Game |
Achievement |
Points |
Unlocked |
|
|
For the Gods |
2.05 | 08/21/2013 22:32:52 |
Have humans complete a Monument Project. |
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Swamp Challenge: Bronze |
2.13 | 08/19/2013 22:52:48 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
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Swamp Challenge: Gold |
2.20 | 08/19/2013 22:52:46 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
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Swamp Challenge: Silver |
2.18 | 08/19/2013 22:52:45 |
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
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Desert Challenge: Bronze |
2.11 | 08/18/2013 15:44:43 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
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Desert Challenge: Gold |
2.19 | 08/18/2013 15:44:42 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
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Desert Challenge: Silver |
2.17 | 08/18/2013 15:44:40 |
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
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1-Hour Challenge: Bronze |
2.03 | 08/17/2013 21:32:02 |
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode. |
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1-Hour Challenge: Gold |
2.17 | 08/17/2013 21:32:01 |
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode. |
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1-Hour Challenge: Silver |
2.13 | 08/17/2013 21:31:59 |
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode. |
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Forest Challenge: Bronze |
2.08 | 08/17/2013 21:31:58 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
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Forest Challenge: Gold |
2.19 | 08/17/2013 21:31:57 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
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Forest Challenge: Silver |
2.15 | 08/17/2013 21:31:55 |
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
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Genesis Titan |
2.22 | 08/16/2013 22:33:08 |
Complete all orginal developments and projects. |
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Violent Victory |
1.61 | 08/16/2013 22:33:08 |
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. |
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Pinnacle of Culture |
2.09 | 08/16/2013 15:32:42 |
Have humans complete an Opera Project. |
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Scientific Method |
1.95 | 08/16/2013 15:22:39 |
Have humans complete a Laboratory Project. |
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Modern Physics |
2.01 | 08/15/2013 17:49:44 |
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. |
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Nuclear Energy |
1.88 | 08/15/2013 17:49:43 |
Finish an Era with a Village with 1000 Tech in Use. |
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Machinery |
2.06 | 08/15/2013 17:29:40 |
Have humans complete a Factory Project. |
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Diverse Town |
2.00 | 08/14/2013 10:57:54 |
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. |
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Paradise Island |
1.77 | 08/12/2013 11:49:16 |
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. |
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Royalty |
2.00 | 08/12/2013 11:49:15 |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. |
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Lords of the Sea |
2.05 | 08/12/2013 10:46:29 |
Have humans complete an Island Town Project. |
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Mass Production |
2.04 | 08/11/2013 16:18:31 |
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. |
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First World |
1.94 | 08/06/2013 10:38:51 |
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. |
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Industrial Revolution |
1.95 | 08/06/2013 10:38:50 |
Finish an Era with a total of 2000 Tech in Use. |
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Modern Agriculture |
1.92 | 08/06/2013 10:38:48 |
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. |
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Noble |
1.97 | 08/06/2013 10:38:47 |
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. |
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Overgrowth |
1.87 | 08/06/2013 10:38:46 |
Finish an Era with 2000 Food in Use from Villages. |
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Prince of Orange |
1.83 | 08/06/2013 10:38:44 |
Finish an Era with a Village with 1000 Food in Use. |
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Utopia |
1.99 | 08/06/2013 10:38:43 |
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. |
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Long Live the King! |
2.05 | 08/05/2013 23:58:35 |
Have humans complete a Castle Project. |
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Ancient Civilization |
1.99 | 08/04/2013 19:42:12 |
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. |
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Grand Era |
1.89 | 08/04/2013 17:43:44 |
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. |
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Modern Banking |
1.93 | 08/04/2013 17:43:42 |
Finish an Era with 1000 Wealth in Use from Villages. |
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Superior Vitality |
1.82 | 08/04/2013 17:43:41 |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
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Market Revolution |
2.03 | 08/04/2013 17:34:09 |
Have humans complete a Multinational Project. |
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Canyon City |
1.85 | 08/04/2013 11:46:53 |
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. |
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Overpopulation |
1.55 | 08/04/2013 11:46:52 |
