]> Achievement Stats » Profiles » se7en » Unlocking history » Reus

Unlocking history of se7en for Reus RSS feed

14.0 hours playing time on record

Filter by time period

From // ::

To // ::

Game Achievement Points Unlocked
Mass Production Mass Production 2.04 01/03/2016 20:36:50
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Noble Noble 1.97 01/03/2016 20:36:50
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Paradise Island Paradise Island 1.77 01/03/2016 20:36:50
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Violent Victory Violent Victory 1.61 01/03/2016 18:31:18
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Genesis Titan Genesis Titan 2.22 01/03/2016 18:26:48
Complete all orginal developments and projects.
Diverse Town Diverse Town 2.00 01/03/2016 18:26:48
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Questionable Ethics Questionable Ethics 1.15 01/03/2016 18:26:19
Have humans complete a Mad Scientist Project.
Theocracy Theocracy 1.12 01/03/2016 18:26:19
Have humans complete a Sacrifice Altar Project.
Pinnacle of Culture Pinnacle of Culture 2.09 01/03/2016 17:59:16
Have humans complete an Opera Project.
Canyon City Canyon City 1.85 01/03/2016 17:48:32
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Harbor Town Harbor Town 1.53 01/03/2016 17:48:32
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Shipwrighting Shipwrighting 1.21 01/03/2016 17:19:48
Have humans complete a Harbor Project.
Navigation Navigation 1.75 01/03/2016 17:16:26
Have humans complete a Lighthouse Project.
Sailing Sailing 1.06 01/03/2016 17:14:11
Complete a Fishing Docks Project.
Universal Healthcare Universal Healthcare 2.05 01/03/2016 17:13:42
Have humans complete a Hospital Project.
Fascism Fascism 1.45 01/03/2016 17:12:57
Have humans complete a Barracks Project.
Après-Ski Après-Ski 1.76 01/03/2016 17:11:35
Have humans complete a Tavern Project.
Lords of the Sea Lords of the Sea 2.05 01/02/2016 21:29:04
Have humans complete an Island Town Project.
Machinery Machinery 2.06 01/02/2016 21:27:22
Have humans complete a Factory Project.
Fresh Mountain Air Fresh Mountain Air 1.58 01/02/2016 21:27:07
Have humans complete a Mountain Lodge Project.
For the Gods For the Gods 2.05 01/02/2016 21:24:07
Have humans complete a Monument Project.
Fantastic View Fantastic View 1.79 01/02/2016 20:59:16
Have humans complete a Nature Park Project.
Famous Victor Famous Victor 1.73 01/02/2016 20:58:55
Have humans complete a Historic Point Project.
Alloys Alloys 1.53 01/02/2016 20:56:37
Have humans complete a Blast Furnace Project.
Desert Challenge: Gold Desert Challenge: Gold 2.19 01/02/2016 20:35:18
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold Forest Challenge: Gold 2.19 01/02/2016 20:35:18
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver Desert Challenge: Silver 2.17 01/02/2016 20:35:18
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Gold 1-Hour Challenge: Gold 2.17 01/02/2016 20:35:18
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver Forest Challenge: Silver 2.15 01/02/2016 20:35:18
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver 1-Hour Challenge: Silver 2.13 01/02/2016 20:35:18
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Bronze Desert Challenge: Bronze 2.11 01/02/2016 20:35:18
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze 2.03 01/02/2016 20:35:18
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
Modern Physics Modern Physics 2.01 01/02/2016 20:35:18
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
First World First World 1.94 01/02/2016 20:35:18
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Modern Banking Modern Banking 1.93 01/02/2016 20:35:18
Finish an Era with 1000 Wealth in Use from Villages.
Peaceful Peaceful 1.91 01/02/2016 20:35:18
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Swamp Challenge: Gold Swamp Challenge: Gold 2.20 01/02/2016 20:35:17
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver Swamp Challenge: Silver 2.18 01/02/2016 20:35:17
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Royalty Royalty 2.00 01/02/2016 20:35:17
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Utopia Utopia 1.99 01/02/2016 20:35:17
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Treasury Treasury 1.90 01/02/2016 20:35:17
