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Game Achievement Points Unlocked
Many Feet Make Light Work Many Feet Make Light Work 1.55 01/02/2022 10:40:05
(JtRH) L23:2N1W - Drop all trapdoors in the same visit as clearing the room
Ready for the Guests Ready for the Guests 1.40 12/31/2021 11:25:18
(JtRH) L14:3N3W - Clear all mud by turn 900
The Abyss Gazes Also The Abyss Gazes Also 1.33 12/31/2021 10:54:25
(JtRH) L11:5N2W - Drop all trapdoors before clearing the room
The Steady Smitemaster The Steady Smitemaster 1.29 12/31/2021 10:40:01
(JtRH) L4:1E - Clear the room without turning your sword
Lend a Helping Hook Lend a Helping Hook 1.27 12/31/2021 10:19:26
(JtRH) L6:1S1E - Complete the room without turning your sword
Beethro Has a Brain Too Beethro Has a Brain Too 1.27 12/30/2021 17:49:28
(JtRH) L22:1N1W - Clear the room without crossing the west-facing force arrow
Clearing the Arena Clearing the Arena 1.10 12/30/2021 09:03:30
(JtRH) L2:2S - Break all crumbly walls except one before striking the orb, then clear the room
Save the Best for Last Save the Best for Last 1.35 12/30/2021 09:00:07
(JtRH) L25:2S - Kill all the guards before any goblins die and then clear the room
The Better Part of Valour The Better Part of Valour 1.51 12/30/2021 08:56:00
(JtRH) L25:1N4E - Reach one of the alcoves by turn 30 and clear the room
Putting That Aside... Putting That Aside... 1.37 12/30/2021 08:51:36
(JtRH) L25:4E - Place the decoy in one of the alcoves and clear the room
Stuck in the Middle with You Stuck in the Middle with You 1.29 12/30/2021 08:44:50
(JtRH) L18:1N2W - Step onto and off the force arrow on consecutive turns, then clear the room
Gordian Knot Gordian Knot 1.11 12/30/2021 08:41:43
(JtRH) L11:5N - Clear the room without stepping on a fuse
Clean Sweep Clean Sweep 1.33 12/29/2021 10:14:20
(JtRH) L12:1E - Clear all tar
He Outlived His Usefulness He Outlived His Usefulness 1.25 12/29/2021 09:24:07
(JtRH) L10:3E - Kill the mimic before turn 75 and clear the room
Unnecessary Complications Unnecessary Complications 1.12 12/28/2021 07:47:25
(JtRH) L2:4E - Clear the room and don't move Halph until the western door is open, don't break any crumbly walls, and don't kill any queens until all doors are open
Cunning as a Serpent Cunning as a Serpent 1.21 12/28/2021 07:39:30
(JtRH) L15:1S1W - Enter from the North and clear the room
Wake Me Up Before You Go Wake Me Up Before You Go 1.27 12/28/2021 00:28:20
(JtRH) L8:1N1E - Awaken the south-facing eye before stepping onto the checkerboard-tiled floor and clearing the room
Sometimes That's the Best Kind of Help Sometimes That's the Best Kind of Help 1.35 12/28/2021 00:20:27
(JtRH) L18:1S2W - Clear the room without using Halph
Master of the Blade Master of the Blade 1.39 12/28/2021 00:11:25
(JtRH) L25 - Clear 1E, 1N1E, 1N2E and 2E without turning your sword
Clash on the Big Bridge Clash on the Big Bridge 1.25 12/27/2021 08:15:13
(JtRH) L13:3N1W - Kill all goblins while standing on the trapdoors
One Orb to Rule Them All One Orb to Rule Them All 1.23 12/27/2021 08:12:23
(JtRH) L9:1S1W - Clear the room, striking only one orb
Steady as a Rock Steady as a Rock 1.35 12/27/2021 08:09:28
(JtRH) L6:4N1E - Clear the room without turning your sword
V for Victory V for Victory 1.11 12/27/2021 07:56:32
(JtRH) L1:6N5W - Clear the room without standing on a tunnel
Repairing a Broken Dream Repairing a Broken Dream 1.42 12/27/2021 07:54:27
(JtRH) Dreamplane:2N1W - Don't step on a fuse end other than the one below the green door and clear the room
Master "Journey to Rooted Hold" Master "Journey to Rooted Hold" 1.33 12/27/2021 07:45:01
JtRH: Completed the hold and cleared all secret rooms
Where Have All the Serpents Gone? Where Have All the Serpents Gone? 1.23 12/27/2021 07:44:54
(JtRH) L8:5S - Clear the room without striking the orb
