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Game Achievement Points Unlocked
The Steady Smitemaster The Steady Smitemaster 1.27 11/09/2016 21:39:15
(JtRH) L4:1E - Clear the room without turning your sword
Master of the Blade Master of the Blade 1.38 11/09/2016 21:21:19
(JtRH) L25 - Clear 1E, 1N1E, 1N2E and 2E without turning your sword
Repairing a Broken Dream Repairing a Broken Dream 1.40 11/09/2016 17:59:05
(JtRH) Dreamplane:2N1W - Don't step on a fuse end other than the one below the green door and clear the room
Master "Journey to Rooted Hold" Master "Journey to Rooted Hold" 1.31 11/09/2016 17:39:15
JtRH: Completed the hold and cleared all secret rooms
Smart, but Not Smart Enough Smart, but Not Smart Enough 1.38 11/09/2016 15:25:25
(JtRH) L22:3N - Enter from the South and clear the room
Walk Through the Storm Walk Through the Storm 1.33 11/09/2016 13:41:49
(JtRH) L20:2W - Clear the room without stabbing any tar or mud
Avoid the Squeeze Avoid the Squeeze 1.38 11/09/2016 13:22:22
(JtRH) L19:2W - When fighting the hundred, the ninety and the twenty-seven, always keep a space between you and the closed door
Keep Away from the Edge Keep Away from the Edge 1.29 11/09/2016 12:45:50
(JtRH) L15:1W - Clear the room without any roach queens stepping on a trapdoor
Complete "Journey to Rooted Hold" Complete "Journey to Rooted Hold" 1.16 11/08/2016 21:51:44
JtRH: Saw the ending and credits
Save the Best for Last Save the Best for Last 1.33 11/08/2016 21:48:54
(JtRH) L25:2S - Kill all the guards before any goblins die and then clear the room
The Better Part of Valour The Better Part of Valour 1.49 11/08/2016 21:30:44
(JtRH) L25:1N4E - Reach one of the alcoves by turn 30 and clear the room
Putting That Aside... Putting That Aside... 1.35 11/08/2016 21:24:55
(JtRH) L25:4E - Place the decoy in one of the alcoves and clear the room
One-Man Army One-Man Army 1.38 11/08/2016 20:57:49
(JtRH) L25:2S2E - Clear the room without drinking any mimic potions
It's All Over Now, Baby Blue It's All Over Now, Baby Blue 1.35 11/08/2016 20:04:54
(JtRH) L24:2S1E - Kill the tar baby last when clearing the room
Bright Eyes Bright Eyes 1.35 11/08/2016 19:55:07
(JtRH) L24:2E - Kill the mud mother before it spawns and clear the room
The Decoy is a Decoy The Decoy is a Decoy 1.29 11/08/2016 17:34:40
(JtRH) L24:1S1E - Clear the room without using the decoy potion
Mother of Some Roaches Mother of Some Roaches 1.22 11/08/2016 17:14:19
(JtRH) L24:1S - Clear the room without striking the orb
Slayer of Slayers Slayer of Slayers 1.27 11/08/2016 13:34:03
(JtRH) Kill 39th Slayer in any room except L7:1E, L22:3N2W or L25:2W
The Locked Room Mystery The Locked Room Mystery 1.27 11/08/2016 13:34:03
(JtRH) L22:3N2W - Kill the Slayer with the mimic and leave the room
Only Passin' Through Only Passin' Through 1.11 11/08/2016 12:48:35
(JtRH) L22:2N2W - Clear the room without striking the southeast orb
A True Warrior Uses His Sword A True Warrior Uses His Sword 1.11 11/07/2016 22:56:52
(JtRH) L20:2N - Clear the room without setting off any bombs
Down, Along, Up, in That Order Down, Along, Up, in That Order 1.14 11/07/2016 19:52:49
(JtRH) L19:2N1W - Take the southern passage first to clear the room
Snakes on a Euclidean Plane Snakes on a Euclidean Plane 1.14 11/07/2016 19:45:29
(JtRH) L19:1N1E - Stay inside the arena until the room is clear
Charge of the Smite Brigade Charge of the Smite Brigade 1.23 11/07/2016 19:34:31
(JtRH) L19:3E - Strike both orbs before turn 30 and clear the room
Sometimes That's the Best Kind of Help Sometimes That's the Best Kind of Help 1.33 11/07/2016 18:24:36
(JtRH) L18:1S2W - Clear the room without using Halph
Stuck in the Middle with You Stuck in the Middle with You 1.27 11/07/2016 18:02:35
(JtRH) L18:1N2W - Step onto and off the force arrow on consecutive turns, then clear the room