Finish an Era with a Village with 1000 Wealth in Use.
Long Live the King! Long Live the King! 2.05 01/02/2016 20:34:22
Have humans complete a Castle Project.
Market Revolution Market Revolution 2.03 01/02/2016 20:20:35
Have humans complete a Multinational Project.
Venture Capital Venture Capital 1.41 01/02/2016 20:19:43
Have humans complete a Bank Project.
Trade Route Trade Route 1.00 01/02/2016 20:19:23
Have humans complete a Market Project.
Hunter Community Hunter Community 1.53 07/22/2013 01:09:00
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Entertainment Entertainment 1.46 07/22/2013 01:08:16
Have humans complete a Circus Project.
Theology Theology 1.02 07/22/2013 00:47:07
Have humans complete a Temple Project.
Advanced World Advanced World 1.69 07/22/2013 00:26:29
Finish an Era with at least 1000 Tech being Used by Villages.
Divided Planet Divided Planet 1.61 07/22/2013 00:26:28
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Grand Era Grand Era 1.89 07/22/2013 00:26:26
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Great Era Great Era 1.73 07/22/2013 00:26:25
Finish an Era with 3500 Prosperity.
Industrial Revolution Industrial Revolution 1.95 07/22/2013 00:26:24
Finish an Era with a total of 2000 Tech in Use.
Legendary Warriors Legendary Warriors 1.42 07/22/2013 00:26:22
Finish an Era with a Village which has at least 6 War Markers.
Modern Agriculture Modern Agriculture 1.92 07/22/2013 00:26:21
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Nuclear Energy Nuclear Energy 1.88 07/22/2013 00:26:20
Finish an Era with a Village with 1000 Tech in Use.
Overgrowth Overgrowth 1.87 07/22/2013 00:26:18
Finish an Era with 2000 Food in Use from Villages.
Overpopulation Overpopulation 1.55 07/22/2013 00:26:17
Finish an Era with a Village which has 1000 Prosperity.
Prince of Orange Prince of Orange 1.83 07/22/2013 00:26:15
Finish an Era with a Village with 1000 Food in Use.
Rich World Rich World 1.59 07/22/2013 00:26:14
Finish an Era with at least 1000 Wealth being used by Villages.
Superior Development Superior Development 1.75 07/22/2013 00:26:13
Finish the Third Era with at least 1 Upgraded Great Project.
Superior Vitality Superior Vitality 1.82 07/22/2013 00:26:11
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
World Economy World Economy 1.58 07/22/2013 00:26:10
Finish an Era with at least 3 Completed Great Projects.
Scientific Method Scientific Method 1.95 07/21/2013 23:52:50
Have humans complete a Laboratory Project.
Feudalism Feudalism 0.92 07/21/2013 22:49:21
Have humans complete a Mill Project.
Astronomy Astronomy 1.44 07/21/2013 22:43:24
Have humans complete an Observatory Project.
Alchemy Alchemy 1.00 07/21/2013 22:36:26
Have humans complete an Alchemist Project.
Chosen People Chosen People 0.94 07/21/2013 22:19:16
Finish an Era with only one Village which has 175 Prosperity.
Farming Community Farming Community 1.52 07/21/2013 22:19:13
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Ancient Civilization Ancient Civilization 1.99 07/21/2013 21:34:17
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Mining Community Mining Community 1.51 07/21/2013 21:34:15
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Mountain Town Mountain Town 1.60 07/21/2013 21:34:14
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Currency Currency 1.04 07/21/2013 21:14:08
Have humans complete a Customs House Project.
Abundant World Abundant World 1.54 07/21/2013 21:02:06
Finish an Era with at least 1000 Food being used by Villages.
Agriculture Agriculture 0.89 07/21/2013 21:02:05
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Booming Era Booming Era 1.23 07/21/2013 21:02:03
Finish an Era with 1200 Prosperity.
Capital Capital 1.38 07/21/2013 21:02:02
Finish an Era with a Village which has 650 Village Prosperity.
Desert City Desert City 1.36 07/21/2013 21:02:01
Finish an Era with a Desert Village which has 500 Village Prosperity.
Desert Town Desert Town 1.17 07/21/2013 21:01:59
Finish an Era with a Desert Village which has 300 Village Prosperity.
Developing Era Developing Era 1.11 07/21/2013 21:01:58
Finish an Era with 800 Prosperity.
Fantastic Era Fantastic Era 1.36 07/21/2013 21:01:57
Finish an Era with 1600 Prosperity.
Fiscal-Military State Fiscal-Military State 1.16 07/21/2013 21:01:55
