Game |
Achievement |
Points |
Unlocked |
|
|
Rocketeer |
1.16 | 08/01/2019 01:43:32 |
Play a song in each visualizer at least once |
|
|
Watermusic |
2.09 | 08/01/2019 01:41:11 |
Have delay enabled on all instruments and hold down the filter in FX cube for 2 loops. |
|
|
Harp Lord |
1.08 | 08/01/2019 01:39:44 |
Play nothing but the harp for 2 whole loops. |
|
|
Very Mahalo |
2.13 | 08/01/2019 01:23:51 |
Fill 4 rows on the arrangement equipment |
|
|
Static |
1.90 | 08/01/2019 01:17:16 |
Play only the synth ball for 4 full loops |
|
|
Orb Ascension |
1.98 | 08/01/2019 01:15:25 |
Play every note on the synth ball in ascending order |
|
|
4’33 |
1.52 | 08/01/2019 00:24:09 |
Have complete silence for 4 minutes and 33 second |
|
|
Rapid Fire |
1.58 | 08/01/2019 00:12:57 |
Play an instrument consistently for 1 min |
|
|
Body Jam |
1.14 | 08/01/2019 00:11:42 |
Play 2 orb kits simultaneously for 2 full loops |
|
|
Maniac |
1.30 | 08/01/2019 00:03:59 |
Sequence all notes on all possible sequencers on every instrument |
|
|
Little Mahalo |
0.73 | 01/16/2019 03:49:22 |
Use the arrangement equipment |
|
|
REEEMIIIXXX |
1.24 | 01/13/2019 06:40:20 |
Use the remix beat repeat 25 times |
|
|
Lyrical Genius |
1.10 | 01/13/2019 06:19:25 |
Use the vocal equipment whilst recording a sequence on an instrument. |
|
|
Wrecking crew |
1.45 | 01/13/2019 06:11:55 |
Clear 3 sequences in succession |
|
|
Electronaut Pro |
1.03 | 01/05/2019 01:02:29 |
Play 20 different songs |
|
|
Master of time |
1.12 | 01/03/2019 06:22:44 |
Mute 2 sequences at the end of a loop |
|
|
Master musician |
0.98 | 01/01/2019 22:30:09 |
Play every instrument type in the game |
|
|
Drone |
0.61 | 01/01/2019 03:06:39 |
Play only the pad synth for 2 full loops with all backing tracks muted |
|
|
Beat Juggle |
1.04 | 01/01/2019 02:51:27 |
Throw a grenade and use the beat repeat to studder the grenade. |
|
|
Iron Jammer |
0.76 | 01/01/2019 02:34:55 |
Jam in a single room for 15 mins or more |
|
|
Sequence Enforcer |
0.58 | 01/01/2019 02:27:15 |
Record a sequence on an instrument, mute it for a loop and play that instrument with your sticks for a loop then unmute it. |
|
|
That flow |
0.63 | 01/01/2019 02:19:41 |
Mute the kick/snare stems in a backing track and then bring them back in |
|
|
Grenadier |
0.60 | 01/01/2019 02:07:54 |
Throw an audio grenade when you transition backing tracks. |
|
|
Producer |
0.49 | 01/01/2019 02:00:09 |
Have a sequence playing on every instrument in a room |
|
|
Friendly Fire |
1.32 | 01/01/2019 01:59:26 |
Throw the audio grenades at your fellow electronaut |
|
|
Team Jam |
1.16 | 01/01/2019 01:55:52 |
Played multiplayer |