Finish What You Start Finish What You Start 1.23 11/07/2016 14:59:44
(JtRH) L18:Entrance - Solve the room from the level entrance within 100 turns
But Four's a Crowd But Four's a Crowd 1.14 11/07/2016 14:44:53
(JtRH) L17:3N1E - Clear the room using only three decoy potions
A View from Above A View from Above 1.25 11/07/2016 14:33:47
(JtRH) L17:2N1E - Enter from the North and clear the room
The Red Snake of Courage The Red Snake of Courage 1.20 11/07/2016 13:08:26
(JtRH) L16:1N2E - Kill all four serpents before killing any golems and clearing the room
Great Snakes! Great Snakes! 1.20 11/06/2016 22:24:16
(JtRH) L16:Entrance - Don't turn your sword after the first time you strike a rattlesnake's tail and clear the room
Cunning as a Serpent Cunning as a Serpent 1.20 11/06/2016 22:21:32
(JtRH) L15:1S1W - Enter from the North and clear the room
Relentless Pursuit Relentless Pursuit 1.19 11/06/2016 22:01:37
(JtRH) L13:3N1E - Trap the Goblin King
Clash on the Big Bridge Clash on the Big Bridge 1.23 11/06/2016 21:54:08
(JtRH) L13:3N1W - Kill all goblins while standing on the trapdoors
Wub is All Around Wub is All Around 1.17 11/06/2016 21:40:43
(JtRH) L15:4E - Don't use the decoy potion, and reach the western exit
Abstinence Abstinence 1.17 11/06/2016 20:53:50
(JtRH) L15:1S4E - Clear the room without using the decoy potion
Deja Vu Deja Vu 1.19 11/06/2016 17:22:59
(JtRH) L14:2N3W - Clear the room by turn 30
Clear as Mud Clear as Mud 1.22 11/06/2016 17:19:15
(JtRH) L14:1N3W - Clear all mud before killing the mother and clearing the room
Stuck in the Mud Stuck in the Mud 1.19 11/06/2016 17:02:23
(JtRH) L14:1N1W - Clear all mud before killing the mother and clearing the room
Never Turn Your Back Never Turn Your Back 1.19 11/06/2016 15:56:44
(JtRH) L13:2N1E - Clear the room without turning your sword
Unnecessary Complications Unnecessary Complications 1.11 11/05/2016 17:42:08
(JtRH) L2:4E - Clear the room and don't move Halph until the western door is open, don't break any crumbly walls, and don't kill any queens until all doors are open
Getting to the Heart of the Matter Getting to the Heart of the Matter 1.25 11/05/2016 17:31:23
(JtRH) L13:1W - Kill the northern queens before the southern queens and clearing the room
Patrick's Puzzle Patrick's Puzzle 1.31 11/05/2016 16:56:04
(JtRH) L12:2N2E - Clear all tar
Clean Sweep Clean Sweep 1.31 11/05/2016 16:16:16
(JtRH) L12:1E - Clear all tar
Tar Fugue Tar Fugue 1.22 11/05/2016 15:59:13
(JtRH) L12:1N - Clear the room without turning your sword
Peaceful Coexistence Peaceful Coexistence 1.11 11/05/2016 13:51:37
(JtRH) L11:5N1W - Cross the room from east to west without setting off any bombs
Gordian Knot Gordian Knot 1.10 11/05/2016 13:49:52
(JtRH) L11:5N - Clear the room without stepping on a fuse
He Outlived His Usefulness He Outlived His Usefulness 1.23 11/05/2016 13:31:12
(JtRH) L10:3E - Kill the mimic before turn 75 and clear the room
Tar Toccata Tar Toccata 1.14 11/05/2016 13:23:12
(JtRH) L10:2E - Clear the room of tar without turning your sword
The Mountain Comes to Mahomet The Mountain Comes to Mahomet 1.16 11/05/2016 13:00:13
(JtRH) L9:2S3E - Don't place the mimic north of the northern orb and clear the room
One Orb to Rule Them All One Orb to Rule Them All 1.22 11/05/2016 12:28:23
(JtRH) L9:1S1W - Clear the room, striking only one orb
Wake Me Up Before You Go Wake Me Up Before You Go 1.25 11/05/2016 12:03:25
(JtRH) L8:1N1E - Awaken the south-facing eye before stepping onto the checkerboard-tiled floor and clearing the room
Where Have All the Serpents Gone? Where Have All the Serpents Gone? 1.22 11/05/2016 11:36:21
(JtRH) L8:5S - Clear the room without striking the orb
You Chose... Poorly You Chose... Poorly 1.14 11/05/2016 11:09:13
