Game |
Achievement |
Points |
|
|
Tempting Fate |
0.78 |
Have your fortune read. |
|
|
Deep Breath |
0.94 |
Go below the surface for the first time. |
|
|
The Pleasure of Finding Things Out |
0.83 |
Use the intelligence archives in your investigation. |
|
|
Reanimator |
1.13 |
Satisfy curiosity. |
|
|
Brutal Honesty |
1.35 |
Betray the warehouse guard's trust. |
|
|
Compliments to the Chef |
1.16 |
Help the professor with his plan. |
|
|
Use Protection |
1.11 |
Challenge the horror of the Redemption Church. |
|
|
Sic Semper Tyrannis |
1.28 |
Dethrone the patriarch. |
|
|
Et Tu, Brutus? |
1.16 |
Punish the upstart. |
|
|
It's A Kind Of Magic |
1.32 |
Ask the Imperial Wizard to show you a magic trick. |
|
|
Not Too Deep For Me |
1.11 |
Study all the frescoes in the Temple of Dagon. |
|
|
What Could Go Wrong? |
1.23 |
Have a ritual conducted on you. |
|
|
Crime, No Punishment |
1.37 |
Kill the old lady. |
|
|
Double Tap |
1.34 |
Finally commit the crime you were accused of. |
|
|
The End Justifies The Means |
1.24 |
Kill the priestess. |
|
|
Still Salty |
1.22 |
Kill the archeologist. |
|
|
Dodge This |
1.38 |
Defeat a little girl without playing fair. |
|
|
Damage Control |
1.27 |
Prevent the last self-immolation. |
|
|
I'm Out Of Here |
1.22 |
Leave the city and the world to their fate. |
|
|
The Stars Are Right |
1.20 |
End the Cycle. |
|
|
Leap of Faith |
1.22 |
Restart the Cycle. |
|
|
First, Do No Harm |
1.07 |
Agree to the experimental treatment. |
|
|
Extra! Extra! |
0.80 |
Give an interview to the local newspaper. |
|
|
No Honor Among Thieves |
1.11 |
Take Sidney's stash. You monster. |
|
|
Family Reunion |
1.22 |
Uphold your agreement with Robert. |
|
|
Both Worlds |
1.21 |
Humor a grieving mother. |
|
|
All Evidence Collected |
1.47 |
Complete every challenge Oakmont has to offer. |