Spiel |
Errungenschaft |
Punkte |
Freigeschaltet |
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|
First World |
1,94 | 08.05.2017 03:18:24 |
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. |
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|
Industrial Revolution |
1,95 | 08.05.2017 03:18:23 |
Finish an Era with a total of 2000 Tech in Use. |
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|
Overgrowth |
1,87 | 08.05.2017 03:18:22 |
Finish an Era with 2000 Food in Use from Villages. |
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Paradise Island |
1,77 | 08.05.2017 03:18:20 |
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. |
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|
Peaceful |
1,91 | 08.05.2017 03:18:19 |
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. |
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Prince of Orange |
1,83 | 08.05.2017 03:18:18 |
Finish an Era with a Village with 1000 Food in Use. |
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Royalty |
2,00 | 08.05.2017 03:18:16 |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. |
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Utopia |
1,99 | 08.05.2017 03:18:15 |
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. |
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Scientific Method |
1,95 | 08.05.2017 02:56:52 |
Have humans complete a Laboratory Project. |
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Market Revolution |
2,03 | 08.05.2017 02:44:39 |
Have humans complete a Multinational Project. |
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Lords of the Sea |
2,05 | 08.05.2017 02:36:41 |
Have humans complete an Island Town Project. |
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Pinnacle of Culture |
2,09 | 08.05.2017 02:32:37 |
Have humans complete an Opera Project. |
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Après-Ski |
1,76 | 30.04.2017 20:02:07 |
Have humans complete a Tavern Project. |
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Fresh Mountain Air |
1,58 | 30.04.2017 19:53:11 |
Have humans complete a Mountain Lodge Project. |
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Ancient Civilization |
1,99 | 07.08.2013 01:05:27 |
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. |
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Superior Development |
1,75 | 05.08.2013 07:21:50 |
Finish the Third Era with at least 1 Upgraded Great Project. |
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Superior Vitality |
1,82 | 05.08.2013 07:21:49 |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
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Machinery |
2,06 | 05.08.2013 07:06:48 |
Have humans complete a Factory Project. |
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Canyon City |
1,85 | 04.08.2013 00:02:29 |
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. |
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|
Grand Era |
1,89 | 04.08.2013 00:02:28 |
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. |
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Modern Agriculture |
1,92 | 04.08.2013 00:02:26 |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. |
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|
Modern Banking |
1,93 | 04.08.2013 00:02:25 |
Finish an Era with 1000 Wealth in Use from Villages. |
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Mountain Town |
1,60 | 04.08.2013 00:02:23 |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. |
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Nuclear Energy |
1,87 | 04.08.2013 00:02:22 |
Finish an Era with a Village with 1000 Tech in Use. |
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Overpopulation |
1,55 | 04.08.2013 00:02:21 |
Finish an Era with a Village which has 1000 Prosperity. |
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Treasury |
1,90 | 04.08.2013 00:02:19 |
Finish an Era with a Village with 1000 Wealth in Use. |
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Violent Victory |
1,61 | 04.08.2013 00:02:18 |
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. |
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Modern Medicine |
1,48 | 03.08.2013 07:22:39 |
Have humans complete an Apothecary Project. |
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Great Vitality |
1,49 | 02.08.2013 04:55:00 |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
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1-Hour Challenge: Bronze |
2,03 | 01.08.2013 23:18:55 |
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode. |
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Advanced World |
1,69 | 01.08.2013 23:18:54 |
Finish an Era with at least 1000 Tech being Used by Villages. |
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Divided Planet |
1,61 | 01.08.2013 23:18:53 |
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. |
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Great Era |
1,73 | 01.08.2013 23:18:51 |
Finish an Era with 3500 Prosperity. |
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Rich World |
1,59 | 01.08.2013 23:18:50 |
Finish an Era with at least 1000 Wealth being used by Villages. |