Finish an Era with a Village which has 1000 Prosperity. |
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Peaceful |
1.91 | 08/04/2013 11:46:50 |
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. |
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Superior Development |
1.75 | 08/04/2013 11:46:49 |
Finish the Third Era with at least 1 Upgraded Great Project. |
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Treasury |
1.90 | 08/04/2013 11:46:48 |
Finish an Era with a Village with 1000 Wealth in Use. |
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Universal Healthcare |
2.05 | 08/04/2013 11:41:00 |
Have humans complete a Hospital Project. |
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Après-Ski |
1.76 | 08/03/2013 20:17:42 |
Have humans complete a Tavern Project. |
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Great Vitality |
1.49 | 07/31/2013 13:56:10 |
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
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Famous Victor |
1.73 | 07/31/2013 13:18:12 |
Have humans complete a Historic Point Project. |
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Astronomy |
1.44 | 07/31/2013 13:00:56 |
Have humans complete an Observatory Project. |
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Fantastic View |
1.79 | 07/31/2013 10:31:54 |
Have humans complete a Nature Park Project. |
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Fresh Mountain Air |
1.58 | 07/28/2013 20:19:44 |
Have humans complete a Mountain Lodge Project. |
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Advanced World |
1.69 | 07/28/2013 17:58:33 |
Finish an Era with at least 1000 Tech being Used by Villages. |
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Great Era |
1.73 | 07/28/2013 17:58:32 |
Finish an Era with 3500 Prosperity. |
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Rich World |
1.59 | 07/28/2013 17:58:31 |
Finish an Era with at least 1000 Wealth being used by Villages. |
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World Economy |
1.58 | 07/28/2013 17:58:29 |
Finish an Era with at least 3 Completed Great Projects. |
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Colonization |
1.40 | 07/28/2013 17:36:51 |
Have humans complete a Hamlet Project. |
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Alloys |
1.53 | 07/26/2013 22:33:22 |
Have humans complete a Blast Furnace Project. |
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Divided Planet |
1.61 | 07/23/2013 19:00:42 |
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. |
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Mining Community |
1.51 | 07/23/2013 19:00:40 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. |
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Fascism |
1.45 | 07/23/2013 18:54:30 |
Have humans complete a Barracks Project. |
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Abundant World |
1.54 | 07/21/2013 15:29:37 |
Finish an Era with at least 1000 Food being used by Villages. |
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Capital |
1.38 | 07/21/2013 15:29:35 |
Finish an Era with a Village which has 650 Village Prosperity. |
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Desert City |
1.36 | 07/21/2013 15:29:34 |
Finish an Era with a Desert Village which has 500 Village Prosperity. |
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Fiscal-Military State |
1.16 | 07/21/2013 15:29:33 |
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. |
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Golden Era |
1.46 | 07/21/2013 15:29:31 |
Finish an Era with 2000 Prosperity. |
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Harbor Town |
1.53 | 07/21/2013 15:29:30 |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. |
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Hunter Community |
1.53 | 07/21/2013 15:29:29 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. |
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Legendary Warriors |
1.42 | 07/21/2013 15:29:27 |
Finish an Era with a Village which has at least 6 War Markers. |
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Mountain Town |
1.60 | 07/21/2013 15:29:26 |
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. |
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Survivor |
1.51 | 07/21/2013 15:29:24 |
Finish an Era with a Village which has 500 Prosperity and 60 Danger. |
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Swamp City |
1.37 | 07/21/2013 15:29:23 |
Finish an Era with a Swamp Village which has 500 Village Prosperity. |
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Navigation |
1.75 | 07/21/2013 14:30:53 |
Have humans complete a Lighthouse Project. |
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Modern Medicine |
1.48 | 07/21/2013 14:15:14 |
Have humans complete an Apothecary Project. |
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Swamp Town |
1.18 | 07/20/2013 18:35:13 |
Finish an Era with a Swamp Village which has 300 Village Prosperity. |
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Geology |
1.05 | 07/20/2013 17:45:00 |
Have humans complete a Geologist Project. |
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Farming Community |
1.52 | 07/20/2013 10:35:21 |
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. |
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Level 3 |
1.26 | 07/19/2013 14:47:42 |
Achieved Level 3. |
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Booming Era |
1.23 | 07/19/2013 14:47:41 |
Finish an Era with 1200 Prosperity. |
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Desert Town |
1.17 | 07/19/2013 14:47:39 |
Finish an Era with a Desert Village which has 300 Village Prosperity. |
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Developing Era |
1.11 | 07/19/2013 14:47:38 |
Finish an Era with 800 Prosperity. |
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Fantastic Era |
1.36 | 07/19/2013 14:47:37 |
Finish an Era with 1600 Prosperity. |
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Fishing Village |
1.02 | 07/19/2013 14:47:35 |
