 |
Rite of Passage |
Play a game to completion |
02/01/2017 01:44:36 |
1.94 |
|
 |
Veteran |
Play 20 games to completion |
02/01/2017 01:44:37 |
2.62 |
|
 |
Legendary |
Win 30 games |
02/01/2017 01:44:37 |
2.84 |
|
 |
Perceptive |
See a random card with Spy |
02/01/2017 01:44:37 |
2.24 |
|
 |
Larcenous |
Steal an item with Grab |
02/01/2017 01:44:37 |
2.28 |
|
 |
Strong |
Deal a guaranteed would with Brawl (Roll a 6) |
02/01/2017 01:44:37 |
2.24 |
|
 |
Quick |
Spend an energy to do an extra action on your turn |
02/01/2017 01:44:37 |
2.07 |
|
 |
Agile |
Spend an energy to ignore two or more movement penalties |
02/01/2017 01:44:37 |
2.54 |
|
 |
Clever |
Spend an energy to change the result of a die roll |
02/01/2017 01:44:37 |
2.00 |
|
 |
Evasive |
Spend an energy to block a card used on you |
02/01/2017 01:44:37 |
2.09 |
|
 |
Calm |
Recover energy by resting |
02/01/2017 01:44:37 |
2.04 |
|
 |
Prepared |
Use a reaction card |
02/01/2017 01:44:37 |
2.07 |
|
 |
Discrete |
Withdraw a card after rolling the die |
02/01/2017 01:44:37 |
1.94 |
|
 |
Mocked By Fate |
Withdraw a card, then immediately roll the same number again |
02/01/2017 01:44:37 |
2.04 |
|
 |
Untouchable |
Have 4 or more cards played on you in a single turn, and have all of them be withdrawn |
02/01/2017 01:44:37 |
2.42 |
|
 |
Versatile |
Use every reaction card in the game (across multiple matches) |
02/01/2017 01:44:37 |
2.84 |
|
 |
Close Call |
Use a reaction card to block a wound that would have killed or crippled you |
02/01/2017 01:44:37 |
2.32 |
|
 |
A costly bluff |
Suffer a wound that you could have blocked with a reaction card |
02/01/2017 01:44:37 |
2.21 |
|
 |
Turnabout is fair play |
Use an item and have it used against you in the same game |
02/01/2017 01:44:37 |
2.24 |
|
 |
Choose your weapon |
Exceed your hand limit and drop a card |
02/01/2017 01:44:37 |
1.96 |
|
 |
Tools of the trade |
Acquire every item in the game (aross multiple matches) |
02/01/2017 01:44:38 |
2.72 |
|
 |
Omnicompetent |
Use every item in the game (aross multiple matches) |
02/01/2017 01:44:38 |
2.84 |
|
 |
Nice Guy |
Steal an item and give it back |
02/01/2017 01:44:38 |
2.28 |
|
 |
Stealing trash |
Steal an item and immediately drop it |
02/01/2017 01:44:38 |
2.42 |
|
 |
Sense Weakness |
Use the effect "spend energy or wound" on a player with no energy. |
02/01/2017 01:44:38 |
2.04 |
|
 |
You'll have to get past me |
Make another player pay a movement penalty |
02/01/2017 01:44:38 |
2.00 |
|
 |
You're not going anywhere |
Stack the fourth movement penalty onto another player |
02/01/2017 01:44:38 |
2.62 |
|
 |
I know it's here somewhere... |
Search every room (that contains cards) in a single game |
02/01/2017 01:44:38 |
2.84 |
|
 |
Payday |
Win a game as a hunter |
02/01/2017 01:44:38 |
2.12 |
|
 |
Slayer |
Win 10 games as a hunter |
02/01/2017 01:44:39 |
2.72 |
|
 |
Shattered Clay |
Slay a Golem |
02/01/2017 01:44:39 |
2.62 |
|
 |
Curses Broken |
Slay a warlock |
02/01/2017 01:44:39 |
2.62 |
|
 |
Defanged |
Slay a Naga |
02/01/2017 01:44:39 |
2.54 |
|
 |
Broken Statuary |
Slay a Gorgon |
02/01/2017 01:44:39 |
2.42 |
|
 |
Final Rest |
Slay a Spirit |
02/01/2017 01:44:39 |
2.62 |
|
 |
Howling Silenced |
Slay a Werewolf |
02/01/2017 01:44:39 |
2.62 |
|
 |
Immortality Denied |
Slay a Lich |
02/01/2017 01:44:39 |
2.48 |
|
 |
Back in the Ground |
Slay a Revenant |
02/01/2017 01:44:39 |
2.54 |
|
 |
Through the Heart |
Slay a Vampire |
02/01/2017 01:44:39 |
2.62 |
|
 |
Dust to Pixie Dust |
Slay a Fairy |
02/01/2017 01:44:39 |
2.62 |
|
 |
Single Combat |
Kill a monster that no other hunter has wounded |
02/01/2017 01:44:39 |
2.54 |
|
 |
Kill Stealer |
Deal the last wound to a monster that you did not previously wound |
02/01/2017 01:44:39 |
2.62 |
|
 |
Down, but not Out |
Kill a monster while crippled |
02/01/2017 01:44:39 |
2.48 |
|
 |
Chink in the Armor |
While you are crippled, wound a monster you know has Resilience by rolling three on the die |
02/01/2017 01:44:39 |
2.37 |
|
 |
