Game |
Achievement |
Points |
|
|
Eradication! |
1.33 |
Eradicate your first disease. |
|
|
Disease Hunter |
1.68 |
Eradicate 2 diseases in a game. |
|
|
Disease Exterminator |
1.93 |
Eradicate 3 diseases in a game. |
|
|
Disease Annihilator |
2.24 |
Eradicate all 4 diseases in a game. |
|
|
Easy but Not so Easy |
1.68 |
Win a game on introductory difficulty. |
|
|
The World Needs a Hero |
2.17 |
Win a game on heroic difficulty. |
|
|
Pandemic Lover |
2.05 |
Win 5 games. |
|
|
Pandemic Pro |
2.28 |
Win 15 games. |
|
|
Pandemic Addict |
2.53 |
Win 40 games. |
|
|
Pandemic God |
2.63 |
Win 100 games. |
|
|
Still Got Some Time |
1.39 |
Win with 12 or more cards left in the player deck. |
|
|
Still Got Plenty of Time |
1.61 |
Win with 18 or more cards left in the player deck. |
|
|
Too Much Time on Your Hands |
2.03 |
Win with 24 or more cards left in the player deck. |
|
|
Flawless Victory |
1.31 |
Win without triggering any outbreaks. |
|
|
On the Brink of Extinction |
1.87 |
Win a game on the last round. |
|
|
Dream Team |
1.89 |
Win a game with the "dream team" (the medic, the scientist and the researcher). |
|
|
Clinical Laboratory Success: Mutation |
2.39 |
Find a cure for the purple disease for the first time. |
|
|
Eradication: Mutation |
2.58 |
Eradicate the purple disease for the first time. |
|
|
Nobel Prize |
2.49 |
Save the world from a mutation while having discovered the 5 cures. |
|
|
Cool Headed |
2.60 |
Save the world from a mutation at normal difficulty or higher. |
|
|
Starting Duo |
1.30 |
Win at easy level or higher with the team: Researcher, Scientist. |
|
|
Advanced Squad |
2.45 |
Win at easy level or higher with the team: Contingency Pl., Dispatcher, Op. Expert, Quarantine Spec. |
|
|
Effectiveness |
1.93 |
Use the Discover a Cure action twice in a single turn. |