Capitol.
3. Coming In Through The Front Door 3. Coming In Through The Front Door 2.53
Win a game with the Fallen Spire minor faction enabled after building the Galactic Capitol but without triggering the alternate victory condition.
3. The Empire Struck Back 3. The Empire Struck Back 2.46
Win a game with the Fallen Spire minor faction enabled, and win by the alternate victory condition.
3. Civilians Tend To Get In The Way 3. Civilians Tend To Get In The Way 2.23
Win a game with the Spire Civilian Leaders minor faction enabled.
4. The Best Bagel 4. The Best Bagel 2.36
Win against the "Everything" AI type on any difficulty.
4. The Best Bagel 4. The Best Bagel 2.38
Win against the "Everything" AI type on difficulty 7 or up.
4. The Best Bagel 4. The Best Bagel 2.39
Win against the "Everything" AI type on difficulty 9 or up.
4. Vengeance Is Not The Way 4. Vengeance Is Not The Way 2.38
Win against the "Retaliatory" AI type on any difficulty.
4. Vengeance Is Not The Way 4. Vengeance Is Not The Way 2.39
Win against the "Retaliatory" AI type on difficulty 7 or up.
4. Vengeance Is Not The Way 4. Vengeance Is Not The Way 2.40
Win against the "Retaliatory" AI type on difficulty 9 or up.
4. Outsmarted 4. Outsmarted 2.38
Win against the "Crafty Spire" AI type on any difficulty.
4. Outsmarted 4. Outsmarted 2.39
Win against the "Crafty Spire" AI type on difficulty 7 or up.
4. Outsmarted 4. Outsmarted 2.39
Win against the "Crafty Spire" AI type on difficulty 9 or up.
4. Extreme Failer 4. Extreme Failer 2.37
Win against the "Extreme Raider" AI type on any difficulty.
4. Extreme Failer 4. Extreme Failer 2.39
Win against the "Extreme Raider" AI type on difficulty 7 or up.
4. Extreme Failer 4. Extreme Failer 2.40
Win against the "Extreme Raider" AI type on difficulty 9 or up.
4. There Was A Bigger Hammer 4. There Was A Bigger Hammer 2.36
Win against the "Spire Hammer" AI type on any difficulty.
4. There Was A Bigger Hammer 4. There Was A Bigger Hammer 2.37
Win against the "Spire Hammer" AI type on difficulty 7 or up.
4. There Was A Bigger Hammer 4. There Was A Bigger Hammer 2.39
Win against the "Spire Hammer" AI type on difficulty 9 or up.
4. Pushed Back Into The Sea 4. Pushed Back Into The Sea 2.35
Win a game with the Beachheads Plot enabled on any difficulty.
5. I Have A Bad Feeling About This 5. I Have A Bad Feeling About This 2.57
Complete the first "episode" of the Fallen Spire progression with 2 Diff 10 AIs and 8 Human Homeworlds.
4. Neinzul Exterminator 4. Neinzul Exterminator 2.37
Win against Neinzul Nester on any difficulty.
3. Pest Control 3. Pest Control 2.39
Win against Neinzul Cluster Bomber on difficulty 9 or up.
3. Derailed 3. Derailed 2.31
Win with the Astro Trains AI Plot enabled on any difficulty.
2. Into The Shadows 2. Into The Shadows 1.62
Be in a game with at least one player in the Champion or Normal+Champion role.
2. Beginning Upon The Road 2. Beginning Upon The Road 1.80
Be in a game with a champion that is at least level 2.
2. Experienced 2. Experienced 1.94
Be in a game with a champion that is at least level 10.
2. What Will You Destroy? 2. What Will You Destroy? 1.96
Be in a game where a Destroyer-size champion form is unlocked.
2. Upgraded 2. Upgraded 1.88
Spend unlock points to unlock at least one champion module upgrade.
3. Veteren 3. Veteren 2.10
Be in a game with a champion that is at least level 20.
