Игра |
Достижение |
Очки |
Открыто |
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Genesis Titan |
2,22 | 25.10.2014 11:40:58 |
Complete all orginal developments and projects. |
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Long Live the King! |
2,05 | 25.10.2014 11:40:58 |
Have humans complete a Castle Project. |
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Pinnacle of Culture |
2,09 | 25.10.2014 11:14:54 |
Have humans complete an Opera Project. |
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Swamp Challenge: Gold |
2,20 | 24.10.2014 21:58:02 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
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Swamp Challenge: Bronze |
2,13 | 24.10.2014 21:41:23 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
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Swamp Challenge: Silver |
2,18 | 24.10.2014 21:41:22 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
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Desert Challenge: Gold |
2,19 | 23.10.2014 21:25:26 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
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Desert Challenge: Bronze |
2,11 | 21.10.2014 13:50:22 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
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Desert Challenge: Silver |
2,17 | 21.10.2014 13:50:20 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
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Forest Challenge: Bronze |
2,07 | 18.10.2014 17:44:42 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
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Forest Challenge: Gold |
2,18 | 18.10.2014 17:44:41 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
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Forest Challenge: Silver |
2,15 | 18.10.2014 17:44:40 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
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1-Hour Challenge: Gold |
2,17 | 14.10.2014 15:53:25 |
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode. |
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1-Hour Challenge: Bronze |
2,03 | 10.10.2014 21:41:31 |
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode. |
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1-Hour Challenge: Silver |
2,13 | 10.10.2014 21:41:30 |
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode. |
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Universal Healthcare |
2,05 | 27.10.2013 01:15:50 |
Have humans complete a Hospital Project. |
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Treasury |
1,90 | 12.10.2013 22:50:04 |
Finish an Era with a Village with 1000 Wealth in Use. |
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Market Revolution |
2,03 | 12.10.2013 22:16:12 |
Have humans complete a Multinational Project. |
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Royalty |
2,00 | 11.10.2013 17:26:13 |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. |
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Ancient Civilization |
1,99 | 11.10.2013 17:22:36 |
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. |
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Fascism |
1,45 | 11.10.2013 17:02:01 |
Have humans complete a Barracks Project. |
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Industrial Revolution |
1,95 | 11.10.2013 14:16:34 |
Finish an Era with a total of 2000 Tech in Use. |
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Mass Production |
2,04 | 11.10.2013 14:16:33 |
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. |
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Modern Physics |
2,01 | 11.10.2013 14:16:31 |
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. |
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Noble |
1,97 | 11.10.2013 14:16:30 |
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. |
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Nuclear Energy |
1,87 | 11.10.2013 14:16:29 |
Finish an Era with a Village with 1000 Tech in Use. |
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Utopia |
1,99 | 11.10.2013 14:16:27 |
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. |
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Machinery |
2,06 | 11.10.2013 14:15:54 |
Have humans complete a Factory Project. |
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Scientific Method |
1,95 | 11.10.2013 13:45:23 |
Have humans complete a Laboratory Project. |
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Diverse Town |
2,00 | 25.09.2013 23:15:33 |
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. |
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First World |
1,94 | 25.09.2013 21:23:47 |
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. |
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Modern Agriculture |
1,92 | 25.09.2013 21:23:46 |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. |
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Peaceful |
1,91 | 25.09.2013 21:23:45 |
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. |
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Lords of the Sea |
2,05 | 25.09.2013 21:04:51 |
Have humans complete an Island Town Project. |
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Mining Community |
1,51 | 25.09.2013 14:23:23 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. |
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Advanced World |
1,69 | 24.09.2013 16:04:46 |
Finish an Era with at least 1000 Tech being Used by Villages. |
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Grand Era |
1,89 | 24.09.2013 16:04:44 |
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. |
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Modern Banking |
1,93 | 24.09.2013 16:04:43 |
Finish an Era with 1000 Wealth in Use from Villages. |
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Astronomy |
1,44 | 24.09.2013 15:11:49 |
Have humans complete an Observatory Project. |
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Venture Capital |
1,41 | 24.09.2013 14:37:23 |
