Gioco |
Achievement |
Punti |
Sbloccato in data |
|
|
Modern Medicine |
1,48 | 15/04/2014 alle 02:43:45 |
Have humans complete an Apothecary Project. |
|
|
Farming Community |
1,52 | 22/10/2013 alle 20:54:06 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. |
|
|
Mining Community |
1,51 | 22/10/2013 alle 20:51:20 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. |
|
|
Mountain Town |
1,60 | 22/10/2013 alle 20:51:19 |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. |
|
|
Alloys |
1,53 | 03/08/2013 alle 07:20:51 |
Have humans complete a Blast Furnace Project. |
|
|
Astronomy |
1,44 | 03/08/2013 alle 06:43:20 |
Have humans complete an Observatory Project. |
|
|
Alchemy |
1,00 | 03/08/2013 alle 03:20:09 |
Have humans complete an Alchemist Project. |
|
|
Geology |
1,05 | 03/08/2013 alle 02:22:31 |
Have humans complete a Geologist Project. |
|
|
Calendar |
0,89 | 03/08/2013 alle 02:10:19 |
Have humans complete a Plantation Project. |
|
|
Divided Planet |
1,61 | 31/07/2013 alle 02:27:23 |
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. |
|
|
Abundant World |
1,54 | 30/07/2013 alle 22:36:48 |
Finish an Era with at least 1000 Food being used by Villages. |
|
|
Capital |
1,38 | 30/07/2013 alle 22:36:47 |
Finish an Era with a Village which has 650 Village Prosperity. |
|
|
Fantastic Era |
1,36 | 30/07/2013 alle 22:36:46 |
Finish an Era with 1600 Prosperity. |
|
|
First World |
1,94 | 30/07/2013 alle 22:36:44 |
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. |
|
|
Golden Era |
1,47 | 30/07/2013 alle 22:36:43 |
Finish an Era with 2000 Prosperity. |
|
|
Grand Era |
1,89 | 30/07/2013 alle 22:36:42 |
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. |
|
|
Great Era |
1,73 | 30/07/2013 alle 22:36:40 |
Finish an Era with 3500 Prosperity. |
|
|
Great Vitality |
1,49 | 30/07/2013 alle 22:36:39 |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
|
|
Harbor Town |
1,53 | 30/07/2013 alle 22:36:38 |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. |
|
|
Hunter Community |
1,53 | 30/07/2013 alle 22:36:36 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. |
|
|
Modern Banking |
1,93 | 30/07/2013 alle 22:36:35 |
Finish an Era with 1000 Wealth in Use from Villages. |
|
|
Overgrowth |
1,87 | 30/07/2013 alle 22:36:34 |
Finish an Era with 2000 Food in Use from Villages. |
|
|
Overpopulation |
1,55 | 30/07/2013 alle 22:36:32 |
Finish an Era with a Village which has 1000 Prosperity. |
|
|
Paradise Island |
1,77 | 30/07/2013 alle 22:36:31 |
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. |
|
|
Peaceful |
1,91 | 30/07/2013 alle 22:36:30 |
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. |
|
|
Prince of Orange |
1,83 | 30/07/2013 alle 22:36:28 |
Finish an Era with a Village with 1000 Food in Use. |
|
|
Rich World |
1,59 | 30/07/2013 alle 22:36:27 |
Finish an Era with at least 1000 Wealth being used by Villages. |
|
|
Superior Development |
1,75 | 30/07/2013 alle 22:36:26 |
Finish the Third Era with at least 1 Upgraded Great Project. |
|
|
Superior Vitality |
1,82 | 30/07/2013 alle 22:36:24 |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
|
|
Swamp City |
1,37 | 30/07/2013 alle 22:36:23 |
Finish an Era with a Swamp Village which has 500 Village Prosperity. |
|
|
Swamp Town |
1,18 | 30/07/2013 alle 22:36:22 |
Finish an Era with a Swamp Village which has 300 Village Prosperity. |
|
|
Treasury |
1,90 | 30/07/2013 alle 22:36:20 |
Finish an Era with a Village with 1000 Wealth in Use. |
|
|
World Economy |
1,58 | 30/07/2013 alle 22:36:19 |
Finish an Era with at least 3 Completed Great Projects. |
|
|
Market Revolution |
2,03 | 30/07/2013 alle 21:45:57 |
Have humans complete a Multinational Project. |
|
|
Colonization |
1,40 | 30/07/2013 alle 21:22:02 |
Have humans complete a Hamlet Project. |
|
|
For the Gods |
2,05 | 30/07/2013 alle 06:39:56 |
Have humans complete a Monument Project. |
|
|
Entertainment |
1,46 | 30/07/2013 alle 01:19:41 |
Have humans complete a Circus Project. |
|
|
Famous Victor |
1,73 | 30/07/2013 alle 00:44:41 |