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. |
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Forest City |
1.33 | 07/19/2013 14:47:34 |
Finish an Era with a Forest Village which has 500 Village Prosperity. |
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Forest Town |
1.14 | 07/19/2013 14:47:33 |
Finish an Era with a Forest Village which has 300 Village Prosperity. |
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Great Development |
1.24 | 07/19/2013 14:47:31 |
Finish an Era with a Completed Great Project. |
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Specialized Economy |
1.06 | 07/19/2013 14:47:30 |
Finish an Era with 3 completed upgraded Projects. |
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Vibrant Era |
1.16 | 07/19/2013 14:47:28 |
Finish an Era with 1000 Prosperity. |
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Entertainment |
1.46 | 07/19/2013 14:41:33 |
Have humans complete a Circus Project. |
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Venture Capital |
1.41 | 07/19/2013 14:41:22 |
Have humans complete a Bank Project. |
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Shipwrighting |
1.21 | 07/19/2013 14:18:14 |
Have humans complete a Harbor Project. |
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Theology |
1.02 | 07/19/2013 13:57:48 |
Have humans complete a Temple Project. |
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Sailing |
1.06 | 07/19/2013 13:56:26 |
Complete a Fishing Docks Project. |
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Aristocracy |
0.97 | 07/19/2013 11:38:34 |
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. |
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Vitality |
1.00 | 07/19/2013 11:38:33 |
Finish an Era with a village which has at least 50 of each Resource. |
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Calendar |
0.89 | 07/19/2013 11:23:52 |
Have humans complete a Plantation Project. |
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Currency |
1.04 | 07/19/2013 11:22:46 |
Have humans complete a Customs House Project. |
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Education |
0.95 | 07/18/2013 17:15:21 |
Have humans complete a University Project. |
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Feudalism |
0.92 | 07/18/2013 16:05:04 |
Have humans complete a Mill Project. |
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Civilized |
0.92 | 07/18/2013 16:00:57 |
Finish an Era with a Village which has 250 Prosperity. |
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Post-Classical Era |
0.95 | 07/18/2013 16:00:56 |
Finish an Era of 30 minutes with 600 Prosperity. |
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Construction |
1.07 | 07/18/2013 15:56:12 |
Have humans complete a Workshop Project. |
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Metal Casting |
0.65 | 07/18/2013 15:38:00 |
Have humans complete a Metal Casting Project. |
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Theocracy |
1.12 | 07/18/2013 14:09:26 |
Have humans complete a Sacrifice Altar Project. |
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Questionable Ethics |
1.15 | 07/18/2013 14:00:28 |
Have humans complete a Mad Scientist Project. |
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Level 2 |
0.90 | 07/18/2013 12:34:48 |
Achieved level 2. |
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Agriculture |
0.89 | 07/18/2013 12:34:46 |
Finish an Era with a Village which has 150 prosperity using only Animals and Plants. |
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Chosen People |
0.94 | 07/18/2013 12:34:45 |
Finish an Era with only one Village which has 175 Prosperity. |
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Classical Era |
0.76 | 07/17/2013 20:48:46 |
Finish an Era with 450 Prosperity. |
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Desert Tribe |
0.68 | 07/17/2013 20:48:44 |
Finish an Era with a Desert Village which has 100 Village Prosperity. |
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Forest Tribe |
0.61 | 07/17/2013 20:48:43 |
Finish an Era with a Forest Village which has 100 Village Prosperity. |
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|
Genesis Era |
0.61 | 07/17/2013 20:48:42 |
Finish an Era with 250 Prosperity. |
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Physics |
0.92 | 07/17/2013 20:48:40 |
Finish an Era with a Village of 150 Prosperity using Plants and Minerals. |
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Specialization |
0.68 | 07/17/2013 20:48:39 |
Finish an Era with a completed upgraded Project. |
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Swamp Tribe |
0.60 | 07/17/2013 20:48:38 |
Finish an Era with a Swamp Village which has 100 Village Prosperity. |
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Trade Route |
1.00 | 07/17/2013 20:45:21 |
Have humans complete a Market Project. |
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Alchemy |
1.00 | 07/17/2013 20:43:31 |
Have humans complete an Alchemist Project. |
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Commerce |
0.68 | 07/17/2013 20:30:26 |
Have humans complete a Trader Project. |
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Traditional Medicine |
0.68 | 07/17/2013 20:21:30 |
Have humans complete a Druid Project. |
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A New Threat |
0.44 | 07/17/2013 20:13:58 |
Finish the third Era. |
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Paganism |
0.30 | 07/17/2013 20:12:27 |
Have humans complete a Shrine Project. |
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Writing |
0.39 | 07/17/2013 19:48:02 |
Have humans complete a School Project. |
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A New Beginning |
0.30 | 07/17/2013 19:12:04 |
Finish the second Era. |
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Farming |
0.27 | 07/17/2013 19:05:37 |
Have humans complete a Granary Project. |
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The First Era |
0.22 | 07/17/2013 18:59:02 |
Finish the first Era. |