Game |
Achievement |
Points |
Unlocked |
|
|
This is Madness! |
1.66 | 06/07/2014 18:21:02 |
Score 250k in survival mode |
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MO-MO-MONSTERKILL! |
1.45 | 06/07/2014 18:19:43 |
Achieve a x20 multiplier |
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|
Club of 100,000 |
1.56 | 06/07/2014 18:18:39 |
Score 100k in survival mode |
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|
Survivor |
1.47 | 06/07/2014 18:15:14 |
Score 50k in survival mode |
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|
Put an end to this |
1.24 | 06/07/2014 18:00:14 |
Finish the story |
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Less human than expected |
1.22 | 06/07/2014 17:38:25 |
Eliminate the threat in the laboratory |
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|
Light up the dark |
1.24 | 06/07/2014 17:26:21 |
Bring the lighthouse back to life |
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Reasonably well armed |
1.21 | 06/07/2014 17:06:19 |
Acquire all weapons in story mode |
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Salvage what's left |
1.25 | 06/07/2014 17:05:52 |
Help the refugees at the factory |
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|
Just like when I was young |
1.18 | 06/07/2014 16:53:17 |
Survive the ambush at the schoolyard |
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|
Spare a dollar? |
1.19 | 06/07/2014 16:48:44 |
Find $5,000 |
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|
A shimmer in the darkness |
1.28 | 06/07/2014 00:14:36 |
Find all parts of the golden gun |
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|
Not known for their wits |
1.10 | 06/07/2014 00:06:05 |
Dissolve 5 zombies in acid |
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|
Industry-scale harvesting |
1.17 | 06/06/2014 23:37:31 |
Shred 100 monsters with the harvester |
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|
Flow with the current |
1.11 | 06/06/2014 23:25:13 |
Survive the electric chase |
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Collateral Damage |
1.11 | 06/06/2014 23:20:30 |
Destroy 2,000 environment objects |
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Where even light failed |
1.09 | 06/06/2014 22:58:11 |
Solve the village's insect problem |
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It must be Art |
1.18 | 06/06/2014 20:52:43 |
erm... what? |
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|
Secret Cave |
1.29 | 06/06/2014 20:48:55 |
Find the secret cave behind the bushes |
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|
A Key moment |
1.36 | 06/06/2014 20:48:22 |
The key to everything, and then some |
|
|
Guns without Brains |
1.06 | 06/06/2014 20:46:36 |
Obtain automatic guards for the village |
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|
The crawling disease |
0.99 | 06/06/2014 20:29:21 |
Survive the worm invasion |
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|
Seven at one stroke |
0.93 | 06/06/2014 20:25:34 |
Blow up 7 enemies with a single explosion |
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|
Survival of the Unfit |
1.10 | 06/06/2014 20:17:42 |
Help all 6 park defenders to survive |
|
|
Ultrakill! |
0.95 | 06/06/2014 20:16:38 |
Achieve a x10 multiplier |
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A surge of deepest satisfaction |
0.90 | 06/06/2014 20:13:18 |
Defeat the cellar inhabitant. |
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|
Can't touch this |
0.80 | 06/06/2014 20:06:54 |
Kill 50 enemies without getting hurt |
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Nothing in common but the enemy |
0.89 | 06/06/2014 20:03:20 |
Allow the looter to live. |
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|
First Steps into the Rain |
0.78 | 06/06/2014 20:01:22 |
Reach the end of the first level. |