Have humans complete a Historic Point Project. |
|
|
Navigation |
1,75 | 30/07/2013 alle 00:37:12 |
Have humans complete a Lighthouse Project. |
|
|
Construction |
1,07 | 29/07/2013 alle 22:00:37 |
Have humans complete a Workshop Project. |
|
|
Education |
0,95 | 29/07/2013 alle 20:56:59 |
Have humans complete a University Project. |
|
|
Chosen People |
0,94 | 29/07/2013 alle 05:24:52 |
Finish an Era with only one Village which has 175 Prosperity. |
|
|
Fantastic View |
1,79 | 29/07/2013 alle 05:14:30 |
Have humans complete a Nature Park Project. |
|
|
Fresh Mountain Air |
1,58 | 29/07/2013 alle 03:34:32 |
Have humans complete a Mountain Lodge Project. |
|
|
Booming Era |
1,23 | 29/07/2013 alle 03:24:26 |
Finish an Era with 1200 Prosperity. |
|
|
Level 3 |
1,26 | 29/07/2013 alle 03:24:25 |
Achieved Level 3. |
|
|
Civilized |
0,92 | 29/07/2013 alle 03:24:24 |
Finish an Era with a Village which has 250 Prosperity. |
|
|
Desert City |
1,37 | 29/07/2013 alle 03:24:23 |
Finish an Era with a Desert Village which has 500 Village Prosperity. |
|
|
Desert Town |
1,17 | 29/07/2013 alle 03:24:21 |
Finish an Era with a Desert Village which has 300 Village Prosperity. |
|
|
Developing Era |
1,11 | 29/07/2013 alle 03:24:20 |
Finish an Era with 800 Prosperity. |
|
|
Fiscal-Military State |
1,16 | 29/07/2013 alle 03:24:19 |
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. |
|
|
Forest City |
1,33 | 29/07/2013 alle 03:24:17 |
Finish an Era with a Forest Village which has 500 Village Prosperity. |
|
|
Forest Town |
1,14 | 29/07/2013 alle 03:24:16 |
Finish an Era with a Forest Village which has 300 Village Prosperity. |
|
|
Great Development |
1,24 | 29/07/2013 alle 03:24:15 |
Finish an Era with a Completed Great Project. |
|
|
Survivor |
1,51 | 29/07/2013 alle 03:24:13 |
Finish an Era with a Village which has 500 Prosperity and 60 Danger. |
|
|
Vibrant Era |
1,16 | 29/07/2013 alle 03:24:12 |
Finish an Era with 1000 Prosperity. |
|
|
Vitality |
1,00 | 29/07/2013 alle 03:24:11 |
Finish an Era with a village which has at least 50 of each Resource. |
|
|
Venture Capital |
1,41 | 29/07/2013 alle 03:21:50 |
Have humans complete a Bank Project. |
|
|
Theology |
1,02 | 29/07/2013 alle 02:02:59 |
Have humans complete a Temple Project. |
|
|
Theocracy |
1,12 | 29/07/2013 alle 01:41:41 |
Have humans complete a Sacrifice Altar Project. |
|
|
Agriculture |
0,89 | 28/07/2013 alle 05:22:53 |
Finish an Era with a Village which has 150 prosperity using only Animals and Plants. |
|
|
Fishing Village |
1,02 | 28/07/2013 alle 05:22:51 |
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. |
|
|
Physics |
0,92 | 28/07/2013 alle 05:22:50 |
Finish an Era with a Village of 150 Prosperity using Plants and Minerals. |
|
|
Level 2 |
0,90 | 28/07/2013 alle 05:22:49 |
Achieved level 2. |
|
|
Specialized Economy |
1,06 | 28/07/2013 alle 05:22:48 |
Finish an Era with 3 completed upgraded Projects. |
|
|
Questionable Ethics |
1,15 | 28/07/2013 alle 05:08:12 |
Have humans complete a Mad Scientist Project. |
|
|
Shipwrighting |
1,21 | 28/07/2013 alle 04:53:34 |
Have humans complete a Harbor Project. |
|
|
Currency |
1,04 | 28/07/2013 alle 04:38:24 |
Have humans complete a Customs House Project. |
|
|
Traditional Medicine |
0,68 | 28/07/2013 alle 04:19:15 |
Have humans complete a Druid Project. |
|
|
Sailing |
1,06 | 28/07/2013 alle 04:07:43 |
Complete a Fishing Docks Project. |
|
|
Aristocracy |
0,97 | 28/07/2013 alle 02:56:02 |
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. |
|
|
Trade Route |
1,00 | 28/07/2013 alle 02:41:04 |
Have humans complete a Market Project. |
|
|
Metal Casting |
0,65 | 28/07/2013 alle 01:33:20 |
Have humans complete a Metal Casting Project. |
|
|
Classical Era |
0,76 | 28/07/2013 alle 01:25:46 |
Finish an Era with 450 Prosperity. |
|
|
Desert Tribe |
0,68 | 28/07/2013 alle 01:25:45 |
Finish an Era with a Desert Village which has 100 Village Prosperity. |
|
|
Forest Tribe |
0,61 | 28/07/2013 alle 01:25:43 |
Finish an Era with a Forest Village which has 100 Village Prosperity. |
|
|
Genesis Era |