Thorough Investigator |
Find all 3 monster clues |
02/01/2017 01:44:39 |
2.24 |
|
 |
Stiff Competition |
Wound a rival hunter and reveal that they are crippled |
02/01/2017 01:44:39 |
2.32 |
|
 |
The Observation Method |
Identify the monster by making them randomly show you a monster card |
02/01/2017 01:44:39 |
2.48 |
|
 |
The Stress Method |
Identify the monster by making them show a card when they only have two |
02/01/2017 01:44:39 |
2.72 |
|
 |
The Scientific Method |
Identify the monster using a detection item |
02/01/2017 01:44:40 |
2.15 |
|
 |
The Elimination Method |
Identify the monster by proving every other opponent human |
02/01/2017 01:44:40 |
2.28 |
|
 |
The Lure Method |
Identify the monster when they use a power against you |
02/01/2017 01:44:40 |
2.21 |
|
 |
The Ultimate Method |
Identify the monster by killing them |
02/01/2017 01:44:40 |
2.54 |
|
 |
Open Book |
Prove someone is not the monster by seeing three different cards from their hand without them acquiring any new cards |
02/01/2017 01:44:40 |
2.21 |
|
 |
Thought you were someone else |
Prove someone is not a particular monster by inflicting enough wounds to kill them if they were |
02/01/2017 01:44:40 |
2.18 |
|
 |
Every Trick in the Book |
Use every detection item to identify a monster (across multiple matches) |
02/01/2017 01:44:40 |
2.84 |
|
 |
Just What I Need |
After ruling out at least one monster type, pick up an item that affects all the remaining options (but not all monsters in general) |
02/01/2017 01:44:40 |
2.18 |
|
 |
You Will Regret That |
After the monster reveals a power to you, attack them with the weapon specialized against that power |
02/01/2017 01:44:40 |
2.48 |
|
 |
Close Enough |
After finding exactly 2 monster clues, attack with the weapon that damages the 3 remaining options |
02/01/2017 01:44:40 |
2.42 |
|
 |
Now Why Would You Have This? |
Steal a weapon from the monster and then use it to kill them |
02/01/2017 01:44:40 |
2.62 |
|
 |
I Know That Trick |
Use a reaction card that blocks the exact monster card used on you |
02/01/2017 01:44:40 |
2.62 |
|
 |
You're All the Same to Me |
Identify the monster with the Shadow Bead and then wound them with the Rifle or Shotgun |
02/01/2017 01:44:40 |
2.72 |
|
 |
Bump in the Night |
Win a game as any monster |
02/01/2017 01:44:41 |
2.37 |
|
 |
Nightmare |
Win 10 games as monsters |
02/01/2017 01:44:41 |
2.84 |
|
 |
Insatiable |
Use Bite |
02/01/2017 01:44:41 |
2.28 |
|
 |
Irresistible |
Use Wasting |
02/01/2017 01:44:41 |
2.62 |
|
 |
Inconceivable |
Use Magic |
02/01/2017 01:44:41 |
2.42 |
|
 |
Unstoppable |
Use Resilience |
02/01/2017 01:44:41 |
2.32 |
|
 |
Unrelenting |
Use Tireless |
02/01/2017 01:44:41 |
2.37 |
|
 |
You saw nothing! |
Withdraw a monstrous attack card (that the target player has not already seen) after rolling the die |
02/01/2017 01:44:41 |
2.32 |
|
 |
Blitz Attack |
Inflict 3 wounds during the third round (i.e the first turn you're allowed to attack) |
02/01/2017 01:44:41 |
2.84 |
|
 |
Silent Hunter |
Inflict enough wounds to know you've crippled a Hunter, then walk away without making them reveal it |
02/01/2017 01:44:41 |
2.42 |
|
 |
Too Slow! |
Move exactly 3 spaces away from a hunter that you know is crippled |
02/01/2017 01:44:41 |
2.42 |
|
 |
The Stranger with the Burning Eyes |
Win as the monster without ever revealing either of your powers |
02/01/2017 01:44:41 |
2.62 |
|
 |
The Invincible Monster |
Win as the monster without receiving wounds |
02/01/2017 01:44:42 |
2.54 |
|
 |
The Bloody Maw |
Win as the monster by crippling every hunter single-handed (without the hunters wounding each other) |
02/01/2017 01:44:42 |
2.54 |
|
 |
The Beast in the Shadows |
Win as the monster when the last hunter is crippled by another hunter |
02/01/2017 01:44:42 |
2.84 |
|
 |
The Whisper in the Dark |
Win as the monster without inflicting wounds |
02/01/2017 01:44:42 |
2.84 |
|
 |
Secret Society |
Play a game with someone who has this achievement |
02/01/2017 01:44:42 |
2.84 |
|