3. Elite 3. Elite 2.22
Be in a game with a champion that is at least level 30.
3. So Many Ways To Die 3. So Many Ways To Die 2.12
Be in a game where all four racial-tech-base champion forms are unlocked.
3. That's A Big Ship 3. That's A Big Ship 2.12
Be in a game where a Cruiser-size champion form is unlocked.
3. Fully Armed And Operational 3. Fully Armed And Operational 2.37
Unlock all four modular fortress designs.
3. Specialist 3. Specialist 2.13
Unlock the MkV version of a champion module.
3. Epsilon Eridani 3. Epsilon Eridani 2.04
Be in a game where the Epsilon Eridani remnant triumphs over the Sorrow's Fang in their 1v1 nebula scenario.
3. Free For All 3. Free For All 2.03
Be in a game where the Shattered Pillar Zenith survives the 3-way FFA nebula scenario with the Neinzul Astrids and the Dark Spire.
3. Dysons Punched Out 3. Dysons Punched Out 1.99
Be in a game where the Gray Spire survive the assault of the malfunctioning dyson gatlings in their 1v1 nebula scenario.
3. Inmate Control 3. Inmate Control 2.10
Be in a game where the Neinzul Mourners succesfully quell the dimensional prison revolt in their nebula scenario.
3. Get Thee Back Whence Thou Came! 3. Get Thee Back Whence Thou Came! 2.17
Be in a game where the Shattered Pillar Zenith repel the assualt of the Citadel Ascendant Zenith in their 1v1 nebula scenario.
3. Appetite Control 3. Appetite Control 2.24
Be in a game where the In Memoriam Terra resistance manages to defeat the Ravenous Shadow in their 1v1 nebula scenario.
3. Escalation 3. Escalation 2.34
Be in a game where your allies win the 2v2 nebula scenario.
3. Standing Your Ground 3. Standing Your Ground 2.26
Be in a game where your allies win the 3v2 nebula scenario.
3. Vengeance Denied 3. Vengeance Denied 2.36
Win with the Dark Spire minor faction (intensity >= 4) enabled on any difficulty.
4. Heroic 4. Heroic 2.31
Be in a game with a champion that is at least level 40.
4. Champion! 4. Champion! 2.35
Be in a game with a champion that is at least level 50.
4. Good Grief 4. Good Grief 2.25
Be in a game where a Battleship-size champion form is unlocked.
4. Brawl Royale 4. Brawl Royale 2.37
Be in a game where your allies win the 5v4 nebula scenario.
4. Meddling Kids 4. Meddling Kids 2.39
Win against the "Heroic" AI type on any difficulty.
4. Score One For The Overlord 4. Score One For The Overlord 2.39
Win against the "Heroic" AI type on difficulty 7 or up.
4. Heroic Sacrifice 4. Heroic Sacrifice 2.40
Win against the "Heroic" AI type on difficulty 9 or up.
4. I Didn't Vote For You! 4. I Didn't Vote For You! 2.38
Win against the "Fortress King" AI type on any difficulty.
4. The Violence Inherent In The System 4. The Violence Inherent In The System 2.39
Win against the "Fortress King" AI type on difficulty 7 or up.
4. Dethroned 4. Dethroned 2.41
Win against the "Fortress King" AI type on difficulty 9 or up.
5. Swiss Army Knife 5. Swiss Army Knife 2.48
Be in a game where all champion module lines are unlocked to at least MkI.
5. In Memoriam Terra 5. In Memoriam Terra 2.46
Reach the champion-related secret "ending".
2. Go Ahead, Try Honor 2. Go Ahead, Try Honor 2.26
Win against the "Chivalric" AI type on any difficulty.
2. Back Stage Pass 2. Back Stage Pass 2.28
Win against the "Bouncer" AI type on any difficulty.
3. Boom Booms 3. Boom Booms 2.38
Win against the "Artillerist" AI type on any difficulty.
2. Out Jousted 2. Out Jousted 2.31
Win against the "Chivalric" AI type on difficulty 7 or up.
