 |
Lawmaker |
Pass at least 20 new laws in a single playthrough |
22/09/2024 alle 16:25:14 |
0,36 |
|
 |
Power Overwhelming 2.0 |
Have twice as much heat abundance as heat demand |
22/09/2024 alle 16:25:15 |
0,99 |
|
 |
New Oxbridge |
Double starting Research speed |
22/09/2024 alle 16:25:15 |
0,43 |
|
 |
People person |
Have maximum trust |
22/09/2024 alle 16:25:16 |
0,37 |
|
 |
The End is Just the Beginning |
Ensure the Wanderers' survival during the Whiteout |
22/09/2024 alle 16:25:16 |
0,13 |
|
 |
No lesser evil |
Ensure Wanderers' survival while saving the seals and not expelling the elders |
22/09/2024 alle 16:25:16 |
0,24 |
|
 |
The Ambitions of New London |
Complete the Story on any difficulty |
22/09/2024 alle 16:25:17 |
0,47 |
|
 |
Bring it on! |
Finish Defeat the Frost or Embrace the Frost before the whiteout |
22/09/2024 alle 16:25:18 |
0,38 |
|
 |
Don't starve |
Have no hunger during whole duration of the Whiteout in New London |
22/09/2024 alle 16:25:18 |
0,41 |
|
 |
Chancellor of the Exchequer |
Have at least 50 income of heatstamps |
22/09/2024 alle 16:25:19 |
0,40 |
|
 |
Peacemaker |
End the civil war through the Path of Reconciliation |
22/09/2024 alle 16:25:19 |
0,94 |
|
 |
Adapted to Weather |
Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees |
22/09/2024 alle 16:25:20 |
0,68 |
|
 |
Law and Order |
Have Crime and Tension Absent in the City with at least 30k population |
22/09/2024 alle 16:25:21 |
0,52 |
|
 |
Quiet Backwater |
Have no problems higher than Minor in a colony for 300 weeks |
22/09/2024 alle 16:25:22 |
0,64 |
|
 |
FrostCity |
Have at least 5 different area effects applied to the district |
22/09/2024 alle 16:25:22 |
0,80 |
|
 |
Urban Planner |
Have 10 districts affected by hubs |
22/09/2024 alle 16:25:23 |
0,43 |
|
 |
Sneak a Peek |
See 10 different situations near a district hub |
22/09/2024 alle 16:25:23 |
1,44 |
|
 |
Thank you for your feedback |
Disregard community requests 5 times in one playthrough |
22/09/2024 alle 16:25:23 |
1,51 |
|
 |
Revered Leader |
Have "Devoted" relations with all communities and factions |
22/09/2024 alle 16:25:23 |
1,07 |
|
 |
Pork Barrel |
Fulfil at least 1 promise to 5 different communities and factions in one playthrough |
22/09/2024 alle 16:25:24 |
0,78 |
|
 |
Likeable |
Never have relations worse than Sceptical with any community or faction. |
22/09/2024 alle 16:25:24 |
1,59 |
|
 |
Checks and balances |
Complete the Story without passing any Rule laws on at least Captain difficulty |
22/09/2024 alle 16:25:24 |
1,84 |
|
 |
No-brainer |
Have 100% of delegates vote in favour of any law |
22/09/2024 alle 16:25:24 |
0,82 |
|
 |
Settler |
Set up 3 colonies |
22/09/2024 alle 16:25:24 |
0,69 |
|
 |
Isolationist |
Complete a playthrough without gathering any resources from the frostland or colonies |
22/09/2024 alle 16:25:25 |
1,71 |
|
 |
Green Power |
Fulfil at least 300 Heat demand using Steam and have absent Squalor |
22/09/2024 alle 16:25:25 |
0,82 |
|
 |
Consistency |
Never research a building or pass a law of the opposite affinity to the one you already have |
22/09/2024 alle 16:25:25 |
1,84 |
|
 |
Not on my watch |
Complete a playthrough without any avoidable deaths |
22/09/2024 alle 16:25:25 |
1,70 |
|
 |
Paradise City |
Have all problems absent for 50 weeks in the City with at least 15k population |
22/09/2024 alle 16:25:26 |
0,54 |
|
 |
The Temptations of New London |
Complete the Story on at least Steward difficulty |
22/09/2024 alle 16:25:26 |
1,29 |
|
 |
The Demons of New London |
Complete the Story on Captain difficulty |
22/09/2024 alle 16:25:26 |
1,58 |
|
 |
Another day in paradise |
Complete a playthrough in Utopia Builder mode |
22/09/2024 alle 16:25:27 |
0,90 |
|
 |
Ambitious |
Complete all Ambitions in Utopia Builder mode |
22/09/2024 alle 16:25:27 |
1,63 |
|
 |
Coredigger |
Salvage all cores deposits in Winterhome before toxic gases engulf the city |
22/09/2024 alle 16:25:27 |
1,48 |
|
 |
Plumber |
Clog all gas source before first rise of toxicity on at least Steward difficulty |
22/09/2024 alle 16:25:27 |
1,56 |
|
 |
Firm, But Civil |
No deaths caused by Civil War during the whole game |
22/09/2024 alle 16:25:28 |
1,73 |
|
 |
Moving out |
Have the banished faction leave New London of their own accord |
22/09/2024 alle 16:25:28 |
1,16 |
|
 |
Anger management |
Don't let the Fervour of any faction reach maximum level in a playthrough |
22/09/2024 alle 16:25:28 |
0,94 |
|
 |
Bonfire |
Don't let Civil War spread over 5 or more districts |
22/09/2024 alle 16:25:28 |
0,58 |
|
 |
Primus inter pares |
Never be in danger of losing your position due to low Trust or high Tension |
22/09/2024 alle 16:25:28 |
0,92 |
|
 |
I love democracy |
Have no votes against Captain's Authority policy |
22/09/2024 alle 16:25:29 |
1,56 |
|
 |
Megalopolis |
Reach over 60,000 population in your main city |
22/09/2024 alle 16:25:29 |
1,22 |
|
 |
… and fill the earth |
Reach over 50,000 population outside of your main city |
22/09/2024 alle 16:25:29 |
1,67 |
|
 |
Can't stop progress |
Have Squalor Absent despite having at least 1000 Material Demand |
22/09/2024 alle 16:25:29 |
0,82 |
|
 |
Visionary |
Research 60 different ideas under 600 weeks |
22/09/2024 alle 16:25:30 |
0,91 |
|
 |
To each according to his needs |
Have at least 20k heatstamps and over 200k Goods stockpile |
22/09/2024 alle 16:25:30 |
1,15 |
|
 |
Idle Hands are the Devil's Playthings |
Have at least 90% of the population be active workers in your city |
22/09/2024 alle 16:25:30 |
1,03 |
|
 |
We Are Not The Same |
Meet all factions in Utopia Builder mode |
22/09/2024 alle 16:25:31 |
1,51 |
|
 |
Steward Little |
Have negative relations with all communities and factions |
22/09/2024 alle 16:25:31 |
0,55 |
|
 |
Mixed Signals |
Have rallies and protests in the City at the same time |
22/09/2024 alle 16:25:31 |
0,55 |
|
 |
There is No Final Design |
Change a policy to another one, and then pass the previous one once again |
22/09/2024 alle 16:25:31 |
0,38 |
|