Keep Away from the Edge Keep Away from the Edge 1.30 12/27/2021 07:26:15
(JtRH) L15:1W - Clear the room without any roach queens stepping on a trapdoor
Avoid the Squeeze Avoid the Squeeze 1.40 12/27/2021 07:11:15
(JtRH) L19:2W - When fighting the hundred, the ninety and the twenty-seven, always keep a space between you and the closed door
Walk Through the Storm Walk Through the Storm 1.35 12/27/2021 06:45:42
(JtRH) L20:2W - Clear the room without stabbing any tar or mud
Smart, but Not Smart Enough Smart, but Not Smart Enough 1.40 12/27/2021 05:46:34
(JtRH) L22:3N - Enter from the South and clear the room
Free and Equal Free and Equal 1.20 11/19/2021 17:17:45
(JtRH) L3:3N3W - Clear the room without striking the orb
Follow the Arrow Follow the Arrow 1.04 11/19/2021 17:05:38
(JtRH) L7:1S1W - Cross the force arrow before drinking a potion and clearing the room
Finish What You Start Finish What You Start 1.25 11/19/2021 15:45:11
(JtRH) L18:Entrance - Solve the room from the level entrance within 100 turns
But Four's a Crowd But Four's a Crowd 1.15 11/19/2021 15:30:16
(JtRH) L17:3N1E - Clear the room using only three decoy potions
A View from Above A View from Above 1.27 11/19/2021 02:18:57
(JtRH) L17:2N1E - Enter from the North and clear the room
Fight Them on the Trapdoors Fight Them on the Trapdoors 1.21 11/19/2021 02:02:51
(JtRH) L4:1N1E - Clear the room, killing all eyes while standing on the trapdoors
Don't Turn from the Task Don't Turn from the Task 1.12 11/19/2021 01:45:28
(JtRH) L1:1N4W - Clear the room without turning your sword after striking the orb
Complete "Journey to Rooted Hold" Complete "Journey to Rooted Hold" 1.16 11/19/2021 01:34:08
JtRH: Saw the ending and credits
One-Man Army One-Man Army 1.40 11/12/2021 22:36:57
(JtRH) L25:2S2E - Clear the room without drinking any mimic potions
Mother of Some Roaches Mother of Some Roaches 1.23 11/12/2021 22:02:53
(JtRH) L24:1S - Clear the room without striking the orb
It's All Over Now, Baby Blue It's All Over Now, Baby Blue 1.37 11/12/2021 21:51:46
(JtRH) L24:2S1E - Kill the tar baby last when clearing the room
Bright Eyes Bright Eyes 1.37 11/12/2021 21:39:31
(JtRH) L24:2E - Kill the mud mother before it spawns and clear the room
The Decoy is a Decoy The Decoy is a Decoy 1.30 11/07/2021 20:09:00
(JtRH) L24:1S1E - Clear the room without using the decoy potion
Buridan's Decoy Buridan's Decoy 1.37 11/07/2021 18:58:32
(JtRH) L23:1W - Clear the room using only two decoy potions
The Locked Room Mystery The Locked Room Mystery 1.29 11/07/2021 18:27:27
(JtRH) L22:3N2W - Kill the Slayer with the mimic and leave the room
A Monster Made of Eyes A Monster Made of Eyes 1.23 11/07/2021 18:14:32
(JtRH) L22:3N3W - Take the western route and clear the room
Only Passin' Through Only Passin' Through 1.12 11/07/2021 17:54:10
(JtRH) L22:2N2W - Clear the room without striking the southeast orb
A True Warrior Uses His Sword A True Warrior Uses His Sword 1.12 11/05/2021 22:04:13
(JtRH) L20:2N - Clear the room without setting off any bombs
Down, Along, Up, in That Order Down, Along, Up, in That Order 1.15 11/05/2021 21:00:49
(JtRH) L19:2N1W - Take the southern passage first to clear the room
Snakes on a Euclidean Plane Snakes on a Euclidean Plane 1.15 11/05/2021 20:56:40
(JtRH) L19:1N1E - Stay inside the arena until the room is clear
Charge of the Smite Brigade Charge of the Smite Brigade 1.25 11/05/2021 20:52:27
(JtRH) L19:3E - Strike both orbs before turn 30 and clear the room
Visibly Invisible Visibly Invisible 1.09 11/05/2021 18:27:22
(JtRH) L7:1N - Clear the room without drinking the invisibility potion
The Red Snake of Courage The Red Snake of Courage 1.21 11/05/2021 17:40:52
(JtRH) L16:1N2E - Kill all four serpents before killing any golems and clearing the room
Great Snakes! Great Snakes! 1.21 11/05/2021 17:31:26
(JtRH) L16:Entrance - Don't turn your sword after the first time you strike a rattlesnake's tail and clear the room
