Game |
Achievement |
Points |
|
|
Logic check... OK |
0.21 |
Pass the initial checks. |
|
|
Halls of His Temple |
0.24 |
Enter Elohim's temple. |
|
|
Into The Unknown |
0.32 |
Search for other lands. |
|
|
Make Connections |
0.33 |
Use the connectors to win a prize! |
|
|
Not a Cube |
0.35 |
...but let's be honest, it works the same. |
|
|
Sigils Are Not Enough |
0.30 |
Pick up a star. |
|
|
Extreme Persistence Detected |
0.59 |
Try, fail, try again, fail again, eventually succeed. |
|
|
Know Your Limits |
0.69 |
Accept Elohim's wisdom. |
|
|
The Land of Death |
0.40 |
Run the sand through your robot hands. |
|
|
Leave Your Mark |
0.48 |
Tell the others what you think. |
|
|
Uplifted |
0.44 |
Use the power of air to your advantage. |
|
|
The Land of Faith |
0.53 |
Enter the Land of Faith. |
|
|
Break Down Barriers |
0.54 |
That's what axes are for! |
|
|
Off The Radar |
0.47 |
A little curiosity never killed the cat. |
|
|
Sacred Grounds |
0.56 |
Find a Messenger's abode. |
|
|
Help From Above |
0.88 |
Receive guidance from Elohim's messengers. |
|
|
See Double |
0.47 |
Successfully engage in co-op mode with yourself. |
|
|
On Top of Things |
0.59 |
Stand on your own two shoulders. |
|
|
Transgression |
0.58 |
Don't just peek. Do it. |
|
|
LOL |
0.98 |
Laugh at the pointlessness of existence. |
|
|
Solipsist |
0.80 |
Get everything on your own. |
|
|
QR Reader |
0.67 |
See what the others have to say. |
|
|
Silence The Serpent |
1.14 |
Do not allow the serpent to fill you with doubt. |
|
|
Eternal Life |
0.75 |
It's not for everyone! |
|
|
Last Stable Version |
0.70 |
Restore a backup version of yourself. |
|
|
On The Edge |
0.71 |
Reach the top. |
|
|
Changed My Mind. |
1.05 |
It is never too late to accept Elohim's forgiveness. |
|
|
Free Will |
0.72 |
Bring the end of your generations. |
|
|
A Good Listener |
0.95 |
Listen to all she has to say. |
|
|
Split Personality |
1.11 |
Communicate with your double. |
|
|
Deal With The Deceiver |
1.07 |
Strike a deal. |
|
|
Hedging My Bets |
0.97 |
Do as you're told (for now). |
|
|
Press The Serpent |
0.86 |
Expose the flaws in the code. |
|
|
Take It With You |
1.09 |
Internalise the voice of doubt. |
|
|
Thorough Researcher |
1.15 |
Collect all pieces of written information. |
|
|
Blessed Messenger |
0.94 |
Solve every mystery in every land, that you might aid those who walk in your footsteps. |