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Venture Capital |
1,41 | 01.08.2013 22:43:53 |
Have humans complete a Bank Project. |
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Farming Community |
1,52 | 30.07.2013 20:41:30 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. |
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Mining Community |
1,51 | 30.07.2013 20:41:29 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. |
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Abundant World |
1,54 | 28.07.2013 00:26:07 |
Finish an Era with at least 1000 Food being used by Villages. |
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Desert City |
1,37 | 28.07.2013 00:26:06 |
Finish an Era with a Desert Village which has 500 Village Prosperity. |
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Legendary Warriors |
1,42 | 28.07.2013 00:26:04 |
Finish an Era with a Village which has at least 6 War Markers. |
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Survivor |
1,51 | 28.07.2013 00:26:03 |
Finish an Era with a Village which has 500 Prosperity and 60 Danger. |
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Entertainment |
1,46 | 27.07.2013 23:43:45 |
Have humans complete a Circus Project. |
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|
Chosen People |
0,94 | 26.07.2013 19:33:19 |
Finish an Era with only one Village which has 175 Prosperity. |
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Currency |
1,04 | 26.07.2013 19:14:38 |
Have humans complete a Customs House Project. |
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Aristocracy |
0,97 | 26.07.2013 04:56:03 |
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. |
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Booming Era |
1,23 | 26.07.2013 04:56:02 |
Finish an Era with 1200 Prosperity. |
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Capital |
1,38 | 26.07.2013 04:56:00 |
Finish an Era with a Village which has 650 Village Prosperity. |
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Desert Town |
1,17 | 26.07.2013 04:55:59 |
Finish an Era with a Desert Village which has 300 Village Prosperity. |
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|
Fantastic Era |
1,36 | 26.07.2013 04:55:58 |
Finish an Era with 1600 Prosperity. |
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Fiscal-Military State |
1,16 | 26.07.2013 04:55:56 |
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. |
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Forest City |
1,33 | 26.07.2013 04:55:55 |
Finish an Era with a Forest Village which has 500 Village Prosperity. |
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|
Level 3 |
1,26 | 26.07.2013 04:55:54 |
Achieved Level 3. |
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|
Golden Era |
1,47 | 26.07.2013 04:55:53 |
Finish an Era with 2000 Prosperity. |
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Great Development |
1,24 | 26.07.2013 04:55:51 |
Finish an Era with a Completed Great Project. |
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Harbor Town |
1,53 | 26.07.2013 04:55:50 |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. |
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Hunter Community |
1,53 | 26.07.2013 04:55:48 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. |
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Swamp City |
1,37 | 26.07.2013 04:55:47 |
Finish an Era with a Swamp Village which has 500 Village Prosperity. |
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Swamp Town |
1,18 | 26.07.2013 04:55:46 |
Finish an Era with a Swamp Village which has 300 Village Prosperity. |
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World Economy |
1,58 | 26.07.2013 04:55:44 |
Finish an Era with at least 3 Completed Great Projects. |
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|
Navigation |
1,75 | 26.07.2013 04:51:29 |
Have humans complete a Lighthouse Project. |
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Astronomy |
1,44 | 26.07.2013 04:33:09 |
Have humans complete an Observatory Project. |
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Colonization |
1,40 | 26.07.2013 04:13:46 |
Have humans complete a Hamlet Project. |
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Alloys |
1,53 | 26.07.2013 04:10:08 |
Have humans complete a Blast Furnace Project. |
|
|
Fascism |
1,45 | 25.07.2013 19:17:51 |
Have humans complete a Barracks Project. |
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|
Geology |
1,05 | 25.07.2013 19:03:17 |
Have humans complete a Geologist Project. |
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Civilized |
0,92 | 25.07.2013 15:10:33 |
Finish an Era with a Village which has 250 Prosperity. |
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|
Developing Era |
1,11 | 25.07.2013 15:10:32 |
Finish an Era with 800 Prosperity. |
|
|
Forest Town |
1,14 | 25.07.2013 15:10:31 |
Finish an Era with a Forest Village which has 300 Village Prosperity. |
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|
Vibrant Era |
1,16 | 25.07.2013 15:10:30 |
Finish an Era with 1000 Prosperity. |
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|