2. Bounced Out 2. Bounced Out 2.32
Win against the "Bouncer" AI type on difficulty 7 or up.
3. Carried A Bigger Stick 3. Carried A Bigger Stick 2.38
Win against the "Artillerist" AI type on difficulty 7 or up.
2. Chivalry Is, Indeed, Dead 2. Chivalry Is, Indeed, Dead 2.37
Win against the "Chivalric" AI type on difficulty 9 or up.
2. Not On The List 2. Not On The List 2.37
Win against the "Bouncer" AI type on difficulty 9 or up.
3. Bombs Bursting In Air 3. Bombs Bursting In Air 2.39
Win against the "Artillerist" AI type on difficulty 9 or up.
3. That Means It Looks Good On The Wall, Right? 3. That Means It Looks Good On The Wall, Right? 2.38
Win against the "Exotic" AI type on any difficulty.
3. Join The Army, They Said 3. Join The Army, They Said 2.38
Win against the "Reservist" AI type on any difficulty.
4. Dodge Roll 4. Dodge Roll 2.39
Win against the "Vorpal" AI type on any difficulty.
3. Probably Should Have Stuck With The Waves 3. Probably Should Have Stuck With The Waves 2.38
Win against the "Exotic" AI type on difficulty 7 or up.
3. See The World, They Said 3. See The World, They Said 2.38
Win against the "Reservist" AI type on difficulty 7 or up.
4. No Snicker-Snack For You 4. No Snicker-Snack For You 2.39
Win against the "Vorpal" AI type on difficulty 9 or up.
3. More Like 3. More Like "Extinct" 2.40
Win against the "Exotic" AI type on difficulty 9 or up.
3. I'd Rather Be Sailing 3. I'd Rather Be Sailing 2.41
Win against the "Reservist" AI type on difficulty 9 or up.
4. Sorry, I'm Actually A Construct 4. Sorry, I'm Actually A Construct 2.40
Win against the "Vorpal" AI type on difficulty 9 or up.
4. You Mad Bro? 4. You Mad Bro? 2.38
Win against the "Vengeful" AI type on any difficulty.
4. In Its Native Habitat... 4. In Its Native Habitat... 2.38
Win against the "Vicious Exotic" AI type on any difficulty.
4. Chill Out 4. Chill Out 2.39
Win against the "Vengeful" AI type on difficulty 7 or up.
4. Mind The Fangs 4. Mind The Fangs 2.39
Win against the "Vicious Exotic" AI type on difficulty 7 or up.
4. Anger Only Clouds The Mind 4. Anger Only Clouds The Mind 2.41
Win against the "Vengeful" AI type on difficulty 9 or up.
4. That Beast Was Dynamite(-d)! 4. That Beast Was Dynamite(-d)! 2.40
Win against the "Vicious Exotic" AI type on difficulty 9 or up.
4. The Hunter Became The Hunted 4. The Hunter Became The Hunted 2.39
Win a game with the Hunter Plot enabled (at at least intensity 4 of 10) on any difficulty.
4. Blood In The Water 4. Blood In The Water 2.39
Win a game with the Shark-A Plot enabled (at at least intensity 4 of 10) on any difficulty.
4. We're Good Chums Now 4. We're Good Chums Now 2.39
Win a game with the Shark-B Plot enabled (at at least intensity 4 of 10) on any difficulty.
5. Plasma Rifles At Dawn 5. Plasma Rifles At Dawn 2.30
Win a game with the Showdown Devices minor faction enabled on any difficulty.
5. Boom! Problem Solved 5. Boom! Problem Solved 2.62
Destroy an AI Homeworld with a Nomad Planet.
4. Imitators Will Be Shot 4. Imitators Will Be Shot 2.41
Win against the "Mime" AI type on any difficulty.
4. Flattery Will Get You Nowhere 4. Flattery Will Get You Nowhere 2.41
Win against the "Mime" AI type on difficulty 7 or up.