(JtRH) L8:3S1E - Enter from the North and clear the room
Toys in Their Boxes Toys in Their Boxes 1.05 11/04/2016 20:14:00
(JtRH) L8:1S - Keep the wubbas confined to the wooden floor while clearing the room
Visibly Invisible Visibly Invisible 1.08 11/04/2016 19:42:41
(JtRH) L7:1N - Clear the room without drinking the invisibility potion
Follow the Arrow Follow the Arrow 1.03 11/04/2016 19:27:26
(JtRH) L7:1S1W - Cross the force arrow before drinking a potion and clearing the room
Steady as a Rock Steady as a Rock 1.33 11/04/2016 17:44:23
(JtRH) L6:4N1E - Clear the room without turning your sword
Alone Among the Stones Alone Among the Stones 1.01 11/04/2016 17:21:42
(JtRH) L6:3N3E - Clear the room without using Halph
Everyone Loves a Wubba Everyone Loves a Wubba 1.04 11/04/2016 17:07:17
(JtRH) L5:1S1W - Clear the room without dropping any trapdoors
Fight Them on the Trapdoors Fight Them on the Trapdoors 1.20 11/04/2016 16:53:12
(JtRH) L4:1N1E - Clear the room, killing all eyes while standing on the trapdoors
Like Roaches in a Trap Like Roaches in a Trap 0.99 11/04/2016 16:39:44
(JtRH) L4:2N1E - Clear the room without dropping any trapdoors
Bottom to Top Cleaning Bottom to Top Cleaning 1.08 11/04/2016 16:34:19
(JtRH) L4:1N2E - Enter from the South and clear the room
Free and Equal Free and Equal 1.19 11/04/2016 15:51:44
(JtRH) L3:3N3W - Clear the room without striking the orb
Two Wrongs Make a Right Two Wrongs Make a Right 1.19 11/04/2016 15:44:16
(JtRH) L3:4N2W - Clear the room, killing the roach yourself
Westward Ho! Westward Ho! 1.14 11/04/2016 15:39:34
(JtRH) L3:2N1W - Face West and don't turn while clearing the room
Dungeon Economics Dungeon Economics 0.99 11/04/2016 15:26:54
(JtRH) L2:3E - Clear the room without using the eastern orb
Another Useless Orb Another Useless Orb 0.97 11/04/2016 15:14:44
(JtRH) L2:2E - Enter from the South, and don't use the western orb to clear the room
Clearing the Arena Clearing the Arena 1.09 11/04/2016 15:08:29
(JtRH) L2:2S - Break all crumbly walls except one before striking the orb, then clear the room
V for Victory V for Victory 1.10 11/04/2016 15:00:38
(JtRH) L1:6N5W - Clear the room without standing on a tunnel
Making an Impression Making an Impression 0.96 11/04/2016 14:55:39
(JtRH) L1:2N3W - Clear the room without using a tunnel
Don't Turn from the Task Don't Turn from the Task 1.11 11/04/2016 14:54:59
(JtRH) L1:1N4W - Clear the room without turning your sword after striking the orb
A Cat and Roach Game A Cat and Roach Game 0.92 11/04/2016 14:53:34
(JtRH) L1:1S2W - Cross the northern yellow door with the roach still alive, then clear the room

Locked achievements

Game Achievement Points
Lend a Helping Hook Lend a Helping Hook 1.25
(JtRH) L6:1S1E - Complete the room without turning your sword
Escapology Escapology 1.27
(JtRH) L7:1E - Enter from the West or North and reach the stairs
The Abyss Gazes Also The Abyss Gazes Also 1.31
(JtRH) L11:5N2W - Drop all trapdoors before clearing the room
Ready for the Guests Ready for the Guests 1.38
(JtRH) L14:3N3W - Clear all mud by turn 900
The Honest Smitemaster The Honest Smitemaster 1.25
(JtRH) L15:1N3E - Clear the room without placing any decoys
A Monster Made of Eyes A Monster Made of Eyes 1.22
(JtRH) L22:3N3W - Take the western route and clear the room
Beethro Has a Brain Too Beethro Has a Brain Too 1.25
(JtRH) L22:1N1W - Clear the room without crossing the west-facing force arrow
Many Feet Make Light Work Many Feet Make Light Work 1.52
(JtRH) L23:2N1W - Drop all trapdoors in the same visit as clearing the room
Buridan's Decoy Buridan's Decoy 1.35
(JtRH) L23:1W - Clear the room using only two decoy potions

Achievement Stats 1.23-dev
Executed 4 queries
1079.82 KiB memory usage
20 crawler available

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