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Fishing Village Fishing Village 1.02 07/21/2013 21:01:54
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Level 3 Level 3 1.26 07/21/2013 21:01:53
Achieved Level 3.
Forest Challenge: Bronze Forest Challenge: Bronze 2.08 07/21/2013 21:01:51
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest City Forest City 1.33 07/21/2013 21:01:50
Finish an Era with a Forest Village which has 500 Village Prosperity.
Forest Town Forest Town 1.14 07/21/2013 21:01:49
Finish an Era with a Forest Village which has 300 Village Prosperity.
Golden Era Golden Era 1.46 07/21/2013 21:01:47
Finish an Era with 2000 Prosperity.
Great Development Great Development 1.24 07/21/2013 21:01:46
Finish an Era with a Completed Great Project.
Great Vitality Great Vitality 1.49 07/21/2013 21:01:45
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Specialized Economy Specialized Economy 1.06 07/21/2013 21:01:44
Finish an Era with 3 completed upgraded Projects.
Survivor Survivor 1.51 07/21/2013 21:01:42
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Swamp Challenge: Bronze Swamp Challenge: Bronze 2.13 07/21/2013 21:01:41
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Swamp City Swamp City 1.37 07/21/2013 21:01:40
Finish an Era with a Swamp Village which has 500 Village Prosperity.
Swamp Town Swamp Town 1.18 07/21/2013 21:01:38
Finish an Era with a Swamp Village which has 300 Village Prosperity.
Vibrant Era Vibrant Era 1.16 07/21/2013 21:01:37
Finish an Era with 1000 Prosperity.
Modern Medicine Modern Medicine 1.48 07/21/2013 20:29:50
Have humans complete an Apothecary Project.
Colonization Colonization 1.40 07/21/2013 20:24:38
Have humans complete a Hamlet Project.
Construction Construction 1.07 07/21/2013 20:21:08
Have humans complete a Workshop Project.
Education Education 0.95 07/21/2013 20:17:31
Have humans complete a University Project.
Aristocracy Aristocracy 0.97 07/21/2013 19:17:21
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Civilized Civilized 0.92 07/21/2013 19:17:19
Finish an Era with a Village which has 250 Prosperity.
Level 2 Level 2 0.90 07/21/2013 19:17:18
Achieved level 2.
Physics Physics 0.92 07/21/2013 19:17:17
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Vitality Vitality 1.00 07/21/2013 19:17:16
Finish an Era with a village which has at least 50 of each Resource.
Classical Era Classical Era 0.76 07/21/2013 18:40:21
Finish an Era with 450 Prosperity.
Post-Classical Era Post-Classical Era 0.95 07/21/2013 18:40:20
Finish an Era of 30 minutes with 600 Prosperity.
Specialization Specialization 0.68 07/21/2013 18:40:17
Finish an Era with a completed upgraded Project.
Geology Geology 1.05 07/21/2013 18:39:01
Have humans complete a Geologist Project.
Calendar Calendar 0.89 07/21/2013 18:36:27
Have humans complete a Plantation Project.
Commerce Commerce 0.68 07/21/2013 17:41:27
Have humans complete a Trader Project.
Desert Tribe Desert Tribe 0.68 07/21/2013 17:29:10
Finish an Era with a Desert Village which has 100 Village Prosperity.
Forest Tribe Forest Tribe 0.61 07/21/2013 17:29:09
Finish an Era with a Forest Village which has 100 Village Prosperity.
Genesis Era Genesis Era 0.61 07/21/2013 17:29:07
Finish an Era with 250 Prosperity.
Swamp Tribe Swamp Tribe 0.60 07/21/2013 17:29:06
Finish an Era with a Swamp Village which has 100 Village Prosperity.
Metal Casting Metal Casting 0.65 07/21/2013 17:09:25
Have humans complete a Metal Casting Project.
Traditional Medicine Traditional Medicine 0.68 07/21/2013 17:02:38
Have humans complete a Druid Project.
A New Threat A New Threat 0.44 07/21/2013 16:54:16
Finish the third Era.
Writing Writing 0.39 07/21/2013 16:43:45
Have humans complete a School Project.
A New Beginning A New Beginning 0.30 07/21/2013 16:37:18
Finish the second Era.
Paganism Paganism 0.30 07/21/2013 16:36:34
Have humans complete a Shrine Project.
Farming Farming 0.27 07/21/2013 16:26:08
Have humans complete a Granary Project.
The First Era The First Era 0.22 07/21/2013 16:16:21
Finish the first Era.

Locked achievements

Game Achievement Points
No achievements available

Achievement Stats 1.23-dev
Executed 4 queries
1143.43 KiB memory usage
20 crawler available

Legal notice Privacy
Privacy Policy
Powered by Steam