4. Never Trust A Mime 4. Never Trust A Mime 2.42
Win against the "Mime" AI type on difficulty 9 or up.
4. Enough With The Guardians Already 4. Enough With The Guardians Already 2.42
Win against the "Vanguard" AI type on any difficulty.
4. Guard This! 4. Guard This! 2.42
Win against the "Vanguard" AI type on difficulty 7 or up.
4. Time To Hire Better Security 4. Time To Hire Better Security 2.43
Win against the "Vanguard" AI type on difficulty 9 or up.
4. Enough With The Starships Already 4. Enough With The Starships Already 2.41
Win against the "Starship Fanatic" AI type on any difficulty.
4. Try Smaller Ships Next Time 4. Try Smaller Ships Next Time 2.42
Win against the "Starship Fanatic" AI type on difficulty 7 or up.
4. They're Just Bigger Targets, You Know 4. They're Just Bigger Targets, You Know 2.42
Win against the "Starship Fanatic" AI type on difficulty 9 or up.
2. You Should Have Known This Wouldn't End Well 2. You Should Have Known This Wouldn't End Well 2.32
Win against the "Cowardly" AI type on any difficulty.
2. Stand And Fight Like A... A... Well, You Get The Idea 2. Stand And Fight Like A... A... Well, You Get The Idea 2.36
Win against the "Cowardly" AI type on difficulty 7 or up.
2. Bravely Ran Away 2. Bravely Ran Away 2.39
Win against the "Cowardly" AI type on difficulty 9 or up.
4. Keep Your Core Guard Posts To Yourself 4. Keep Your Core Guard Posts To Yourself 2.41
Win against the "Brutal" AI type on any difficulty.
4. Nobody Likes A Bully 4. Nobody Likes A Bully 2.41
Win against the "Brutal" AI type on difficulty 7 or up.
4. I'll Show You Brutal 4. I'll Show You Brutal 2.42
Win against the "Brutal" AI type on difficulty 9 or up.
3. Stand Still So I Can Hit You! 3. Stand Still So I Can Hit You! 2.40
Win against the "Kite Flier" AI type on any difficulty.
3. Struck By Lightning 3. Struck By Lightning 2.41
Win against the "Kite Flier" AI type on difficulty 7 or up.
3. Danced Like A Butterfly, Stung By A Nuke 3. Danced Like A Butterfly, Stung By A Nuke 2.41
Win against the "Kite Flier" AI type on difficulty 9 or up.
4. The Powers Of Two Were Not Enough 4. The Powers Of Two Were Not Enough 2.42
Win against the "Quadratic" AI type on any difficulty.
4. Equated With Dead 4. Equated With Dead 2.42
Win against the "Quadratic" AI type on difficulty 7 or up.
4. Math Hurts 4. Math Hurts 2.42
Win against the "Quadratic" AI type on difficulty 9 or up.
4. Two Can Play At Disproportionate Response 4. Two Can Play At Disproportionate Response 2.41
Win against the "Overreactive" AI type on any difficulty.
4. There's Probably Medication For That 4. There's Probably Medication For That 2.41
Win against the "Overreactive" AI type on difficulty 7 or up.
4. Dude, It Was Just A Fleet Wipe 4. Dude, It Was Just A Fleet Wipe 2.42
Win against the "Overreactive" AI type on difficulty 9 or up.
4. Go Ahead, Strike First.  I'll Strike Last. 4. Go Ahead, Strike First. I'll Strike Last. 2.41
Win a game with the Preemption Plot enabled (on at least intensity 4 of 10) on any difficulty.
4. Wandering Where We Will 4. Wandering Where We Will 2.34
Win a game with the Nomad Planets Faction enabled (on at least intensity 4 of 10) on any difficulty.
4. Well, I Guess That Would Do It 4. Well, I Guess That Would Do It 2.55
Win a game via the Exodian Blade Faction's alternate victory condition, on any difficulty.

Achievement Stats 1.22
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1001.65 KiB memory usage
20 crawler available

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