Have humans complete a Bank Project. |
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Après-Ski |
1,76 | 24.09.2013 14:28:03 |
Have humans complete a Tavern Project. |
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Overgrowth |
1,87 | 23.09.2013 19:57:37 |
Finish an Era with 2000 Food in Use from Villages. |
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Canyon City |
1,85 | 23.09.2013 19:57:37 |
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. |
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Overpopulation |
1,55 | 23.09.2013 19:57:37 |
Finish an Era with a Village which has 1000 Prosperity. |
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Paradise Island |
1,77 | 23.09.2013 19:57:35 |
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. |
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Prince of Orange |
1,83 | 23.09.2013 19:57:31 |
Finish an Era with a Village with 1000 Food in Use. |
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Superior Development |
1,75 | 23.09.2013 19:57:30 |
Finish the Third Era with at least 1 Upgraded Great Project. |
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Superior Vitality |
1,82 | 23.09.2013 19:57:29 |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
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Survivor |
1,51 | 23.09.2013 19:57:27 |
Finish an Era with a Village which has 500 Prosperity and 60 Danger. |
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For the Gods |
2,05 | 23.09.2013 19:43:00 |
Have humans complete a Monument Project. |
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Theology |
1,02 | 23.09.2013 17:21:36 |
Have humans complete a Temple Project. |
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Abundant World |
1,54 | 16.09.2013 00:11:08 |
Finish an Era with at least 1000 Food being used by Villages. |
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Capital |
1,38 | 16.09.2013 00:11:07 |
Finish an Era with a Village which has 650 Village Prosperity. |
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Divided Planet |
1,61 | 16.09.2013 00:11:06 |
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. |
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Golden Era |
1,47 | 16.09.2013 00:11:04 |
Finish an Era with 2000 Prosperity. |
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Great Era |
1,73 | 16.09.2013 00:11:03 |
Finish an Era with 3500 Prosperity. |
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Great Vitality |
1,49 | 16.09.2013 00:11:02 |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
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Harbor Town |
1,53 | 16.09.2013 00:11:00 |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. |
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Legendary Warriors |
1,42 | 16.09.2013 00:10:59 |
Finish an Era with a Village which has at least 6 War Markers. |
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Rich World |
1,59 | 16.09.2013 00:10:57 |
Finish an Era with at least 1000 Wealth being used by Villages. |
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Swamp City |
1,37 | 16.09.2013 00:10:56 |
Finish an Era with a Swamp Village which has 500 Village Prosperity. |
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Violent Victory |
1,61 | 16.09.2013 00:10:55 |
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. |
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World Economy |
1,58 | 16.09.2013 00:10:53 |
Finish an Era with at least 3 Completed Great Projects. |
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Entertainment |
1,46 | 15.09.2013 23:56:44 |
Have humans complete a Circus Project. |
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Alloys |
1,53 | 15.09.2013 23:35:59 |
Have humans complete a Blast Furnace Project. |
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Navigation |
1,75 | 15.09.2013 23:33:13 |
Have humans complete a Lighthouse Project. |
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Modern Medicine |
1,48 | 15.09.2013 22:38:51 |
Have humans complete an Apothecary Project. |
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Alchemy |
1,00 | 15.09.2013 22:13:24 |
Have humans complete an Alchemist Project. |
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Desert City |
1,37 | 15.09.2013 13:55:37 |
Finish an Era with a Desert Village which has 500 Village Prosperity. |
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Fantastic Era |
1,36 | 15.09.2013 13:55:36 |
Finish an Era with 1600 Prosperity. |
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Great Development |
1,24 | 15.09.2013 13:55:35 |
Finish an Era with a Completed Great Project. |
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Mountain Town |
1,60 | 15.09.2013 13:55:33 |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. |
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Famous Victor |
1,73 | 15.09.2013 13:54:30 |
Have humans complete a Historic Point Project. |
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Colonization |
1,40 | 15.09.2013 13:37:14 |
Have humans complete a Hamlet Project. |
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Construction |
1,07 | 15.09.2013 13:26:53 |
Have humans complete a Workshop Project. |
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Fantastic View |
1,79 | 15.09.2013 13:21:21 |
Have humans complete a Nature Park Project. |
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Fresh Mountain Air |
1,58 | 15.09.2013 13:02:53 |
Have humans complete a Mountain Lodge Project. |
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Booming Era |
1,23 | 14.09.2013 23:49:52 |
Finish an Era with 1200 Prosperity. |
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Desert Town |
1,17 | 14.09.2013 23:49:50 |
Finish an Era with a Desert Village which has 300 Village Prosperity. |
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Level 3 |
1,26 | 14.09.2013 23:49:49 |
Achieved Level 3. |
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Forest City |
1,33 | 14.09.2013 23:49:48 |
Finish an Era with a Forest Village which has 500 Village Prosperity. |