0,61 | 28/07/2013 alle 01:25:42 |
Finish an Era with 250 Prosperity. |
|
|
Post-Classical Era |
0,95 | 28/07/2013 alle 01:25:41 |
Finish an Era of 30 minutes with 600 Prosperity. |
|
|
Specialization |
0,68 | 28/07/2013 alle 01:25:39 |
Finish an Era with a completed upgraded Project. |
|
|
Feudalism |
0,92 | 28/07/2013 alle 01:07:47 |
Have humans complete a Mill Project. |
|
|
Commerce |
0,68 | 28/07/2013 alle 00:47:34 |
Have humans complete a Trader Project. |
|
|
A New Threat |
0,44 | 28/07/2013 alle 00:26:07 |
Finish the third Era. |
|
|
Swamp Tribe |
0,60 | 28/07/2013 alle 00:26:06 |
Finish an Era with a Swamp Village which has 100 Village Prosperity. |
|
|
Writing |
0,39 | 28/07/2013 alle 00:09:55 |
Have humans complete a School Project. |
|
|
A New Beginning |
0,30 | 28/07/2013 alle 00:01:54 |
Finish the second Era. |
|
|
Paganism |
0,30 | 28/07/2013 alle 00:01:07 |
Have humans complete a Shrine Project. |
|
|
Farming |
0,27 | 27/07/2013 alle 23:49:48 |
Have humans complete a Granary Project. |
|
|
The First Era |
0,22 | 27/07/2013 alle 23:41:24 |
Finish the first Era. |
Gioco |
Achievement |
Punti |
|
|
Fascism |
1,45 |
Have humans complete a Barracks Project. |
|
|
Legendary Warriors |
1,42 |
Finish an Era with a Village which has at least 6 War Markers. |
|
|
Advanced World |
1,69 |
Finish an Era with at least 1000 Tech being Used by Villages. |
|
|
Modern Agriculture |
1,92 |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. |
|
|
Violent Victory |
1,61 |
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. |
|
|
Noble |
1,97 |
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. |
|
|
Royalty |
2,00 |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. |
|
|
Industrial Revolution |
1,95 |
Finish an Era with a total of 2000 Tech in Use. |
|
|
Canyon City |
1,85 |
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. |
|
|
Nuclear Energy |
1,87 |
Finish an Era with a Village with 1000 Tech in Use. |
|
|
Utopia |
1,99 |
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. |
|
|
Mass Production |
2,04 |
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. |
|
|
Modern Physics |
2,01 |
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. |
|
|
Lords of the Sea |
2,05 |
Have humans complete an Island Town Project. |
|
|
Pinnacle of Culture |
2,09 |
Have humans complete an Opera Project. |
|
|
Universal Healthcare |
2,05 |
Have humans complete a Hospital Project. |
|
|
Machinery |
2,06 |
Have humans complete a Factory Project. |
|
|
Scientific Method |
1,95 |
Have humans complete a Laboratory Project. |
|
|
Long Live the King! |
2,05 |
Have humans complete a Castle Project. |
|
|
Genesis Titan |
2,22 |
Complete all orginal developments and projects. |
|
|
Ancient Civilization |
1,99 |
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. |
|
|
Diverse Town |
2,00 |
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. |
|
|
Après-Ski |
1,76 |
Have humans complete a Tavern Project. |
|
|
1-Hour Challenge: Bronze |
2,03 |
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode. |
|
|
1-Hour Challenge: Silver |
2,13 |
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode. |
|
|
1-Hour Challenge: Gold |
2,17 |
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode. |
|
|
Forest Challenge: Bronze |
2,07 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
|
|
Forest Challenge: Silver |
2,15 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
|
|
Forest Challenge: Gold |
2,18 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
|
|
Desert Challenge: Bronze |
2,11 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
|
|
Desert Challenge: Silver |
2,17 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
|
|
Desert Challenge: Gold |
2,19 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
|
|
Swamp Challenge: Bronze |
2,13 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
|
|
Swamp Challenge: Silver |
2,18 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
|
|
Swamp Challenge: Gold |
2,20 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |