Game |
Achievement |
Points |
|
|
Just Call Me Detective |
1.75 |
Discover the identity of the traitor |
|
|
It Was A Blonde |
1.64 |
Discover what is Farewell, My Lovely |
|
|
It’s Raining Men! |
1.61 |
Incapacitate all attacking F-35s |
|
|
In the Pie, Five by Five |
2.15 |
Destroy all attacking F-35s |
|
|
Lost in the Stream |
2.09 |
Address the John Wilconson conundrum |
|
|
What’s that Smell? |
1.47 |
Capture Kiril Angelov through subterfuge |
|
|
Revenge, Cold as Ice |
2.08 |
Kill the traitor |
|
|
Pray Another Day |
1.78 |
Capture the traitor |
|
|
He Chose... Poorly |
1.46 |
Never discover who the traitor is |
|
|
Now You See Me... |
2.06 |
Have the traitor take the easy way out |
|
|
Bishop 1, Mercs 0 |
1.17 |
Save the life of Gary Ma |
|
|
Who, Me? |
1.39 |
Allow proof of your origin to be discovered |
|
|
I’ll Join Your Enemies! |
2.25 |
Get released from the Consortium |
|
|
Whistle Blower Down |
2.11 |
Pawn 64 doesn’t make it |
|
|
Longer Than Others! |
1.59 |
Pawn 64 is doing A-O.K. |
|
|
Hit the Turps |
1.41 |
Save Wade from uncertain death |
|
|
Drink with the Flies |
1.71 |
Did not save Wade from uncertain death |
|
|
Fine. Screw You Guys! |
2.30 |
Have Pawn 4 end up in the Brig |
|
|
Farewell, Steve |
2.33 |
Have Steve fall from Zenlil |
|
|
Farewell, Luca |
2.36 |
Have Luca fall from Zenlil |
|
|
Farewell, Carla |
2.37 |
Have Carla fall from Zenlil |
|
|
Cannonball! |
1.98 |
Throw yourself off Zenlil |
|
|
Ubezhishte! |
1.85 |
Discover a stowaway |
|
|
Nighty Night, Bishop |
2.06 |
Fall asleep again |
|
|
Enemy in Orbit |
2.10 |
Discover who hired Angelov |
|
|
Controlling Dolus |
1.65 |
Discover the truth about Bishop Six before you joined with him |
|
|
Soule Music |
2.05 |
Is that Jeremy Soule they’re hearing? |
|
|
Enemy Mine |
1.87 |
Tell Kiril Angelov who you really are |
|
|
Airlock Fun |
2.36 |
Discover who is William Taylor? |
|
|
Kill Me, Will You?! |
1.52 |
Kill Kiril Angelov |
|
|
Mercy for the Merciless |
1.73 |
Capture Kiril Angelov through combat |
|
|
Mister UnCongeniality |
2.54 |
End the experience with negative alignment from every person you meet |
|
|
Everyone’s a Fan! |
2.36 |
End the experience with positive alignment from every person you meet |
|
|
Wirehead |
2.32 |
Completed 21 levels of the Civilian Defence Scenario |
|
|
You’re So Strong! |
2.50 |
Completed 21 levels of the Civilian Defence Scenario and kept all V.T. Civilians alive |
|
|
But They KEPT TALKING! |
2.34 |
Completed 21 levels of the Civilian Defence Scenario and let all V.T. Civilians die |
|
|
Homeless, But Alive |
1.97 |
Incapacitate all attacking Homeless Mercenaries in combat, not including F-35s |
|
|
Anti-Bishop |
2.23 |
Kill all attacking Homeless Mercenaries in combat, not including F35s |
|
|
True Neutral |
2.54 |
End the experience with neutral alignment from every person you meet |