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Reus

Reus - Soundtrack

51.4 average hours needed for completion.

123 achievements worth of 178.15 points
Achievement Description Crawled Points Report as
Level 2 Level 2 Achieved level 2. 05/16/2013 20:42:24 0.90
Level 3 Level 3 Achieved Level 3. 05/16/2013 20:42:24 1.26
Farming Farming Have humans complete a Granary Project. 05/16/2013 20:42:24 0.27
Commerce Commerce Have humans complete a Trader Project. 05/16/2013 20:42:24 0.68
Metal Casting Metal Casting Have humans complete a Metal Casting Project. 05/16/2013 20:42:24 0.65
Writing Writing Have humans complete a School Project. 05/16/2013 20:42:24 0.39
Paganism Paganism Have humans complete a Shrine Project. 05/16/2013 20:42:24 0.30
Traditional Medicine Traditional Medicine Have humans complete a Druid Project. 05/16/2013 20:42:24 0.68
Forest Tribe Forest Tribe Finish an Era with a Forest Village which has 100 Village Prosperity. 05/16/2013 20:42:24 0.61
Desert Tribe Desert Tribe Finish an Era with a Desert Village which has 100 Village Prosperity. 05/16/2013 20:42:25 0.68
Swamp Tribe Swamp Tribe Finish an Era with a Swamp Village which has 100 Village Prosperity. 05/16/2013 20:42:25 0.60
Genesis Era Genesis Era Finish an Era with 250 Prosperity. 05/16/2013 20:42:25 0.61
Calendar Calendar Have humans complete a Plantation Project. 05/16/2013 20:42:25 0.89
Theology Theology Have humans complete a Temple Project. 05/16/2013 20:42:25 1.02
Construction Construction Have humans complete a Workshop Project. 05/16/2013 20:42:25 1.07
Alchemy Alchemy Have humans complete an Alchemist Project. 05/16/2013 20:42:26 1.00
Education Education Have humans complete a University Project. 05/16/2013 20:42:26 0.95
Trade Route Trade Route Have humans complete a Market Project. 05/16/2013 20:42:26 1.00
Chosen People Chosen People Finish an Era with only one Village which has 175 Prosperity. 05/16/2013 20:42:26 0.94
Classical Era Classical Era Finish an Era with 450 Prosperity. 05/16/2013 20:42:26 0.76
Aristocracy Aristocracy Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. 05/16/2013 20:42:26 0.97
Physics Physics Finish an Era with a Village of 150 Prosperity using Plants and Minerals. 05/16/2013 20:42:26 0.92
Agriculture Agriculture Finish an Era with a Village which has 150 prosperity using only Animals and Plants. 05/16/2013 20:42:27 0.89
Vitality Vitality Finish an Era with a village which has at least 50 of each Resource. 05/16/2013 20:42:27 1.00
Feudalism Feudalism Have humans complete a Mill Project. 05/16/2013 20:42:27 0.92
Currency Currency Have humans complete a Customs House Project. 05/16/2013 20:42:27 1.04
Questionable Ethics Questionable Ethics Have humans complete a Mad Scientist Project. 05/16/2013 20:42:31 1.15
Theocracy Theocracy Have humans complete a Sacrifice Altar Project. 05/16/2013 20:42:31 1.12
Fascism Fascism Have humans complete a Barracks Project. 05/16/2013 20:42:31 1.45
Geology Geology Have humans complete a Geologist Project. 05/16/2013 20:42:32 1.05
Fiscal-Military State Fiscal-Military State Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. 05/16/2013 20:42:33 1.16
Civilized Civilized Finish an Era with a Village which has 250 Prosperity. 05/16/2013 20:42:33 0.92
Fishing Village Fishing Village Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. 05/16/2013 20:42:34 1.02
Specialization Specialization Finish an Era with a completed upgraded Project. 05/16/2013 20:42:34 0.68
Specialized Economy Specialized Economy Finish an Era with 3 completed upgraded Projects. 05/16/2013 20:42:34 1.06
Post-Classical Era Post-Classical Era Finish an Era of 30 minutes with 600 Prosperity. 05/16/2013 20:42:34 0.95
The First Era The First Era Finish the first Era. 05/16/2013 20:42:34 0.22
A New Beginning A New Beginning Finish the second Era. 05/16/2013 20:42:34 0.30
A New Threat A New Threat Finish the third Era. 05/16/2013 20:42:34 0.44
Developing Era Developing Era Finish an Era with 800 Prosperity. 05/16/2013 20:42:34 1.11
Vibrant Era Vibrant Era Finish an Era with 1000 Prosperity. 05/16/2013 20:42:35 1.16
Booming Era Booming Era Finish an Era with 1200 Prosperity. 05/16/2013 20:42:35 1.23
Fantastic Era Fantastic Era Finish an Era with 1600 Prosperity. 05/16/2013 20:42:35 1.36