Vitality |
1,00 | 25.07.2013 15:10:27 |
Finish an Era with a village which has at least 50 of each Resource. |
|
|
Trade Route |
1,00 | 25.07.2013 15:09:25 |
Have humans complete a Market Project. |
|
|
Questionable Ethics |
1,15 | 25.07.2013 14:58:59 |
Have humans complete a Mad Scientist Project. |
|
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Commerce |
0,68 | 25.07.2013 14:39:39 |
Have humans complete a Trader Project. |
|
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Agriculture |
0,89 | 25.07.2013 04:48:01 |
Finish an Era with a Village which has 150 prosperity using only Animals and Plants. |
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Physics |
0,92 | 25.07.2013 04:48:00 |
Finish an Era with a Village of 150 Prosperity using Plants and Minerals. |
|
|
Level 2 |
0,90 | 25.07.2013 04:47:59 |
Achieved level 2. |
|
|
Specialized Economy |
1,06 | 25.07.2013 04:47:57 |
Finish an Era with 3 completed upgraded Projects. |
|
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Theology |
1,02 | 25.07.2013 04:42:04 |
Have humans complete a Temple Project. |
|
|
Alchemy |
1,00 | 25.07.2013 04:38:21 |
Have humans complete an Alchemist Project. |
|
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Theocracy |
1,12 | 22.07.2013 21:26:56 |
Have humans complete a Sacrifice Altar Project. |
|
|
Construction |
1,07 | 22.07.2013 13:48:42 |
Have humans complete a Workshop Project. |
|
|
Calendar |
0,89 | 22.07.2013 13:42:11 |
Have humans complete a Plantation Project. |
|
|
Desert Tribe |
0,68 | 19.07.2013 04:54:04 |
Finish an Era with a Desert Village which has 100 Village Prosperity. |
|
|
Fishing Village |
1,02 | 19.07.2013 04:54:03 |
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. |
|
|
Post-Classical Era |
0,95 | 19.07.2013 04:54:01 |
Finish an Era of 30 minutes with 600 Prosperity. |
|
|
Traditional Medicine |
0,68 | 19.07.2013 04:52:04 |
Have humans complete a Druid Project. |
|
|
Shipwrighting |
1,21 | 19.07.2013 04:48:33 |
Have humans complete a Harbor Project. |
|
|
Education |
0,95 | 19.07.2013 04:40:43 |
Have humans complete a University Project. |
|
|
Sailing |
1,06 | 19.07.2013 04:29:13 |
Complete a Fishing Docks Project. |
|
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Metal Casting |
0,65 | 19.07.2013 04:27:07 |
Have humans complete a Metal Casting Project. |
|
|
Classical Era |
0,76 | 18.07.2013 14:12:41 |
Finish an Era with 450 Prosperity. |
|
|
Forest Tribe |
0,61 | 18.07.2013 14:12:40 |
Finish an Era with a Forest Village which has 100 Village Prosperity. |
|
|
Genesis Era |
0,61 | 18.07.2013 14:12:38 |
Finish an Era with 250 Prosperity. |
|
|
Specialization |
0,68 | 18.07.2013 14:12:37 |
Finish an Era with a completed upgraded Project. |
|
|
Swamp Tribe |
0,60 | 18.07.2013 14:12:35 |
Finish an Era with a Swamp Village which has 100 Village Prosperity. |
|
|
Feudalism |
0,92 | 18.07.2013 14:08:23 |
Have humans complete a Mill Project. |
|
|
A New Threat |
0,44 | 16.07.2013 14:13:13 |
Finish the third Era. |
|
|
Writing |
0,39 | 16.07.2013 14:01:08 |
Have humans complete a School Project. |
|
|
A New Beginning |
0,30 | 16.07.2013 13:54:29 |
Finish the second Era. |
|
|
Paganism |
0,30 | 16.07.2013 13:53:58 |
Have humans complete a Shrine Project. |
|
|
Farming |
0,27 | 16.07.2013 13:47:54 |
Have humans complete a Granary Project. |
|
|
The First Era |
0,22 | 16.07.2013 13:39:41 |
Finish the first Era. |
Spiel |
Errungenschaft |
Punkte |
|
|
Noble |
1,97 |
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. |
|
|
Mass Production |
2,04 |
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. |
|
|
Modern Physics |
2,01 |
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. |
|
|
Universal Healthcare |
2,05 |
Have humans complete a Hospital Project. |
|
|
Long Live the King! |
2,05 |
Have humans complete a Castle Project. |
|
|
Genesis Titan |
2,22 |
Complete all orginal developments and projects. |
|
|
Diverse Town |
2,00 |
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. |
|
|
Fantastic View |
1,79 |
Have humans complete a Nature Park Project. |
|
|
Famous Victor |
1,73 |
Have humans complete a Historic Point Project. |
|
|
For the Gods |
2,05 |
Have humans complete a Monument Project. |
|
|
1-Hour Challenge: Silver |
2,13 |
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode. |
|
|
1-Hour Challenge: Gold |
2,17 |
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode. |
|
|
Forest Challenge: Bronze |
2,07 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
|
|
Forest Challenge: Silver |
2,15 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
|
|
Forest Challenge: Gold |
2,18 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
|
|
Desert Challenge: Bronze |
2,11 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
|
|
Desert Challenge: Silver |
2,17 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
|
|
Desert Challenge: Gold |
2,19 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
|
|
Swamp Challenge: Bronze |
2,13 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
|
|
Swamp Challenge: Silver |
2,18 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
|
|
Swamp Challenge: Gold |
2,20 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |