Game |
Achievement |
Points |
Unlocked |
|
|
Hara-Kiri |
1.30 | 11/22/2016 23:50:40 |
I'm sure this is not what you wanted to do here... |
|
|
The light of hope |
1.37 | 11/22/2016 00:44:21 |
Complete Act 3 |
|
|
Light Guide |
1.40 | 11/22/2016 00:43:39 |
Ignite all the fire spots throughout the adventure |
|
|
Your courage is not enough |
1.43 | 11/22/2016 00:28:29 |
Try to confront the monster on your own |
|
|
Perfect Match |
1.46 | 11/22/2016 00:11:40 |
Win the game and do not lose more than 1 token |
|
|
How ironic! |
1.41 | 11/21/2016 23:03:09 |
Fire is not always your ally |
|
|
Bird Mother |
1.42 | 11/21/2016 22:53:54 |
A mother always protects her children |
|
|
My Baby Blue |
1.46 | 11/21/2016 22:33:40 |
Spread the blue fire as much as possible |
|
|
Feels like Another World |
1.36 | 11/20/2016 02:06:44 |
This rings a bell... |
|
|
The great storm |
1.35 | 11/20/2016 01:52:28 |
Complete Act 2 |
|
|
Merman |
1.47 | 11/18/2016 00:43:05 |
Survive underwater for over a minute |
|
|
Alley-oop |
1.27 | 11/18/2016 00:24:10 |
Jump over a Wakcha |
|
|
Oops! |
1.37 | 11/18/2016 00:10:40 |
Remember to turn off your candle while you are hidden |
|
|
Nice try... |
1.39 | 11/17/2016 23:46:47 |
Your candle is not THAT powerful |
|
|
Do not annoy the animals |
1.31 | 11/17/2016 00:50:59 |
Monkeys don't want to be disturbed |
|
|
Sticky Plants |
1.34 | 11/17/2016 00:12:21 |
Jumping is not always possible |
|
|
Across the marshes |
1.28 | 11/16/2016 23:48:10 |
Complete Act 1 |
|
|
Run, Teku! |
1.21 | 11/16/2016 23:30:52 |
Escape from a chasing Wakcha |
|
|
Dammit! |
1.41 | 11/16/2016 23:29:58 |
Fall into the same trap twice |
|
|
Leap of Faith |
1.41 | 11/14/2016 00:12:00 |
Drop from a high spot and stay alive |
|
|
Rainmaker |
1.27 | 11/13/2016 23:41:52 |
Use the light burst power of your candle to unveil a hidden painting |
|
|
Back Slap |
1.08 | 11/13/2016 22:47:09 |
Think carefully how to protect yourself from that rock |
|
|
Adventure Awaits |
0.95 | 11/13/2016 22:40:22 |
Your journey is just beginning... |