Golden Era Golden Era Finish an Era with 2000 Prosperity. 05/16/2013 20:42:36 1.46
Desert Town Desert Town Finish an Era with a Desert Village which has 300 Village Prosperity. 05/16/2013 20:42:36 1.17
Desert City Desert City Finish an Era with a Desert Village which has 500 Village Prosperity. 05/16/2013 20:42:36 1.37
Forest Town Forest Town Finish an Era with a Forest Village which has 300 Village Prosperity. 05/16/2013 20:42:36 1.14
Forest City Forest City Finish an Era with a Forest Village which has 500 Village Prosperity. 05/16/2013 20:42:36 1.33
Swamp Town Swamp Town Finish an Era with a Swamp Village which has 300 Village Prosperity. 05/16/2013 20:42:36 1.18
Swamp City Swamp City Finish an Era with a Swamp Village which has 500 Village Prosperity. 05/16/2013 20:42:36 1.37
Mining Community Mining Community Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. 05/16/2013 20:42:36 1.51
Farming Community Farming Community Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. 05/16/2013 20:42:37 1.52
Hunter Community Hunter Community Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. 05/16/2013 20:42:37 1.53
Great Development Great Development Finish an Era with a Completed Great Project. 05/16/2013 20:42:37 1.24
World Economy World Economy Finish an Era with at least 3 Completed Great Projects. 05/16/2013 20:42:37 1.58
Legendary Warriors Legendary Warriors Finish an Era with a Village which has at least 6 War Markers. 05/16/2013 20:42:38 1.42
Abundant World Abundant World Finish an Era with at least 1000 Food being used by Villages. 05/16/2013 20:42:38 1.54
Rich World Rich World Finish an Era with at least 1000 Wealth being used by Villages. 05/16/2013 20:42:38 1.59
Advanced World Advanced World Finish an Era with at least 1000 Tech being Used by Villages. 05/16/2013 20:42:38 1.69
Mountain Town Mountain Town Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. 05/16/2013 20:42:38 1.60
Harbor Town Harbor Town Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. 05/16/2013 20:42:39 1.53
Divided Planet Divided Planet Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. 05/16/2013 20:42:39 1.61
Great Vitality Great Vitality Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. 05/16/2013 20:42:39 1.49
Capital Capital Finish an Era with a Village which has 650 Village Prosperity. 05/16/2013 20:42:39 1.38
Survivor Survivor Finish an Era with a Village which has 500 Prosperity and 60 Danger. 05/16/2013 20:42:39 1.51
Modern Agriculture Modern Agriculture Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. 05/16/2013 20:42:40 1.92
Great Era Great Era Finish an Era with 3500 Prosperity. 05/16/2013 20:42:40 1.73
Peaceful Peaceful Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. 05/16/2013 20:42:40 1.91
Violent Victory Violent Victory Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. 05/16/2013 20:42:40 1.61
Noble Noble Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. 05/16/2013 20:42:40 1.97
Modern Banking Modern Banking Finish an Era with 1000 Wealth in Use from Villages. 05/16/2013 20:42:41 1.93
Paradise Island Paradise Island Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. 05/16/2013 20:42:41 1.77
Overgrowth Overgrowth Finish an Era with 2000 Food in Use from Villages. 05/16/2013 20:42:41 1.87
Superior Development Superior Development Finish the Third Era with at least 1 Upgraded Great Project. 05/16/2013 20:42:42 1.75
Royalty Royalty Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. 05/16/2013 20:42:42 2.00
Treasury Treasury Finish an Era with a Village with 1000 Wealth in Use. 05/16/2013 20:42:42 1.90
Industrial Revolution Industrial Revolution Finish an Era with a total of 2000 Tech in Use. 05/16/2013 20:42:45 1.95
Canyon City Canyon City Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. 05/16/2013 20:42:45 1.85
Nuclear Energy Nuclear Energy Finish an Era with a Village with 1000 Tech in Use. 05/16/2013 20:42:46 1.88
Utopia Utopia Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. 05/16/2013 20:42:46 1.99
Prince of Orange Prince of Orange Finish an Era with a Village with 1000 Food in Use. 05/16/2013 20:42:46 1.83
Grand Era Grand Era Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. 05/16/2013 20:42:46 1.89
Superior Vitality Superior Vitality Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. 05/16/2013 20:42:46 1.82
Overpopulation Overpopulation Finish an Era with a Village which has 1000 Prosperity. 05/16/2013 20:42:46 1.55
First World First World Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. 05/16/2013 20:42:47 1.94
Mass Production Mass Production Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. 05/16/2013 20:42:47 2.04
Modern Physics Modern Physics Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. 05/16/2013 20:42:47 2.01
Sailing Sailing Complete a Fishing Docks Project. 05/16/2013 20:42:48 1.06
Shipwrighting Shipwrighting Have humans complete a Harbor Project. 05/16/2013 20:42:48 1.21
Navigation Navigation Have humans complete a Lighthouse Project. 05/16/2013 20:42:49 1.75
Lords of the Sea Lords of the Sea Have humans complete an Island Town Project. 05/16/2013 20:42:49 2.05
Entertainment Entertainment Have humans complete a Circus Project. 05/16/2013 20:42:49 1.46
Pinnacle of Culture Pinnacle of Culture Have humans complete an Opera Project. 05/16/2013 20:42:49 2.09
Modern Medicine Modern Medicine Have humans complete an Apothecary Project. 05/16/2013 20:42:50 1.48
Universal Healthcare Universal Healthcare Have humans complete a Hospital Project. 05/16/2013 20:42:50 2.05
Alloys Alloys Have humans complete a Blast Furnace Project. 05/16/2013 20:42:50 1.53
Machinery Machinery Have humans complete a Factory Project. 05/16/2013 20:42:50 2.06
Astronomy Astronomy Have humans complete an Observatory Project. 05/16/2013 20:42:51 1.44
Scientific Method Scientific Method Have humans complete a Laboratory Project. 05/16/2013 20:42:51 1.95
Colonization Colonization Have humans complete a Hamlet Project. 05/16/2013 20:42:51 1.40
Long Live the King! Long Live the King! Have humans complete a Castle Project. 05/16/2013 20:42:51 2.05
Venture Capital Venture Capital Have humans complete a Bank Project. 05/16/2013 20:42:51 1.41
Market Revolution Market Revolution Have humans complete a Multinational Project. 05/16/2013 20:42:51 2.03
Genesis Titan Genesis Titan Complete all orginal developments and projects. 05/31/2013 18:41:50 2.22
Ancient Civilization Ancient Civilization Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. 05/31/2013 18:41:51 1.99
Diverse Town Diverse Town Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. 05/31/2013 18:41:52 2.00
Fresh Mountain Air Fresh Mountain Air Have humans complete a Mountain Lodge Project. 05/31/2013 18:41:53 1.58
Après-Ski Après-Ski Have humans complete a Tavern Project. 05/31/2013 18:41:54 1.76
Fantastic View Fantastic View Have humans complete a Nature Park Project. 05/31/2013 18:41:55 1.79
Famous Victor Famous Victor Have humans complete a Historic Point Project. 05/31/2013 18:41:56 1.73
For the Gods For the Gods Have humans complete a Monument Project. 05/31/2013 18:41:57 2.05
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:41:58 2.03
1-Hour Challenge: Silver 1-Hour Challenge: Silver Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:41:59 2.13
1-Hour Challenge: Gold 1-Hour Challenge: Gold Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:41:59 2.17
Forest Challenge: Bronze Forest Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:42:01 2.08
Forest Challenge: Silver Forest Challenge: Silver Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:42:02 2.15
Forest Challenge: Gold Forest Challenge: Gold Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:42:03 2.19
Desert Challenge: Bronze Desert Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:42:04 2.11
Desert Challenge: Silver Desert Challenge: Silver Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:42:05 2.17
Desert Challenge: Gold Desert Challenge: Gold Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:42:05 2.19
Swamp Challenge: Bronze Swamp Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:42:06 2.13
Swamp Challenge: Silver Swamp Challenge: Silver Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:42:06 2.18
Swamp Challenge: Gold Swamp Challenge: Gold Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. 05/31/2013 18:42:07 2.20

DLCs were last updated on April 05, 2024 at 10:53 AM.

Next automatic update on April 20, 2024 at 10:52 PM.

Achievement Stats 1.22
Executed 4 queries
722.47 KiB memory usage
20 crawler available

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