Relentless Pursuit Relentless Pursuit 1.20 11/05/2021 17:22:02
(JtRH) L13:3N1E - Trap the Goblin King
Wub is All Around Wub is All Around 1.18 11/05/2021 17:07:49
(JtRH) L15:4E - Don't use the decoy potion, and reach the western exit
The Honest Smitemaster The Honest Smitemaster 1.27 11/05/2021 17:01:48
(JtRH) L15:1N3E - Clear the room without placing any decoys
Abstinence Abstinence 1.18 11/05/2021 16:26:06
(JtRH) L15:1S4E - Clear the room without using the decoy potion
Deja Vu Deja Vu 1.20 11/05/2021 15:12:40
(JtRH) L14:2N3W - Clear the room by turn 30
Clear as Mud Clear as Mud 1.23 11/05/2021 15:10:15
(JtRH) L14:1N3W - Clear all mud before killing the mother and clearing the room
Stuck in the Mud Stuck in the Mud 1.20 11/05/2021 14:55:39
(JtRH) L14:1N1W - Clear all mud before killing the mother and clearing the room
Getting to the Heart of the Matter Getting to the Heart of the Matter 1.27 11/04/2021 21:54:53
(JtRH) L13:1W - Kill the northern queens before the southern queens and clearing the room
Never Turn Your Back Never Turn Your Back 1.20 11/04/2021 01:54:55
(JtRH) L13:2N1E - Clear the room without turning your sword
Patrick's Puzzle Patrick's Puzzle 1.33 11/04/2021 01:48:12
(JtRH) L12:2N2E - Clear all tar
Tar Fugue Tar Fugue 1.23 11/02/2021 17:23:25
(JtRH) L12:1N - Clear the room without turning your sword
Peaceful Coexistence Peaceful Coexistence 1.12 07/18/2019 09:52:54
(JtRH) L11:5N1W - Cross the room from east to west without setting off any bombs
Tar Toccata Tar Toccata 1.15 07/17/2019 12:10:09
(JtRH) L10:2E - Clear the room of tar without turning your sword
The Mountain Comes to Mahomet The Mountain Comes to Mahomet 1.17 07/17/2019 11:52:22
(JtRH) L9:2S3E - Don't place the mimic north of the northern orb and clear the room
You Chose... Poorly You Chose... Poorly 1.15 07/14/2019 11:33:20
(JtRH) L8:3S1E - Enter from the North and clear the room
Toys in Their Boxes Toys in Their Boxes 1.06 07/14/2019 11:16:25
(JtRH) L8:1S - Keep the wubbas confined to the wooden floor while clearing the room
Escapology Escapology 1.29 07/14/2019 11:13:47
(JtRH) L7:1E - Enter from the West or North and reach the stairs
Slayer of Slayers Slayer of Slayers 1.29 07/14/2019 10:53:55
(JtRH) Kill 39th Slayer in any room except L7:1E, L22:3N2W or L25:2W
Alone Among the Stones Alone Among the Stones 1.02 07/14/2019 10:42:43
(JtRH) L6:3N3E - Clear the room without using Halph
Everyone Loves a Wubba Everyone Loves a Wubba 1.05 07/14/2019 10:33:30
(JtRH) L5:1S1W - Clear the room without dropping any trapdoors
Bottom to Top Cleaning Bottom to Top Cleaning 1.09 07/14/2019 10:26:08
(JtRH) L4:1N2E - Enter from the South and clear the room
Like Roaches in a Trap Like Roaches in a Trap 1.00 07/14/2019 10:18:48
(JtRH) L4:2N1E - Clear the room without dropping any trapdoors
Two Wrongs Make a Right Two Wrongs Make a Right 1.20 07/14/2019 07:30:32
(JtRH) L3:4N2W - Clear the room, killing the roach yourself
Westward Ho! Westward Ho! 1.15 07/14/2019 07:27:13
(JtRH) L3:2N1W - Face West and don't turn while clearing the room
Dungeon Economics Dungeon Economics 1.00 07/10/2019 05:28:15
(JtRH) L2:3E - Clear the room without using the eastern orb
Another Useless Orb Another Useless Orb 0.98 07/10/2019 05:26:38
(JtRH) L2:2E - Enter from the South, and don't use the western orb to clear the room
Making an Impression Making an Impression 0.97 07/10/2019 05:17:59
(JtRH) L1:2N3W - Clear the room without using a tunnel
A Cat and Roach Game A Cat and Roach Game 0.92 07/10/2019 05:16:17
(JtRH) L1:1S2W - Cross the northern yellow door with the roach still alive, then clear the room

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Achievement Stats 1.22
Executed 4 queries
712.02 KiB memory usage
20 crawler available

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