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Farming Community |
1,52 | 10.09.2013 15:52:40 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. |
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Hunter Community |
1,53 | 10.09.2013 15:52:38 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. |
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Theocracy |
1,12 | 09.09.2013 23:08:21 |
Have humans complete a Sacrifice Altar Project. |
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Aristocracy |
0,97 | 09.09.2013 22:52:17 |
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. |
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Chosen People |
0,94 | 09.09.2013 22:52:15 |
Finish an Era with only one Village which has 175 Prosperity. |
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Trade Route |
1,00 | 09.09.2013 22:37:30 |
Have humans complete a Market Project. |
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Shipwrighting |
1,21 | 09.09.2013 20:49:04 |
Have humans complete a Harbor Project. |
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Geology |
1,05 | 09.09.2013 20:36:54 |
Have humans complete a Geologist Project. |
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Sailing |
1,06 | 09.09.2013 20:36:19 |
Complete a Fishing Docks Project. |
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Fiscal-Military State |
1,16 | 07.09.2013 19:51:43 |
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. |
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Swamp Town |
1,18 | 07.09.2013 19:51:42 |
Finish an Era with a Swamp Village which has 300 Village Prosperity. |
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Vitality |
1,00 | 07.09.2013 19:51:41 |
Finish an Era with a village which has at least 50 of each Resource. |
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Questionable Ethics |
1,15 | 07.09.2013 19:37:23 |
Have humans complete a Mad Scientist Project. |
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Developing Era |
1,11 | 07.09.2013 13:30:54 |
Finish an Era with 800 Prosperity. |
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Forest Town |
1,14 | 07.09.2013 13:30:52 |
Finish an Era with a Forest Village which has 300 Village Prosperity. |
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Vibrant Era |
1,16 | 07.09.2013 13:30:51 |
Finish an Era with 1000 Prosperity. |
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Calendar |
0,89 | 07.09.2013 13:14:20 |
Have humans complete a Plantation Project. |
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Physics |
0,92 | 06.09.2013 22:09:29 |
Finish an Era with a Village of 150 Prosperity using Plants and Minerals. |
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Agriculture |
0,89 | 06.09.2013 15:23:00 |
Finish an Era with a Village which has 150 prosperity using only Animals and Plants. |
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Civilized |
0,92 | 05.09.2013 20:08:24 |
Finish an Era with a Village which has 250 Prosperity. |
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Level 2 |
0,90 | 05.09.2013 20:08:23 |
Achieved level 2. |
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Fishing Village |
1,02 | 05.09.2013 20:08:21 |
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. |
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Traditional Medicine |
0,68 | 05.09.2013 19:45:09 |
Have humans complete a Druid Project. |
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Metal Casting |
0,65 | 05.09.2013 19:38:05 |
Have humans complete a Metal Casting Project. |
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Classical Era |
0,76 | 05.09.2013 14:27:15 |
Finish an Era with 450 Prosperity. |
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Desert Tribe |
0,68 | 05.09.2013 14:27:13 |
Finish an Era with a Desert Village which has 100 Village Prosperity. |
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Forest Tribe |
0,61 | 05.09.2013 14:27:12 |
Finish an Era with a Forest Village which has 100 Village Prosperity. |
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Genesis Era |
0,61 | 05.09.2013 14:27:11 |
Finish an Era with 250 Prosperity. |
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Post-Classical Era |
0,95 | 05.09.2013 14:27:09 |
Finish an Era of 30 minutes with 600 Prosperity. |
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Specialization |
0,68 | 05.09.2013 14:27:08 |
Finish an Era with a completed upgraded Project. |
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Specialized Economy |
1,06 | 05.09.2013 14:27:07 |
Finish an Era with 3 completed upgraded Projects. |
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Swamp Tribe |
0,60 | 05.09.2013 14:27:05 |
Finish an Era with a Swamp Village which has 100 Village Prosperity. |
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Currency |
1,04 | 05.09.2013 14:25:51 |
Have humans complete a Customs House Project. |
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Education |
0,95 | 05.09.2013 14:21:57 |
Have humans complete a University Project. |
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Feudalism |
0,92 | 05.09.2013 14:15:54 |
Have humans complete a Mill Project. |
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Commerce |
0,68 | 05.09.2013 13:58:58 |
Have humans complete a Trader Project. |
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A New Threat |
0,44 | 05.09.2013 00:40:50 |
Finish the third Era. |
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Writing |
0,39 | 05.09.2013 00:23:21 |
Have humans complete a School Project. |
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A New Beginning |
0,30 | 05.09.2013 00:15:22 |
Finish the second Era. |
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Paganism |
0,30 | 05.09.2013 00:14:56 |
Have humans complete a Shrine Project. |
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Farming |
0,27 | 05.09.2013 00:04:12 |
Have humans complete a Granary Project. |
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The First Era |
0,22 | 04.09.2013 23:53:23 |
Finish the first Era. |