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Game Achievement Points
Built to Serve Built to Serve 0.46
Build an automaton
Shai Hulud Summoner Shai Hulud Summoner 0.76
Have 4 Coal Thumpers working at the same time
Once More unto the Breach Once More unto the Breach 0.46
Provide an amputee with a prosthesis
The Scientific Method, vol. 1 The Scientific Method, vol. 1 0.56
Finish the Automaton Project
Lost Souls Lost Souls 0.43
In the New Home scenario, save every person in Frostland
Advanced Designs Advanced Designs 0.88
Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time
Expats Expats 0.62
Set up 2 Outposts in one playthrough
Oxbridge Oxbridge 0.62
Have 4 Workshops doing research at the same time
City of Steam City of Steam 0.89
Have 15 automatons at the same time
City of Man City of Man 0.84
Have more than 650 people in the city at the same time
Unskilled Labour Unskilled Labour 1.28
Finish any scenario without constructing Steam or Advanced buildings
Urban Planner Urban Planner 1.59
Have 300 people living in the heat zone of a single Steam Hub
Power Overwhelming Power Overwhelming 0.58
Have a fully upgraded Generator (power, range and overdrive)
Vegetarian Vegetarian 1.32
Having a choice, finish a scenario using only Hothouses
Carnivore Carnivore 0.81
Having a choice, finish a scenario using only Hunters
Worse than London Worse than London 1.33
Finish a playthrough without building a single House or Bunkhouse
Better than London Better than London 1.39
Finish a playthrough without building a single Tent
Hyperefficient Hyperefficient 0.90
Have a workplace with efficiency greater than ... [200%]
Tis but a Scratch Tis but a Scratch 0.78
Finish a playthrough without an Infirmary or House of Healing
Charcoaled Charcoaled 1.50
Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal
Satellites Satellites 0.97
Finish a scenario never expanding the range of the Generator
Central Heating Central Heating 1.33
Finish a scenario without building a single Steam Hub
Autonomous City Autonomous City 1.18
In a city of at least 200, have automatons working in more than half of workplaces
Bread and Games Bread and Games 0.54
In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena
Promised Land Promised Land 0.57
Have maximum hope and no discontent
Politician Politician 0.52
Stay in power after your people threatened to overthrow you
Bad at Politics Bad at Politics 0.77
Keep every promise made during a playthrough
The Scientific Method, vol. 2 The Scientific Method, vol. 2 0.53
Improve Radical Treatment
Please, Sir, I Want Some More Please, Sir, I Want Some More 0.61
Give child workers extra rations
Leader Leader 0.51
Finish the New Home scenario
Iron Man (New Home) Iron Man (New Home) 1.57
Finish the New Home scenario on Hard difficulty
Compassionate Compassionate 0.63
In the New Home scenario, accept all groups of refugees
United United 0.70
In the New Home scenario, don't let anyone leave for London
Golden Path Golden Path 1.73
Finish the New Home scenario without passing severe laws and using harsh abilities
The Saviour The Saviour 0.96
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork
The Iron Saviour The Iron Saviour 1.71
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty
My Turn to Speak My Turn to Speak 1.72
Let the Londoners speak and have the last word
Banksy Banksy 0.46
Deal with the Londoners' graffiti peacefully
Negotiator Negotiator 1.37
Deal with the Londoners' thievery peacefully
Refugee Refugee 0.90
Finish the Refugees scenario
Iron Man (Refugees) Iron Man (Refugees) 1.81
Finish the Refugees scenario on Hard difficulty
The Union The Union 1.03
Finish the Refugees scenario, accepting all the lords and resolving the class conflict
Search and Rescue Search and Rescue 0.87
Rescue all of your people coming to the City
Unknown Ship Unknown Ship 0.96
Find the unknown ship in Frostland
Technocrat Technocrat 0.78
Finish The Arks scenario
Iron Man (The Arks) Iron Man (The Arks) 1.72
Finish The Arks scenario on Hard difficulty
Everybody Lived for Once Everybody Lived for Once 1.05
Finish The Arks scenario, saving both cities
Conservationist Conservationist 0.79
Save all the Seedling Arks in The Arks scenario
Sprinter Sprinter 1.56
Find New Manchester before Day 15
New Home Survivor New Home Survivor 1.77
Finish the New Home scenario in Survivor Mode.
Refugees Survivor Refugees Survivor 1.92
Finish the Refugees scenario in Survivor Mode.
The Arks Survivor The Arks Survivor 1.84
Finish The Arks scenario in Survivor Mode.
Winterhome Winterhome 1.17
Finish the Fall of Winterhome scenario.
All children on board All children on board 1.44
Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.
Full Dreadnought Full Dreadnought 1.62
Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.
The Winterhome Survivor The Winterhome Survivor 2.00
Finish the Fall of Winterhome scenario in Survivor Mode.
Iron Man (Fall of Winterhome) Iron Man (Fall of Winterhome) 1.96
Finish the Fall of Winterhome scenario on Hard difficulty.
Master Archivist Master Archivist 1.39
Fill the Archives
A Tomb for Memories A Tomb for Memories 0.93
Build the Archives
Hi Marek! Hi Marek! 1.31
Lose in Serenity mode
Full House Full House 1.39
Have over 700 population
Notting Hollow Notting Hollow 0.84
Have over 600 population living in Houses only
Let There Be Light Let There Be Light 1.17
Build 10 Street Lamps
Hyde Park Corner Hyde Park Corner 1.30
Have a Town Square of each size
Walk on the Grass Walk on the Grass 1.33
Have a Garden of each size
Backup Plan Backup Plan 1.30
Stockpile 35 000 Coal and 10 000 Food Rations
Marathon Medium Marathon Medium 1.56
Survive 50 days of Endurance mode on Medium or higher difficulty
Ultramarathon Medium Ultramarathon Medium 1.71
Survive 100 days of Endurance mode on Medium or higher difficulty
Marathon Hard Marathon Hard 1.85
Survive 50 days of Endurance mode on Hard or higher difficulty
Ultramarathon Hard Ultramarathon Hard 1.90
Survive 100 days of Endurance mode on Hard or higher difficulty
Marathon Extreme Marathon Extreme 1.92
Survive 50 days of Endurance mode on Extreme difficulty
Ultramarathon Extreme Ultramarathon Extreme 1.95
Survive 100 days of Endurance mode on Extreme difficulty
There was no Waldo There was no Waldo 1.17
Explore all Frostland sites between the storms
Rise of the Machines Rise of the Machines 1.22
Have 20 working automatons
By the Sweat of their Brow By the Sweat of their Brow 1.62
Survive 75 days without having automatons

Achievement Stats 1.23-dev
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