Game |
Achievement |
Points |
Unlocked |
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The Great Escape |
1.92 | 08/07/2022 23:49:27 |
Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative. |
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Not 0K, But Pretty Cool |
1.64 | 07/15/2022 14:54:28 |
Reduce the temperature of a building to 6 Kelvin. |
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Easy Livin' |
1.73 | 07/05/2022 10:42:21 |
Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles. |
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Critter Whisperer |
2.04 | 06/29/2022 22:00:55 |
Find and tame one of every critter species in the world. Default morphs only. |
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Moovin' On Up |
2.01 | 06/29/2022 22:00:51 |
Find and tame a Gassy Moo. |
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Immovable Object |
1.45 | 06/28/2022 21:30:04 |
Block a meteor from hitting your base using a Bunker Door. |
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Job Suitability |
1.82 | 03/25/2022 16:58:16 |
For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit. |
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Totally Tubular |
1.38 | 03/19/2022 18:43:13 |
Have Duplicants travel 10,000m by Transit Tube. |
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No Place Like Clone |
1.29 | 02/12/2022 22:57:32 |
Have at least 20 living Duplicants living in the colony at one time. |
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Carnivore |
1.85 | 03/15/2021 12:04:42 |
Have Duplicants eat 400,000kcal of critter meat before the 100th cycle. |
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Home Sweet Home |
1.76 | 01/31/2021 18:27:06 |
Establish your permanent home by fulfilling the requirements of the Colonize Imperative. |
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Some Reservations |
1.50 | 01/24/2021 23:45:24 |
Improve Duplicant Morale by designating 4 areas as Nature Reserves. |
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Down the Hatch |
1.58 | 01/24/2021 14:59:55 |
Produce 10 t of refined metal by ranching Smooth Hatches. |
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Get a Room |
1.60 | 01/21/2021 01:12:19 |
Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable. |
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Honorary Doctorate |
1.71 | 12/26/2020 20:11:28 |
Unlock every item in the Research Tree. |
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Space Race |
1.47 | 12/11/2020 23:34:49 |
Launch your first rocket into space. |
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Locavore |
1.47 | 11/29/2020 11:27:04 |
Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms. |
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Pulling Back The Veil |
1.43 | 11/23/2020 23:57:21 |
Reveal 80% of map by exploring outside the starting biome. |
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Super Sustainable |
1.73 | 11/23/2020 11:53:43 |
Generate 240,000kJ of power without using coal, methane, petrol or wood generators. |
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One Year, to be Exact |
1.27 | 03/19/2020 01:26:46 |
Reach cycle 365.25 with a single colony. |
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And Nowhere to Go |
1.25 | 02/23/2020 11:44:39 |
Have 8 Duplicants wear non-default clothing simultaneously. |
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Oxygen Not Occluded |
0.65 | 09/18/2019 11:03:56 |
Distribute 1000kg of Oxygen using gas vents. |
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Tune Up For What? |
1.36 | 08/26/2019 17:14:41 |
Perform 100 Tune Ups on power generators. |
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Turn of the Century |
0.77 | 08/10/2019 03:15:04 |
Reach cycle 100 with at least one living Duplicant. |
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Royal Flush |
0.57 | 08/10/2019 01:02:03 |
Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks. |
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Art Underground |
1.02 | 08/10/2019 00:52:46 |
Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting. |
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Ghosts of Gravitas |
0.74 | 08/09/2019 01:59:28 |
Recover a Database entry by inspecting facility ruins. |
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They Got Better |
0.61 | 08/09/2019 01:31:35 |
Cure a sick Duplicant of disease. |
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Slick |
0.99 | 08/08/2019 00:36:50 |
Enter an oil biome for the first time. |
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Good Egg |
0.51 | 08/08/2019 00:34:48 |
Hatch a new critter morph from an egg. |
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Red Light, Green Light |
0.72 | 08/07/2019 23:23:27 |
Automate a building using sensors or switches from the Automation tab in the Build Menu. |
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It's Not Raw |
0.46 | 07/30/2019 22:56:34 |
Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range. |
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To Pay the Bills |
0.40 | 07/30/2019 22:49:25 |
Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree. |
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One Bed One Bath |
0.29 | 07/30/2019 21:34:27 |
Have at least one bed and one toilet for each Duplicant in the colony. |
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Outdoor Renovations |
0.42 | 07/30/2019 20:51:32 |
Construct a building outside the initial starting biome. |